
Battlefield™ 1 takes you back to The Great War, WW1, where new technology and worldwide conflict changed the face of warfare forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #77, worst CN #85 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 42.71/day in the week to Sep 14 → 47.8/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 227.7Kreviews | 87% | — | $9.4M |
| $5.99−70% | 182.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠄⡄⡆⡄⠄⠄⠄⠄⠄⢀⡤⠄⠒⠄⠄⠄⣄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣄⣠⠄ ⢱⣼⣿⠇⢀⠄⠄⠄⡰⠅⢀⣴⣾⡿⠿⢷⠝⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⡝ ⠸⣿⣿⠗⠋⠄⠄⠠⠂⠄⣿⣿⡧⢒⣂⣼⣿⣄⡚⡄⠄⠄⠄⠄⠄⠈⠲⣿⣿⡯ ⠄⣿⡿⠄⠄⠄⠄⠄⠄⠄⣿⣿⣿⣿⡏⣩⣤⣵⡠⡺⡄⠄⠄⠄⠄⠄⠄⢸⣿⠃ ⠄⣿⣿⠄⠄⠄⠄⠄⢀⢀⡘⣿⣿⣿⣧⠋⠖⠚⠂⢹⣿⠄⠄⠄⠄⠄⠄⣾⣿⠄ ⠄⣿⣷⡇⠄⠄⠄⠄⢁⣏⣷⣿⣿⣿⣿⣿⣿⣟⡲⠾⢻⠄⠄⠄⠄⠄⣸⣿⡟⠄ ⠄⢹⣿⣿⡀⠄⠄⠄⠄⠉⢫⣼⣿⣿⣿⣿⣿⠟⠓⠓⡘⠄⠄⠄⠄⣰⣿⣿⠁⠄ ⠄⠈⠿⠿⠿⠄⠄⠄⠄⠄⠄⠻⠿⠿⠿⠟⠉⠄⠄⠹⠇⠄⠄⠄⠺⠿⠿⠏⠄⠄ ABSOLUTE CINEMA
multijugador mas vivo que el 5 para latinoamerica
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Jul 30 → 70.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Traditional Chinese, Arabic*, Japanese*, Portuguese - Brazil*, Spanish - Latin America* +1 more
| $19.99 |
| 35.1Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
啥比狗游戏玩两小时给我封了真的你妈的神奇我的kd很高吗16杠5的战绩横逆天吗玩两小时给我踢了不说还给我封了你说狗皇帝智商低踢了我我不说了你ea给我封了几个意思,意思是不玩你这个几把战地1不配有16杠5的战绩?意思是我玩了60个小时的战地6不配有16杠5的战绩吗你们他们都是纯手工反作弊吗实在不行你那个sb反作弊不会学特么的ACE扫扫盘吗,这sb游戏真的无敌了,既然封都封了那我祝狗DICE全体员工和他们的家人亲戚活不过今年
Çanakkale çok kolay geçiliyor hiç gerçekçi değil
idare eder
能不能更新交换,傻逼ea
본인피셜:캠페인만 완료했기에 걸린 러닝타임9시간 그러나 후속작[페미녀들이 카타나를 쥐고 반자이를 외치는 남녀혼성 퍼시픽]에 비한다면 정말 정가를 주고도 다시 플레이 하고 싶게끔 만드는 너무나 서사시가 완벽한 베필1 영어가 어느정도 되시는 분들에겐 1차대전의 참호전의 참혹감과 베필1을 더욱 리얼하게 만든영화 [서부전선 이상없다]를 보고 플레이하면 감동이 2배
=======《 [b]Graphics[/b] 》======= ☑ Feels like real life ☐ Beautiful ☐ Good ☐ Decent ☐ Not great ☐ Better not stare too long ☐ MS-DOS =======《 [b]Gameplay[/b] 》======= ☑ Really good ☐ Good ☐ It's gameplay, I guess ☐ Meh ☐ I'd rather watch paint dry ☐ Don't even try =======《 [b]Audio[/b] 》======= ☑ My ears are happy ☐ Very good ☐ Good ☐ Okay ☐ Bad ☐ RIP my ears =======《 [b]Audience[/b] 》======= ☐ Kids ☐ Teens ☑ Adults ☐ Grandpa =======《 [b]PC Requirements[/b] 》======= ☐ Runs on a calculator ☐ Potato PC ☑ Decent ☐ Pretty fast ☐ You'd better have a good PC ☐ Ask NASA for a computer =======《 [b]Game Size[/b] 》======= ☐ Fits on a floppy disk ☐ Small ☐ Manageable ☑ Pretty big ☐ Goodbye, 1 TB of storage ☐ Needs its own hard drive ☐ Time to buy a black hole =======《 [b]Difficulty[/b] 》======= ☐ Press W and win ☐ Easy ☑ Easy to learn, hard to master ☐ Needs some brain power ☐ Difficult ☐ Dark Souls level =======《 [b]Grind[/b] 》======= ☐ Basically no grind ☑ Only for rankings ☐ Optional grind ☐ Average ☐ Too much grinding ☐ Prepare to lose your life =======《 [b]Story[/b] 》======= ☐ What story? ☐ Some lore ☐ Average ☑ Good ☐ Really nice ☐ This game is my life now =======《 [b]Game Time[/b] 》======= ☐ Finished before my coffee gets cold ☐ Short ☐ Average ☑ Long ☐ See you next year =======《 [b]Price[/b] 》======= ☐ Free! ☑ Worth the money ☐ Better on sale ☐ Only if you have extra money ☐ Not worth it ☐ Just throw your money away =======《 [b]Bugs[/b] 》======= ☑ What bugs? ☐ A few small bugs ☐ Getting annoying ☐ Bug simulator ☐ The bugs are the game =======《 [b]Rating: ?/10[/b] 》======= ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
HISTORIA MUITO BOA E O MELHOR ONLINE DE BF
Although the game certainly isn't dead, if You're en English speaker, you're be disconnected from Asian servers (which are the closed to us with full lobbies), if you're a good player. More so if you dare mention being shot through walls more than once, once in a game. The only Australian server that is full during peak play times, have some regulars that use cheats such as wall hacks and aim bot, but it's accepted becuase they're always on the side containing the server owners interests. The American servers have been fine to play on, with rarely a cheater encountered. I've only marked this as a "I do not recommend" game, because there's only a couple of servers where good players are welcome. For a player with only 400 odd hours into the game, hardly ever being able to play some games without either A) cheaters dominating the server for the server admin's interests and/or B) being kicked for being an English speaker, is a demonstration of community servers' interest in the games' future. If you're cool with all of the above, I recommend. It was a fun 400 hrs, but I will not play it again. Otherwise, spend your money elswhere where you'll have a chance of it being appreciated/respected by the community that you'll be playing amongst.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.1M | 37.7K | 86% | $14.99 | |
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| $57.1M | 47K | 70% | $59.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $2.7M | 5.7K | 67% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.4M | 16.7K | 82% | $24.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $9.5M | 12K | 81% | $29.99 | |
| $9.4M | 13.9K | 98% | $19.99 |