
Earth has been destroyed. Mankind is fractured. The galaxy is at war. But one hope remains: a new home for mankind. Probes detected a habitable planet in the Orion sector. You must fight your way to it, but nothing is as it seems. A more devious plan is underway that threatens the entire galaxy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩
The gameplay become boring after 10 or so map. Build a big army, max upgrade, and you can crush your enemy.
nice game
This was better than I expected. Poor mans sins of a solar empire with a very slow tutorial but at least a map maker that works?! Pick your battles and take this for what it is. It's not very deep, but its a really solid 1 nighter.
Good little RTS. But it is too simple to master.
i paid less than a dollar for this game its all i ask from a small indie product it works its fun have good content, single player campaign , vs ai , map editor not a masterpiece , but a solid ,well made many hours little game i recommend it 10/10 competent games are competent
its pretty cool
It's like Circle Empires in space, with story and mission design similar to Creeper World 3. I liked it.
Игра затягивает, однако хотелось бы видеть мультиплеер чтобы с реал. людьми
Great little space battles.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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