
Welcome to Battle On! Hero Academy! In this desktop idle game, you are the dean. Recruit heroes and plan their careers from swordsmen to paladins. Your heroes battle and grow. Reap the rewards, then lead your upgraded team against epic bosses. Enjoy deep strategy and satisfying idle progression!
Modeled estimate, not a reported figure. How we estimate →
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About
Hello, Dean! Welcome to your Hero Academy. This is a desktop simulation management idle game designed specifically for PC players. Inspired by classic Kairosoft gameplay combined with lightweight desktop idle mechanics, you won't need to micromanage every battle. Instead, as the supreme decision-maker of the academy, you'll focus on planning building layouts, recruiting promising heroes, and paving their path to legendary careers. Enjoy watching heroes grow, fight, and live autonomously while utilizing the unique "Iteration and Legacy" system to turn each graduation into permanent assets for the academy, ultimately building the continent's premier hero training institution!
From an empty plot to a renowned educational sanctuary, every inch of your academy is planned by you. You will construct various Hero Huts for heroes to recover their stamina, a Trial Grounds that provides a ceaseless stream of combat opportunities, a Canteen for powerful buffs, and a Library to accelerate growth. Each building serves a unique function, and a strategic layout will vastly improve your heroes' efficiency. This isn't just about construction; it's about creating the perfect home for your heroes to thrive.
Once "enrolled," your heroes come to life. They will automatically head to the Trial Grounds to fight monsters, feast at the Canteen when hungry, and return to their dorms to dream when exhausted. This vibrant ecosystem is fully automated, freeing you from tedious operations. You only need to focus on the macro-development of your academy and, when the time is right, launch an all-out assault on the powerful, periodic Bosses lurking in the Trial Grounds, leading your entire academy to win glory and prestige!
Every hero is a unique treasure. They possess Talents ranging from D to S rank, which determine their growth potential, and are randomly assigned "Personality" traits like "Valiant," "Scholar," or "Lone Wolf," which profoundly influence their combat style. Through academy research, you can unlock a vast class promotion tree, allowing you to develop a swordsman into a team-guarding "Paladin" or a damage-dealing "Berserker." Discover their potential, combine their traits, and cultivate an invincible team of legends!
The core design philosophy of this game is "Iteration & Legacy," turning your every investment into permanent accumulation. When heroes reach their level cap, you can choose to have them "graduate." This is not a loss, but a strategic investment. Graduated heroes leave behind precious [Legacy Letters], which are used to unlock permanent global buffs in the academy's tech tree. Build the [Hall of Fame], and your graduated legends will continuously generate gold for you. Every graduation helps build a better academy, giving your next generation of heroes a higher starting point!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还是好玩的。但是要开加速,自然挂太久了。
我不明白,一个休闲挂机游戏,确会设计那种没有意义的计时,强行拉后期的时长,生怕你玩太快就结束了 60级前都有完整的晋升路线,可玩的内容并不多,60级后解锁的东西只是为了拉时长为了挂机而挂机的。 正常来说挂机游戏核心点,就是点点点,这里很多功能都在重复操作人为点,在其他挂机游戏里面会有相应轻量的自动化, 再说说概率这个东西,还是不明白休闲挂机游戏把概率设计得这么低!我开的修改器居然都能疯狂连点三十几次才强化成功!!!离谱吗。
업적 다깨면 한 200시간걸리는듯? 할거 다하고 종결맞추니 얼추 300시간이네
有深度且耐玩
玩了100多个小时,目前基本上都配置好了,就等着声望刷满最后提升等级了,整体还不错,就挂着时不时戳两下,最大的乐趣还是刷勇者词条,然后养成放生,慢慢玩嘛,不着急
休闲挂机
玩法还不错,看小人在桌面打仗挺有意思,挂机提升也蛮快的,不至于挂一晚上没有任何提升,系统提示里也简明扼要的教学了怎么玩,怎么提升快,上手就很舒服。 总之挂的很开心,就是全成就后期有点恶心,垃圾时间比较多
好玩,循环逻辑简单直接
蠻微妙的 介於推薦與不推薦之間 前期有點難 找了英文版攻略照著抄隊伍跟天賦才玩起來 中期很農 農傳承信 瘋狂讓英雄畢業農天賦書 一邊調整自己隊伍成員跟天賦 目前玩到後期 也最為人詬病 被聲望任務卡住 只能慢慢等 至少要掛個7天才能完成 期間沒甚麼事情可以做
撑死6块钱的内容,卖18,游戏中都没啥能操作的地方,就硬挂机拖时间
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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