
Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 19 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.2Kreviews | 84% | — | $28.5M |
| $9.99−75% | 1.7Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good 10/10
play roguetech. Thats all you need to know.
Great game love it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $39.99 |
| 725ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 927 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love it
This is probably the best turn based tactics game ever. Even a decade afterwards, I still remember this amazing game. HBS games have always been unique.
great game
Note to M1 Macbook Air owners: this game runs very well now (1080p high settings). The state of this game in 2026 is excellent. A lot of the old bugs have been smoothed out. Very good value. Once you get into the rules and systems, there's a ton of depth to explore. I wanted a deep game I could play on the go, and this has ticked that box.
perfect
It is an awesome game. I played BattleTech miniature game, MechWarrior roleplaying game. BattleTech game gets all the spirit and fun from those original games. The campaign is long, is demanding, you lost track of the hours you play as you are always trying to complete a mission, repair your metchs, pay salaries,... Encounters and missions are fun and always different, several options to beat the enemy. Sometimes, you fell you got really bad luck as you start missing easy shots, but, other times it is the opposite. great game for everybody, not only BattleTech universe players. Enjoy!
Good main story, interesting tactical combat, engaging mechs and mechanics. Early game is a little rough because several mechanics/UI interactions are unintuitive + unexplained, and the margin for error is small (or zero, in the case of picking abilities for mechwarriors, when you can't retrain and don't understand what they do yet), but once you figure out the systems it's great. Just push through, it's worth it. A few tips I wish I had: 1. It takes three salvaged mechs to create a functioning mech 2. Morale is how you generate resolve for precision shots, and precision shot is great, use it 3. Marauders are unreasonably strong, I won't spoil the mechanics of why, but once you figure them out, they may just become your favorite mechs in the game, so keep any 3R or 2R variants
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 2.1K | 53% | $39.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $10.1M | 14.6K | 91% | $29.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| — | 78 | 47% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.6M | 32.1K | 66% | $39.99 | |
| $28.4M | 25K | 84% | $29.99 | |
| $28.7M | 20.4K | 82% | $31.99 | |
| $28.3M | 22.6K | 89% | $39.89 | |
| $28.8M | 16.3K | 45% | $69.99 | |
| $28.3M | 38.1K | 93% | $19.99 |