
BasketBelle is an experimental 2D basketball-based platformer where each Chapter uses the mechanics and idea of basketball in a different way.
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Languages: English**languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Разработчик описывает свой проект, как "экспериментальный платформер на основе 2D-баскетбола, где каждая глава использует механики и идеи игры в различных проявлениях". И это, пожалуй, лучшее описание происходящему здесь. Батя с сыном фанатеют от данного вида спорта с мячом. Однажды в семье происходит пополнение, девочку называют Белль, вокруг неё и будет крутиться главная заварушка игры. Старший брат, спустя несколько лет, начинает обучать её основам баскетбола, но не всё так просто... Игра в целом понравилась, очень интересный и креативный подход к делу, фантазия разнообразить и приукрасить баскетбол сработала превосходно. Графика и музыка не вызывали отвращения, мелодию на погоне за птицей добавил в персональный плейлист. Единственная претензия - игра короткая, даже с тупняками на мини-головоломках проходится меньше часа. В остальном всё прекрасно, отдельный респект разработчикам за Эйфелеву Башню! Достижения и карточки присутствуют, ждите скидки и берите, не пожалеете.
[h1]B-Queen – Eiffelturm 89:70[/h1] Eines meiner ältesten Spiele auf Steam (2012 veröffentlicht, 2014 auf Steam) und der Inbegriff dessen, was für mich Indie ist. Ein empfehlenswerter [i]“2D basketball-basierter Plattformer“[/i] mit verdient sehr positiver Bewertung, den der Entwickler Michael Molinari da entwickelt hat. [b]Family affairs: Geschichte und Spielprinzip[/b] Der Papa, anscheinend ein berühmter Basketballer – da verwundert es nicht, dass Sohn und jüngere Tochter sich auf dem Court messen. Doch als er vom Ball holen zurückkommt, ist sie verschwunden…und eine 7 Level umfassende Suche durch Paris beginnt. Es geht also um eine nette familiäre Rahmenhandlung, für die man in Plattformer-Manier teils Puzzles löst, teils 1 vs. 1 gegen lila „Monster“ spielt, jedes Mal anders mit Basketball verknüpft. Und das ist die große Stärke: Ein unverbrauchtes Spielprinzip, das sich in jeder Szene erneuert, so Längen vermeidet und angenehme Herausforderungen schafft. https://steamcommunity.com/sharedfiles/filedetails/?id=1653592279 [b]Lila Kartonagen treiben mich an: Musik und Grafik[/b] Auch die Grafik ist recht eigen, alles sieht aus, wie auf Karton gemalt, wobei sich die Akteure durch lila Farbakzente schön absetzen; dadurch wirken die Hintergründe körnig, aber das passt gut. Die Musik besteht aus treibenden und atmosphärischen Klängen, dabei setzt bei Dribblings immer wieder der Bass ein und verstärkt die Immersion. https://steamcommunity.com/sharedfiles/filedetails/?id=1653592400 [b]Stundenlohn 5 Euro: Die Extras[/b] Mitunter die einzige Kritik, die zu lesen ist: der Preis. Aber wenn einem die eine Stunde Spaß nicht 5 Euros wert ist, so bekommt man im Spielordner dazu ein 18-seitiges Skizzenbuch als pdf, das interessante Einblicke und Einflüsse aufzeigt, einen Link zum (versteckten) YouTube-Making of, das ebenfalls mit Insiderwissen lockt – so entsprechen die Locations realen Orten in Paris, nachempfunden mithilfe von Google StreetView – und dem Soundtrack mit einer Spielzeit von 24 Minuten (mp3). Das bekommt man selten. Dazu gibt’s 4 Errungenschaften, von denen zwei zum erneuten Durchspielen motivieren, sowie 5 Sammelkarten. Die Sprache der Texteinblendungen im Spiel ist Englisch. [code]Ein Indie-Spiel, wie geschaffen für einen Abend: Innovatives und abwechslungsreiches Gameplay, ungewöhnliche Grafik und geradlinige Ausrichtung. Dazu eine ans Herzen gehende Geschichte und nichts steht dem Dreipunktewurf entgegen![/code] https://steamcommunity.com/sharedfiles/filedetails/?id=1653592502 Hast du Lust auf mehr Reviews mit einmal mehr und einmal weniger archäologischen Anmerkungen? Dann komm vorbei und tritt meiner Kuratoren-Gruppe [url=https:/steamcommunity.com/groups/archaeoplays#curation]The Archaeologist plays…[/url] bei.
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Hours played at review time, across 40 reviews with recorded playtime.
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牛逼。 通关流程大概是半小时,全成就的话不清楚。看杰哥大概是1小时全成就,我比较菜,就不全成就了。 我一开始遇到的最大问题大概是没找到谜题。其实稍微静下心来还是很好找到破解的窍门的。 如果除去开头连着出现的十关“平台解谜”,游戏体验会是绝佳的。 爬塔的时间超微有点长,其实不是什么大问题。 可能是考虑到没了解谜的时间游戏也就15分钟流程了吧…… So where's the next adventure? The ocean, The mountains, And the stars. Blast off! :DD
An interesting mix of short story, platforming, and ... basketball? It's fun for a bit and it's only about an hour long but it's neat.
un piccolo indie colmo di tocchi di classe e una grafica deliziosa. ve lo consiglio assolutamente, anche se dura un'oretta scarsa. peccato solo per i controlli obbligati su tastiera ma il gameplay è semplice quindi non è un grosso problema.
