
Strap into the cockpit of the Cobra – the most powerful tank ever built – and experience first-person tank combat across neon-scarred sci-fi landscapes in an explosive campaign for 1-4 players – now playable with or without a VR device!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
4 Player Co-op Roguelite Campaign-style First person tank shooter game? Yes Please!
Excellent game in VR, I believe there’s a dumb down flatscreen version but who cares been playing it since it first arrived on PSVR one, got it for PC for better graphics and it’s excellent. Top VR game.
NIce no permanent upgrade! Great piece of a ♥♥♥♥ game, ♥♥♥♥ who developped this, I am glad i spent almost nothing on this ♥♥♥♥
big good u must buy W rogue like game play as tank unlock more bigger weapon and things
Yes this game may be old but it's very nice challenge and it feels really great to play.
I played both VR and flat, good game for both although I would like the VR version to have a graphic upgrade.
Honesty? Battlezone was never my thing. But this modern re-imagining? It's really fun, both flat and VR. Definitely give this one a try.
This game is simply amazing - the feel of piloting tank in VR with neon visuals is something unique. There is enough enemy types and different weapons / abilities to keep every run fresh and you can play coop with other players. For a bargain price, this one is definitelly hidden gem.
EVERYTHING
Very bad controls.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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