
「Battle of Red Cliffs VR」 provides you with the chance to experience the great battle of Red Cliffs, one of the most historic battles from the Romance of the Three Kingdoms. Experience the novel gameplay features only available in VR.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You just stand there, and beating your enemies, nothing more. At least they should add walking around the area. Refunded
The game is not that fun if you have played other melee combat games in VR it is a good concept but felt some what bland to play I personlay did not enjoy it. it feels over priced in comparison to other games I have played in VR for the same price if not cheeper, this game was well developed but and if people like historic genre of games I can see how some onme would like this but I did not.
I just watched Red Cliff recently, so this is perfect timing for me. I would describe this as a House of the Dead arcade game, but melee and bow combat. Each set piece gives you a different set of weapons, maybe 6 sets in total, and a few enemies to time your attack and defense against. At the end of each level there's a big boss with special attack patterns. The characters have an appealing Capcomish stylization to them. It's very simple, but ends up being more fun than it has any right to be. I'm currently stuck at the 4th boss, but hope to try it again.
5/10 This title is unsure what to be. Is it a history game or an action game? Lets look at each: As a history game there is no information to read (that is readable) that provides context. My computer loaded the levels too quickly for me to have a chance of reading the information that flashed up between stages. DEVELOPER: let me cick to begin! As a result, I'm not sure who I am even fighting for or against, let alone why. Hmmm. Fail. As an action title, there is fun to be had here. It is a variant of a wave shooter with quite convincing sword and bow-play. The bosses are pants. Some of them stay way out of reach and stab you with spears. There is no movement in the game, so this felt really unfair. Also, the game "checkpointed me" with current health, meaning I was continually fighting the same battle with a dot of health left on the meter whilst some fat bozo kept prodding me with a spear. Overall a reasonable experience that underestimated my interest in the subject matter and thought I wanted yet another wave shooter. I didn't. And even if I did, there are better ones out there.
It really does feel like you're stepping into the world of Romance of the Three Kingdoms. I am currently just starting the thing. I hope the tutorial bits of holding folks hands and telling them how to do this or that stops soon. I am also hopeful that later bosses are much harder and that the skill of the regular enemy warriors also increases with progress. It's a clean and fun game. You don't have to be familiar with 三國演義 to enjoy it but those who know the Dynasty Warriors or other games based upon Three Kingdoms will have a blast. Here's my first video play experience: https://www.youtube.com/watch?v=hHfopn-f76Q
優點:畫面很棒,流暢,中文 缺點:手臂太累了,女孩子真的沒辦法 雖然玩不到半小時,但支持好遊戲~我還是買下來了
아직까진 vr전용 게임들에 많은 기대를 할 수 없었지만, 예상외로 좋은 현실감과 적당한 게임성으로 만족스럽게 할 수 있었다. 비교적 안전한 장소에서 제한된 시간안에 미션을 클리어 해야하는 게임들과 달리 플레이어를 향해 달려드는 적병들과 서로 눈치를 보며 공방을 주고 받아야 했기에 몰입도가 높았다. 3D 멀미라는 vr기기의 가장 큰 문제점 때문에 많은걸 담지 못해 보이는 점은 아쉽지만, 현재로선 가장 효율적인 방법을 최대한 살려낸 점이 돋보인다.
no locomotion stand in one place, what a dbag dev to charge 30 fkr this, i wouldnt even trade a whopper
画面和战斗都不错 要是在做大游戏和多人就好玩了
这游戏有没有群啊,交流一下过关经验,第四关的射箭,总有敌人冲过来,顾眼前的就顾不了远处的,,,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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