
Battlefield™ 1 takes you back to The Great War, WW1, where new technology and worldwide conflict changed the face of warfare forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #85, worst BR #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.71/day in the week to Sep 14 → 57.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 227.8Kreviews | 87% | — | $9.4M |
| $5.99−70% | 182.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo mi rey, si lo ves en oferta no dudes en comprarlo
efso
fazla söze gerek yok sanırım bilindik efsane oyunlardan alın ve tadını cıkarın black besse iyi bakın incitmeyin :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 15K | 82% | $24.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.5M | 25.5K | 97% | $19.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.5M | 18.2K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1M | 37.7K | 86% | $14.99 | |
| $4.2M | 81.9K | 85% | $3.99 | |
| $187.3M | 149.8K | 82% | $49.99 | |
| $40.9M | 33.7K | 72% | $59.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $2.7M | 5.7K | 67% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Jul 30 → 70.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Traditional Chinese, Arabic*, Japanese*, Portuguese - Brazil*, Spanish - Latin America* +1 more
| $19.99 |
| 35.1Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Çökertme'den çıktım da Halil'im, aman başım selâmet,Bitez de yalısına varmadan Halil'im, aman koptu kıyamet.Arkadaşım İbram Çavuş Allah'ıma emanet.Burası da Aspat değil Halil'im, aman Bitez yalısı,Ciğerime ateş saldı, dostlar kurşun yarası.Gide gide gittim de Halil'im, aman Çökertme'ye dayandım,Gözlerimin yaşını sildim de Halil'im, aman al kanlara boyandım.Ben o yârin aşkına da Halil'im, küçük yaşta yandım.Burası da Aspat değil Halil'im, aman Bitez yalısı,Ciğerime ateş saldı, dostlar kurşun yarası.Yıkılası Kolcular da Halil'im, aman yolu mu kesti?Kör olası Çakır Gülsüm Halil'im, aman bize mi küstü?Bize küstü ise Halil'im, aman tütüncülerin has dostu.Burası da Aspat değil Halil'im, aman Bitez yalısı,Ciğerime ateş saldı, dostlar kurşun yarası.Gidiyorum Çökertme'ye Halil'im, aman yolum ulaştı,Yüreğime saplanan kurşunlar Halil'im, aman kemiği aştı.Ayrılık saati geldi de dostlar, vakit yaklaştı.Burası da Aspat değil Halil'im, aman Bitez yalısı,Ciğerime ateş saldı, dostlar kurşun yarası.
Ciallo~
muito bom
het is geen fun je kan meestal maar een wapen gebruiken van de 100 en dat is de geweer dan heb je nog teveel cheaters en hackers in de game zitten en vaak als je joint word je gelijk neergeschoten je word niet even op een veilige plek gezet dan is het mikken ook gewoon kut er zijn meer dan genoeg spelmodussen maar die kun je niet spelen om dat er dan niemand is die dat spel wil spelen of omdat er gewoon te weinig mensen zijn die zoizo nog de game spelen maar de game is echt gewoon poep vooral dankzij alle spelers als het gewoon eerlijker gemaakt kan worden en dus geen cheaters en of hackers zal het gelijk al leuker zijn maar daarnaast ben je verplicht om te spelen met reel mensen of een verhaallijn dat simpel weg gewoon te moelijk is voor 1 persoon zelf op het makelijkste het zal erg leuk zijn als er een mogelijk heid komt zoals in andere games van battlefield om zelf een gevecht te starten met robots dan heb je tenminste nog een eerlijke gevecht en maak je tenminste nog kans
çok güzel oyun 1 hafta önce almama rağmen süvaride 100 e yakın kilim var sadece sinaperlar sıkıntı ama oyuna 1 ay içinde adapte oluyosunuz şiddetle tavsiye ederim
Esta bueno si te gusta que te maten justo al momento de respawnear
薯条 好吃喵
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.