
Shinobi alert! Use your 7 shinobi weapons to survive the bloodshed! Introducing a hard core 2D ninja action game by Hyper-retro graphics.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, German, Spanish - Spain, Spanish - Latin America, Turkish, Portuguese - Brazil, Portuguese - Portugal, Polish +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is basically Contra with ninjas. Super fast and quite fun with short stages, and a LOT of bosses. Pure action game, so don't expect any exploration or upgrades.
Very cool game! Controls are perfect, very fun weapons, great bosses. Music and art also very good, pretty atmospheric. 8-Bit Ninja Scrolls, it's as awesome as it sounds. And it's perfect for casual gamers and for hardcore audience, i think. It is pretty light, very straightforward - and that's what makes it so much fun. No ♥♥♥♥♥♥♥♥ - pure platforming hack'n'slash fun
Shinobi Non Grata is great. Actually gives you 6 tools (7 if you count the sword itself) from the start, and it expects you to use all of them. It throws enemy setups and boss behaviors at you that some tools can counter much easier than others. Part of it is figuring out what's the best tool for the job, but also having the skill and reaction speed to dodge, survive, and attack at the right time. Stage 4 has the coolest stage song.
Практически нинжа гайден с денди, тока со своими приколюхами и целой аравой боссов
After beating this game I can definitely say its fantastic I would highly recommend it to anyone.
Really fun old school action game. Highly recommended.
個人的に大好きなアイレムの名作「最後の忍道」と今は亡きテンゲンのプレミアソフト「心霊呪殺師太郎丸」を足してファミコン以上スーファミ未満のグラフィックで仕上げた忍者アクション。操作性良好、敵はクソ強いけど、忍者ゲーは高難度であるのは基本なので仕方なし。良作には違いないんだけど・・・なんでこの手のアクションゲームでボタンの数を増やすかなぁ。2Dアクションゲームで使うボタン数はせいぜい3つまでにしてほしい。武器選択は順方向のみ、緊急回避は斜め下+ジャンプ(下+ジャンプは暴発する)がデフォルトでしょ。ガンスターヒーローズやエイリアンソルジャーを見習ってくれ。百歩譲って緊急回避ボタンは右トリガーだ。あとなんでトリガーボタンの設定ができない?
《SHINOBI NON GRATA》是一款画风复古的像素风横版街机动作游戏,游戏背景发生动荡的天宝九年,玩家将扮演封魔忍者后裔凯纳,与魔界的恶魔展开激烈对战,阻止他们背后的阴谋! [h2]游戏玩法[/h2] 游戏采用复古精美的8bit像素风,配上非常带感的BGM,代入感满满。我们将操控一名忍者,利用我们的刀剑以及多种风格各具特色的副武器,例如:像霰弹枪一样的三连镖、能守能攻的旋转的锁链、近距离点射威力巨大的火统枪、定点爆炸符咒等来帮我们应对各种战斗场景。每种武器都有十分独特的攻击方式和效果,面对不同的BOSS灵活使用副武器,可以大大增加胜率!游戏对操作有一定的要求,需要反复练习才能逐渐上手,但是熟悉之后还是很爽的。游戏并不支持二周目进阶挑战,内容相对有限,快速玩家可能在1个多小时内便能通关。 [h2]适中的挑战难度[/h2] 游戏目前共有5个关卡,每个关卡都有许多BOSS战。因为玩家在兼具有一定难度的平台跳跃同时,也要考虑如果击败强大的BOSS。普通杂兵的难度很低,对玩家没有什么难度,更像是给玩家熟悉操作、武器以及积攒能量点的,而BOSS战是本作的精髓所在,每个BOSS都有不同的攻击方式和各自的弱点,玩家在闪避BOSS攻击时要记得找出破绽给他致命一击! [h2]游玩体验[/h2] 游戏的剧情虽然比较简单,没有什么反转、步步为营,但是后面也会出现让你做出选择分支,会影响到女主角生存还是死亡的最终结局走向。 游戏整体质量非常不错,但是也存在一些小瑕疵,例如游戏的流程较短,如果熟练了之后可能1-2小时就能通关,缺乏一些反复游玩的动力或者像其他游戏退出boss战模式,以及二段跳有时候反应不太灵敏。 [h2]总结[/h2] 总的来说,《SHINOBI NON GRATA》是一款画面复古怀旧,但是操作手感十分优秀流程的像素风动作游戏,它的难度我觉得设计的刚刚好,既可以有一定的挑战和压力,也不会让玩家太轻松或者死到崩溃。如果你喜欢忍者题材或者像素风动作游戏,那么可以尝试一下本作。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
■どのくらい遊んだか エンディングまで3.5時間、全実績獲得まで5.0時間。 ■どんなゲームか 昔ながらの横スクロールアクション。走って、ジャンプして、攻撃して、ボスを倒したらステージクリア。 ■よかったところ ボスに繰り返し挑んで、観察して、いろんな攻撃を試して打開できるとうれしい。昔ながらのスタイル。 アクションも素直に作られていて快適に遊べる。 音楽がいい、ちゃんとファミコン拡張音源のレギュレーションで作られている。 ■ここは人を選ぶかも やられたらステージ頭から。経験値も成長要素も難易度選択もない昔ながらのスタイル。難しくて詰まってしまうと強いストレスを感じるかも。
Easy recommendation for anyone who enjoys TIGHT platformers and the ninja games of the NES/Genesis era. A modern recreation of Shinobi/Ninja gaiden but in the old style of game, visuals are crunchy but beautiful, animations are absolutely gorgeous and the OST is fantastic. At its core its a boss rush game with platforming mini stages between them. The bosses are all so well designed and fun to fight the devs really know how to get that flow state going. With some super tight controls and a bunch of unique tools to take on the game any way you want it's a really fun unique experience is easily worth the asking price.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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