
Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.33/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 7.4Kreviews | 87% | — | $933.3K |
| $29.99 | 4.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Reseña: Battle Chasers: Nightwar - El Retorno Triunfal de un Clásico Moderno Para muchos, el nombre "Battle Chasers" evoca nostalgia por una de las series de cómics más icónicas de los años 90. Su salto al mundo de los videojuegos con Battle Chasers: Nightwar no solo hizo justicia al material original, sino que se consagra como uno de los juegos de rol por turnos más sólidos y satisfactorios de los últimos años. Aún a día de hoy en 2025 creo que sigue manteniendo todo su encanto y aspectos positivos que destaco a continuación ;) El núcleo del juego es un sistema de combate por turnos que resultará familiar a los amantes del género JRPG clásico, pero que está lleno de detalles que lo hacen fresco y estratégico. Los elementos típicos están todos ahí —ataques, habilidades, estados alterados, turnos—, pero están ajustados con una precisión exquisita. El sistema de "Sobremaná", que permite acumular maná temporal en combate, añade una capa táctica brillante, incentivando un equilibrio constante entre ataques básicos y habilidades especiales. Uno de sus grandes aciertos es su naturaleza de experiencia compacta. En un mundo lleno de juegos de mundo abierto de cientos de horas, Nightwar ofrece una aventura con una ambición y duración muy bien medidas, en mi opinión. Su campaña principal se puede completar en unas 30-40 horas, completando aventuras alternativas y buscando objetos y misiones varias. Una duración correcta que nunca se siente artificialmente alargada y que respeta el tiempo del jugador, ofreciendo siempre contenido de calidad. La historia y la ambientación son otro punto fuerte. El juego nos sumerge en un mundo de fantasía vibrante, lleno de peligros, misterios y personajes carismáticos (conocidos de los cómics) como la joven Gully, el mago Knolan o el robot Calibretto. Además, el juego ofrece diversidad de contenido: enemigos variados con mecánicas únicas, personajes jugables con roles bien definidos, un sistema de artesanía (crafting) suficientemente profundo y un montón de armas y elementos de personalización que invitan a experimentar. Pero si hay un apartado a destacar especialmente, donde Battle Chasers: Nightwar brilla con luz propia, es sin duda en su dirección artística. Con el gran maestro Joe Madureira al frente, su trazo inconfundible impregna cada pantalla y cada personaje. Los diseños de los personajes, los escenarios dibujados a mano y las espectaculares animaciones en combate hacen que el juego parezca un cómic en movimiento. Visualmente, es una auténtica obra maestra que enamora desde el primer minuto y que no caduca con el paso del tiempo (casi diría que todo lo contrario). En conclusión, Battle Chasers: Nightwar es una joya que equilibra a la perfección la nostalgia con la modernidad. Para los amantes de la serie de cómics, es una compra imprescindible que expande de manera magistral el universo ya conocido, eso sí no esperéis un final cerrado o una conclusión a la historia. Para los seguidores de los JRPG clásicos, es una carta de amor al género, muy recomendado por su jugabilidad pulida y su respeto por las convenciones. Y para el resto de jugadores, se convierte en una sorpresa de lo más agradable: un juego accesible, divertido, desafiante y visualmente espectacular. Un título que demuestra que no hacen falta presupuestos faraónicos para ofrecer una experiencia memorable. 100% recomendado !
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish*, Portuguese - Brazil, Russian*, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $29.99 | 300ratings | 80% | — | not modelled |
| $29.99 | — | — | — | $0 |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Понравилась гораздо больше чем Ruined King. Хотелось бы увидеть продолжение истории этих персонажей.
Absolute masterpiece
Good game, but not great one! Sadly you have to fallow all guides for every step you make! Sorry for bad english!
Very nice game, I love it. The characters are great, so the music and the graphic!
Garen, Katarina y Blitzcran. Ya dije lo que todos pensamos. (buen juego)
One of my most favorite games!
[b]Been meaning to play this for years and after finishing it I can confidently say, it definitely has more style over substance - but that isn't to say you won't enjoy your time with it.[/b] Based on a comic book series of the same name, Battle Chasers also uses a visual novel style for cutscenes and speech bubbles mid-combat that add to a similar experience. Character animations are superb and fluid, abilities exaggerated (overcharge is a great mechanic) with meaty combat, and it plays like an old school JRPG - albeit at lot smaller in scope. You've got a colourful roster of characters to choose from (6), overworld and dungeons to explore (8), crafting, enchanting, fishing and two perks “trees” per character, except... [list] [*][b]Minor gripe[/b] - Typos in dialogue and some rare bugs still exist. Fell under the level in Deadwatch in a rotating puzzle and managed to become completely invisible after teleporting into a spawning airship. [*][b]Moderate gripe[/b] – Leveling and scaling. Enemies slightly higher than you have ridiculous health pools and hit like tanks, whereas things slightly lower than you give little to no XP. This makes grinding unnecessarily punishing in a lot of situations, with the arena and legendary dungeons being the only consistent methods. Worth noting that gear (ATK PWR specifically) and passive consumables are what give you an edge in combat, as the game doesn't prevent you from equipping higher level gear. [*][b]Major gripe[/b] - Everything is excruciatingly slow, including all animations. Each time you enter combat (even trash mobs), there's literally 6 seconds of everyone standing around before you can select your first action. Actions are not asynchronous, so you're stuck watching a slow healing animation before anyone else can do anything. Overworld and dungeon movement is also slow. There's no airship to travel via, and you're stuck walking slowly to awkwardly located teleport stations. It just makes everything drag on for longer than it needs to. [/list] Clark Powell and Jesper Kyd did pull off some decent music though, if not a tad melancholic and brooding at times ("In Harm's Way"). The overworld track changes to the region you're exploring ("Awe"), and each has its own generally sombre theme. Some of it is catchy, others provide more ambiance. Battle music is fitting, especially some of the boss fights ("When the Smoke Clears" in particular), and these don't get tiring which is a good thing too as you'll be spending a good portion of your time there. Where it scores big in my books is in the well recorded binaural stereo, making ambient things sound just out of your peripheral or around you. Great example is when you're talking to the innkeeper, and it genuinely feels like you're sitting in the middle of a busy room with banter all around you, quite a joy if you have a decent pair of cans. [b][i]Overall, Battle Chasers: Nightwar is a great looking JRPG thanks to its timeless art-style, that leans on a well established world to tell an entertaining ‘save the world’ story. Despite the many dungeons and crazy amount of crafting materials and items thrown at you at every corner, its mechanics are unfortunately puddle deep. And due to the slow nature of everything, gameplay can grow tedious. So, while the visuals, animations, story and voice acting are top notch, be mindful that the overall pace of things can ruin the experience for some.[/i][/b]
Порой отключается джойстик, после 2 боса чёрный экран. Что такое творится, вроде норм игра по началу радовала, а потом какая хрень пошла. Зашёл в пещеру начал отключаться контроллер. А после боса вообще чёрный экран.
Классная ЖРПГ, жаль, что нет продолжения, к которому ведет концовка.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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