
This is the ultimate Battlefield V experience. Enter mankind’s greatest conflict with the complete arsenal of weapons, vehicles, and gadgets plus the best customization content of Year 1 and 2.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 818 reviews with recorded playtime.
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
从高中毕业那个暑假开始玩,虽然三百多小时对于很多资深游戏玩家来说不值一提,但bf5是我Steam上购入游戏中游玩时间最长的,跟朋友在这里度过了很多欢乐时光。但是从去年起,莫名其妙说我开挂将我永久封禁,到目前为止我一共申诉了5次,希望能得知将我判为开挂证据和理由,但回复和处理真的挺令人失望的。 知道更令人哭笑不得的是什么吗?战地六正式发售前不是进行了公测么,当时我也下载了准备体验一番,正式开放公测的前一天可以登录但无法在线联机,所以我那天只在训练营游玩了一下,第二天打算试试局内体验,刚点开就说我因开挂而被永久封禁...哈哈 玩bf5的时候我不止一次遇到外挂,说实话我并不觉得那样会有什么游戏乐趣(除了有一局硫磺岛,我方大哥闪电侠医疗兵,全程满地图无限封烟救人,我觉得很新奇),大多数正常玩家遇到外挂后也会换服游玩,我实在想不出ea凭什么给我安这么一顶帽子,剥夺我游玩的权利。 之后等打折换个号当拼好兵,游戏过程给五星,运营管理给半星。
你游的反作弊可以反绿玩
good game
傻逼ea,天天断开服务器
Esta muy bueno. Los gráficos y la jugabilidad son excelentes.
玩了二十三个小时,说说我的体验。 我喜欢玩医疗兵和支援兵,医疗兵用二式冲锋枪,支援兵用刘易斯机枪。中国玩家可以选择玩社区游戏,筛选亚洲地区就可以玩到国内的服务器,不仅几乎看不到挂,而且可以使用中文交流(但是需要战地五哔哔姬) 大战场嘛,杀敌什么的不是最重要的,重要的是和队友的配合,尤其是医疗兵救人。我现在发现,一个队伍侦察兵越多越容易输,医疗兵越多越容易赢。然后就是这个游戏玩家素质也挺高的,大家都很友善。不过美中不足的是EA的服务器过于糟糕,经常掉线,还有就是游戏启动很慢。 打折的时候I和V都下载了,但是更喜欢玩V,主要是V的画质更好看。
La campaña no vale la pena (en mi opinion lo mejor es la campaña del tanquista) , lo unico rescatable es el multijugador y ni eso porque esta medio muerto
j
GOOD
游戏玩法可以,傻逼服务器脑残EA死全家挂狗给零分
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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