
This is the ultimate Battlefield V experience. Enter mankind’s greatest conflict with the complete arsenal of weapons, vehicles, and gadgets plus the best customization content of Year 1 and 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Sep 14 → 26/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−90% | 270.1Kreviews | 71% | — | $14.5M |
| $49.99 | 105.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2728 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goty
müq
Que jogo incrível! Embora eu tenha demorado bastante para me acostumar com todas as mudanças do primeiro para o segundo jogo, ele não deixa de ser excelente por causa disso. Me diverti demais! Acredito que a experiência jogando em modo cooperativo teria sido ainda melhor, mas a jornada solo valeu muito a pena. A história me agradou bastante e a platina não é difícil de conseguir. Recomendadíssimo!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.5M | 14.1K | 92% | $25.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $14.6M | 5.4K | 39% | $59.99 | |
| $14.5M | 31.4K | 96% | $19.99 | |
| $14.6M | 27.9K | 81% | $29.99 | |
| $14.4M | 52.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 227.8K | 87% | $3.99 | |
| $459.2M | 368.9K | 64% | $69.99 | |
| $187.3M | 149.8K | 82% | $49.99 | |
| $57.1M | 47.1K | 70% | $59.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $11.7M | 25.4K | 74% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 28.29/day in the week to Jul 30 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| Free |
| 19.4Kratings |
| 56% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ㅈ망겜 11시간 조졌는데 시발 짱개 새끼들좀 없애라
11
在战地没有无限复活的超人,只有重新部署的士兵。 《战地风云5》优缺点都特别分明。好的地方是真没得挑,都这么多年了,画面表现力和战场氛围感放今天照样能打,而且对硬件配置的压力也不算大。 但运营这块是真的拉胯,EA那土豆服务器掉线掉得人没脾气。现在的玩家社群活跃度也不太行,半死不活的状态。 战地里每个人都有自己的事要忙,每个人都有自己的仇要报。那谁来拯救薯薯呢?
坏pro:(
初中就听说过 现在圆梦了
çok sıkıcı bomboş
去你妈的硫磺岛
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.