[h1]Introduction[/h1] [b]BasketBelle[/b] is a unique platformer with basketball elements. [h1]Pros & Cons[/h1] [b]Pros:[/b] + Unique gameplay mechanics + Unusual visual style + Wholesome story [b]Cons:[/b] - Very short (less than 1 hour to beat) - 24 FPS animations look a bit choppy [h1]Story[/h1] The plot is simple; you play as a boy in search of his sister, who was kidnapped by a purple alien goo. There’ll be a lot of obstacles in your path and you’ll beat them with the power of basketball. While simple, the story is still interesting and has lots of heartwarming moments. The ending fills you with warmth and leaves you wishing for more. [h1]Gameplay[/h1] It’s an unusual take on the platformer genre that mixes in some ball throwing. Each chapter provides a unique challenge. Sometimes it’s just basketball, with you trying to get through the opponent and score a goal. Sometimes it’s a puzzle where you have to figure out a correct order of pressing buttons and find the best place to throw the ball from. And sometimes you soar through the skies while dodging lightning bolts! Right up until the end, the game finds ways to surprise you. [h1]Graphics & Audio[/h1] The selling point of the game is its unusual visuals. It’s so fluid and stylish, so it feels like you’re watching a cartoon and not real gameplay. Although the animation looks great, sometimes it feels choppy and unresponsive due to low FPS limit. The soundtrack is on par with the visuals, the music always matches up with action on screen perfectly. If you like chiptune music, a couple of this game’s tracks might make it into your playlist. [h1]Performance[/h1] Specs: AMD Ryzen 9 5900HX, NVIDIA GeForce RTX 3080 Laptop GPU 8GB, 32GB RAM. The game’s framerate is capped at 24 FPS. It also doesn’t feature any graphical settings apart from the fullscreen/windowed mode selector. There are no technical issues whatsoever. [h1]Conclusion[/h1] [b]BasketBelle[/b] is a short but sweet platformer with unique gameplay and stylish visuals. It’s a great game to spend your evening on, especially if you like games like [b]Limbo[/b] and [b]INSIDE[/b].
Very cute little game, I recommend everyone to play through it just once, as there is no replayability at all. [spoiler]unless you are like me[/spoiler]
Can basketball save the day? Well, if you've ever seen someone pull off a half-court shot at the buzzer, you'd know it's possible! In this experimental platformer set against a dreamy Parisian backdrop, you play as a boy on a mission to rescue his sister, armed with nothing but basketball skills. You’ll be dunking under a moonlit sky while navigating the rustic cardboard charm and vibrant colors of Paris. The creativity is rich, making the game a visual and auditory slam dunk. You dribble and dunk through obstacles in a heartwarming story that feels like a cartoon come to life. The soundtrack perfectly syncs with the action, featuring reaction sounds that might just inspire some hoop dreams. The game cleverly blends basketball with platforming, offering challenges from classic gameplay to intricate puzzles and sky-high dodging. Each chapter brings fresh surprises, keeping things as unpredictable as a half-court buzzer-beater. Sometimes you’re playing basketball, other times you're solving puzzles that make you feel like a superhero, or leave you wondering if there's a trick shot for sibling rescue. Despite minor control quirks, the game’s charm and originality shine through. With its captivating visuals, fantastic soundtrack, and unpredictable gameplay, this platformer is a good game worth dribbling over to.
Warning: This game behaves as spyware and collects "telemetry" and personally identifying information. While there is an option to disable this, there's no guarantee that will work. Worse, the developers turned this on by default to try to spy on as many gamers as possible. The developers will make the unverifiable claim that this data isn't personally identifying, of course that's BS as they're collecting IPs and all kinds of other information about gamers, when combined with other profiling data this can 100% identify an individual. They say it's for "QA" purposes but there's no guarantee they're not profiling you or selling your data to third parties as they spy on you. Should you trust them? Of course not... if they had any concerns about user safety and privacy, [i]they wouldn't have built spyware into their game and turned it on by default![/i]. There's simply no reason to trust them and gamers should avoid this game because of this unacceptable privacy invasion. BasketBelle is an old Adobe Flash/AIR game from 2014. It's a venerable 11 years old at the time of this review. It's a basic "platformer"-esque game but instead of platforming you use a combination of moves like faking, sliding etc to solve various "puzzles"... all around shooting a hoop with a basketball. That makes it sound way better than it really is... this is a janky Flash game. Maybe some of the performance issues are caused by the spyware in it? Who knows. Spying on users... never okay. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features somewhat lazy, simplistic "retro" looking 2D graphics, of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. Comically, the game was written in Adobe Flash/AIR (I'm not making this up). Talk about not using the right tools for the job. Might as well try to bake a cake with a screwdriver. The extremely poor choice of game engine here is a major contributing factor to the defects with the game. These technical defects push this game below acceptable standards for any modern PC game. BasketBelle didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is "Jealous Jordan", for beating the fourth chapter, trivial to get, but less than 22 percent of players bothered to get that far before uninstalling the game. Hardly a success story, even the people who own this game weren't interested in it. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Think of this as someone coming into your home, installing a camera in your living room, and refusing to tell you who will be watching it, if they will record the footage and where they will post it. You have no control over your data once they take it from you. Do you trust them? So, should you buy this game? Is this one of the best of the 110,000+ games on Steam? BasketBelle has the ridiculous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the unethical nature of the developer. Remember that if you buy a game from an unethical developer, you're putting your money at risk. $5 for a spyware laden Flash game. What a joke.
dunked on the tentacles
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