
Feudal Fantasy is a short active incremental game in which you rebuild a town once lost to tragedy as its lord, by managing upgrades, new buildings and recruiting the wisdom of fantasy races.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1.5 dollars for 3.5 hours of repetitive gameplay BUT its an idler and a clicker, so that is to be expected.... right? wrong 3.5 hours with ALL achievements and having done EVERYTHING you CAN do, after which there is no point for anything. there are only 2 events in the game, thats it, yuo prepare for those 2 events which both take a second to be resolved, what little story you have is there just to justify the product. And maybe you just want to see your town evolve. See the pictures at the store page? appart from a few buildings that is what it will look like forever, it will never look like a mighty castle of a peaking civilization/kingdom. Or maybe you like the unlocking of new actions and subset of bonuses.... except they all look, do and are named kind of the same. Its hard to make and idle/clicker game which can honestly be thumbed down, but this one got it.
Cute little clicker/idler.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Turkish*, Bangla* +2 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Графика = 6 из 10; очень бюджетно, но проблема даже не в этом. Текстурки зданий и мест РЕЗКО контрастируют с фоном, я понимаю что они должны выделяться относительно бекграунда, НО НЕ ДО ТАКОЙ ЖЕ СТЕПЕНИ. Геймплей = 10 из 10; геймплей мне понравился не затянутый, я даже новые механикки дают по ходу "дела". За свою цену хороший геймплей. Звук = 0 из 10; УБИВАТЬ-УБИВАТЬ-УБИВАТЬ. А если без шуток, то я послушал минут 30, а ПОТОМ ВЫРУБИЛ ЭТУ САТАНИНСКУЮ ЗАЦИКЛЕННУЮ МУЗЫКУ В ПАРУ АККОРДОВ. Общая оценка = 5,33 дварфа, у которых ЕСТЬ пиво, из 10 сделок с дьяволом.
Unas pocas horitas muy entretenidas.
Mezcla un poco los juegos incrementales y los de desarrollar un poblado. De mano parece demasiado simplón y aunque, obviamente no llega a ser un civilization y graficamente parece un prototipo de juego de un developer junior, el juego tiene su gracia y entretiene dejandote pegado a el, ademas cuando crees que lo has visto todo te sorprende ;-) . Cuando te parece, claudicas como rey y vuelves a empezar pero con un tipo de puntos especiales que permiten evolucionar mas rápido. Esta entretenido y si no quieres tener que complicarte mucho, esta genial...
A good active incremental game. Worth the price, as it is a few hours of active gameplay. Some parts of the UI could be better done. I realized late in the game that the event log can be clicked to be shown where the new stuff is available. I will gladly buy immediately a sequel.
Nice decent incremental game.
Небольшой кликер (именно кликер, это не инкременталка) на примерно 2 часа, за свои деньги - отлично. И не затянуто и прокачка продвигается с нормальной скоростью и контента хватает и не надоедает. Очень радует, что престиж не обязателен (я ненавижу механику престижей в большинстве кликерах) и игру можно пройти и без него
Enjoyable Incrimental game, not to rough on the clicking finger (Hold down LMB on resources to gain!) music is chill and the idea is fun.
Feudal Fantasy Incremental – A game where you go from dirt-poor peasant to almighty ruler… or at least a guy with a slightly bigger village. 🏰 Build, upgrade, repeat! Watch your town grow from sticks and stones to something actually worth taxing. 🧙 Fantasy races! Dwarves, elves, and other magical folks help you out (probably for their own mysterious reasons). 💰 Prestige system! Restart stronger, faster, and smarter (or just equally confused but richer). ⏳ Take your time and enjoy the ride! I rushed through in just 3 hours with one prestige, but if you take it slow, there’s way more fun to be had! Final verdict? If you love clicking, upgrading, and feeling like a medieval genius, give it a shot! 🚀
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.4K | 18 | 33% | $4.99 | |
| — | 0 | — | — | |
| $1.6K | 13 | 92% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3K | 167 | 77% | $1.99 | |
| $5.3K | 72 | 72% | $5.24 | |
| $5.3K | 70 | 71% | $4.99 | |
| $5.3K | 59 | 71% | $4.99 | |
| $5.3K | 83 | 63% | $1.99 | |
| $5.3K | 250 | 40% | $0.99 |