
Welcome to Battle On! Hero Academy! In this desktop idle game, you are the dean. Recruit heroes and plan their careers from swordsmen to paladins. Your heroes battle and grow. Reap the rewards, then lead your upgraded team against epic bosses. Enjoy deep strategy and satisfying idle progression!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hello, Dean! Welcome to your Hero Academy. This is a desktop simulation management idle game designed specifically for PC players. Inspired by classic Kairosoft gameplay combined with lightweight desktop idle mechanics, you won't need to micromanage every battle. Instead, as the supreme decision-maker of the academy, you'll focus on planning building layouts, recruiting promising heroes, and paving their path to legendary careers. Enjoy watching heroes grow, fight, and live autonomously while utilizing the unique "Iteration and Legacy" system to turn each graduation into permanent assets for the academy, ultimately building the continent's premier hero training institution!
From an empty plot to a renowned educational sanctuary, every inch of your academy is planned by you. You will construct various Hero Huts for heroes to recover their stamina, a Trial Grounds that provides a ceaseless stream of combat opportunities, a Canteen for powerful buffs, and a Library to accelerate growth. Each building serves a unique function, and a strategic layout will vastly improve your heroes' efficiency. This isn't just about construction; it's about creating the perfect home for your heroes to thrive.
Once "enrolled," your heroes come to life. They will automatically head to the Trial Grounds to fight monsters, feast at the Canteen when hungry, and return to their dorms to dream when exhausted. This vibrant ecosystem is fully automated, freeing you from tedious operations. You only need to focus on the macro-development of your academy and, when the time is right, launch an all-out assault on the powerful, periodic Bosses lurking in the Trial Grounds, leading your entire academy to win glory and prestige!
Every hero is a unique treasure. They possess Talents ranging from D to S rank, which determine their growth potential, and are randomly assigned "Personality" traits like "Valiant," "Scholar," or "Lone Wolf," which profoundly influence their combat style. Through academy research, you can unlock a vast class promotion tree, allowing you to develop a swordsman into a team-guarding "Paladin" or a damage-dealing "Berserker." Discover their potential, combine their traits, and cultivate an invincible team of legends!
The core design philosophy of this game is "Iteration & Legacy," turning your every investment into permanent accumulation. When heroes reach their level cap, you can choose to have them "graduate." This is not a loss, but a strategic investment. Graduated heroes leave behind precious [Legacy Letters], which are used to unlock permanent global buffs in the academy's tech tree. Build the [Hall of Fame], and your graduated legends will continuously generate gold for you. Every graduation helps build a better academy, giving your next generation of heroes a higher starting point!
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,循环逻辑简单直接
好游戏,就是后期声望要挂满相当枯燥,声望获取太单一了
蠻微妙的 介於推薦與不推薦之間 前期有點難 找了英文版攻略照著抄隊伍跟天賦才玩起來 中期很農 農傳承信 瘋狂讓英雄畢業農天賦書 一邊調整自己隊伍成員跟天賦 目前玩到後期 也最為人詬病 被聲望任務卡住 只能慢慢等 至少要掛個7天才能完成 期間沒甚麼事情可以做
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
撑死6块钱的内容,卖18,游戏中都没啥能操作的地方,就硬挂机拖时间
丢档吧!韭菜玩家
玩法还不错,看小人在桌面打仗挺有意思,挂机提升也蛮快的,不至于挂一晚上没有任何提升,系统提示里也简明扼要的教学了怎么玩,怎么提升快,上手就很舒服。 总之挂的很开心,就是全成就后期有点恶心,垃圾时间比较多
可爱,有没有可能出个修仙宗门版的。
一般吧291小时全成就,后期比较无聊,不如摸鱼小镇
洗词条的逻辑纯来恶心人的,一堆没用的词条等级搞的这么高,洗词条又只能从低往高了洗,差点给我洗吐了
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7K | 37 | 84% | $6.99 | |
| $5.3K | 106 | 79% | $1.49 | |
| $1.5K | 19 | 37% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.7K | 248 | 73% | $5.99 | |
| $45.7K | 193 | 79% | $7.99 | |
| $45.7K | 603 | 69% | $3.99 | |
| $45.8K | 148 | 99% | $14.99 | |
| $45.7K | 64 | 73% | $15.99 | |
| $45.8K | 230 | 88% | $6.99 |