
Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.2Kreviews | 84% | — | $28.5M |
| $9.99−75% | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
COOL GAME
The base game is a lot of fun, and does reasonably well at capturing the feel of the well-established Battletech world as it exists in the original tabletop games and novels. It's a shame the developer didn't get a chance to make a sequel and further expand on what they did here. However, where Battletech really shines is in the incredibly rich and active modding community. Where the base game falls short of capturing the full complexity and depth of lore of the original tabletop games, modders have you covered.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.6M | 32.1K | 66% | $39.99 | |
| $28.4M | 25K | 84% | $29.99 | |
| $28.7M | 20.5K | 82% | $39.99 | |
| $28.3M | 15.8K | 90% | $39.89 | |
| $28.8M | 16.3K | 45% | $69.99 | |
| $28.3M | 38.1K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.3K | 54% | $39.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $10.1M | 14.6K | 91% | $29.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| — | 78 | 47% | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $39.99 |
| 725ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just hit 400 hours on this game .... It's absolutely satisfying whether playing one mission or spending hours on end hoping for headshots. Love this game.
Checks all the boxes. Robots with big freekin' lasers? Check! Big gribblies shooting back at you? Check! Excellent community support? Check! Faithfullness to the original game concepts? Check! Updates and Mods? Check! 'Training simulator' for the tabletop game? Check and Double Check! :) Gets my vote.
ゲロタン(CV くまいもとこ) 身長:156cm(ノーマルモード) 210cm(スーパーモード) 体重:75kg 最高速度:55ノット(水中) スーパーモード持続時間:13分 武器:ジャクシー バイオチップ:カエル 結論優先回路を搭載し、何かを言う前に一言「結論から言おう!」と言うのが口癖のビーロボ7号機。 結論優先回路によって状況や出来事を瞬時に分析し、そうした具合に総合的に判断する頭脳を持っている。それ故に高円寺寅彦の信任も厚く、スターピース研究のデータをゲロタンに記憶させており、故にスターピースの事では全ビーロボ中最も詳しい。更にカブタック強化用のオプションパーツも預かっていたが、しゃべり出すと、余計なうんちくまで長々話して止まらずに呆れられる事もある。 オタマジャクシ型の偵察メカジャクシーを用いて、調査をしたり、ジャクシーのカメラを通じて記録した映像を再生させたり、撮影する事も出来るが、ゲロタン自身に緊急事態があった場合には仲間のビーロボに連絡を伝える役割も持つ。陸上より水中での行動が得意で、ノーマル時の後部フロッグタービンから発するウォータージェットによって55ノットの速度を出し、ウォータージェットは武器や消火など、いろいろな場面で使う事が可能で、ジャクシーのように口から放出するが、スーパーモード時には手から放たれる。カエル特有のジャンプ能力も高い。 冬眠する両生爬虫類の遺伝故に、ヘビ型のコブランダーのように秋や冬の寒い時はそのまま寝て冬眠してしまう事がある。またカエルだけに天敵であるヘビに弱く、コブランダーを見ると恐怖ですくんでしまう程だったが、後にヘビたちを飼って同居する事によって、苦手だったヘビへの恐怖症を見事に克服した。
Отличная игра, с интересной сюжетной линией. Приятная графика довольно смышленый ии для своих лет, приятная графика, а также продуманные мелочи, такие как удар с прыжка прицельный выстрел при падении да и вообще куча всяких мелочей, а в мехлабе можно вообще просидеть часами оборудуя мехов))) Рекомендую использывать 2 меха на ближний бой с АС-20( в моем случае это был виктор и хайлендер, до него был тандерболт в жир) и захватом цели и парочку дальников застрельщиков, у меня например до конца игры бегал командирский марадер снайпер, с улучшеним модулям на снайп выстрел(4 больших лазера с 35% попаданием в голову шотит даже штурмов, причем шотит часто) и сталкер с 2 ларджами 2 мидаками и по две РБД 20 и РБД 5 (до него катапульта на 2 ларджах 2 мидаках и по 2 РБД 10), Так что играйте, дерзайте, и периферия вам покориться!!! 10 мехов их 10
I am a fan of the fire emblem franchise, the XCOM franchise and several other similar games. That having been said, BATTLETECH is the best turn based tactics game out there, full stop, but you NEED to mod it. No questions, no arguments, no nonsense. Either download BEX (Battletech Extended) or BTA (Battletech Advanced) before you even think about starting this game. It's not because the base game isn't good, it's genuinely great, but because both of those mods integrate seamlessly with the base game and enhance it significantly. My recommendation is BEX as it is a true Vanilla+ mod, but you really can't go wrong with either and the main story works fine either way. If you like roguelikes, Roguetech is also evidently awesome, but I don't like roguelikes, so it's not for me. Everything I said about the gameplay loop in my Mechwarrior 5 review is more or less the same here, but instead of first person mech combat, you have turn based tactics with mechs. The main story is surprisingly legit and has shades of the older battletech games beyond what the modern Mechwarrior games have, the voice acting is actually mostly great and the graphics are as good as they need to be for this kind of game... ...but that leads to the one achilles' heel this game has, performance. Urban maps, which were added in one of the DLCs, cause performance to tank and there is a 100% chance of battletech crashing if you play for too long, and it will never be fixed as the game is formally abandoned. It's a small problem as that crash takes a long while to happen, but the stutter is real and incredibly obnoxious. Too bad they chose Unity. That issue is trivial though. 100% recommended, if you like turn based tactics, this is the game. Nothing else beats it. XCOM 2 is close, but I've got 460 hours in battletech as of writing this and XCOM 1 and 2 don't beat that together for me.
Why is my entire squad a gaggle of ♥♥♥♥♥♥♥ choke artists?
A bit old school but still cuts the mustard. Loving the campaign aspect and the battles are turn based so you have time to think.
How the ♥♥♥♥ are you supposed to defend five buildings or sometimes a convoy when the first move the enemy gets to striker buildings before you even see them
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.