
Lead Eliosi, a wanna-be bounty hunter, into making his dream come true in this hardcore top-down shooter and platformer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 84reviews | 67% | — | $17.7K |
| $9.99 | 91ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Like others have mentioned, the platforming is atrocious. For me, it kills this game. It's too bad because everything else is good, but having to navigate tricky jumping sequence where you instantly die from lava along with a terrible camera angle, no way to pinpoint where you'll land and having to restart over and over and over is just bad game design. Play Neon Chrome instead.
This game is atrocious. The platforming itself is an issue, but then throw in hordes of enemies charging at you when you die in 1-2 hits. Awful graphics and clunky controls.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the crappiest games I have ever played. Crappy controls, crappy gameplay, no way to heal, no checkpoints. I DO NOT recomend this. Complete waste of money.
What a horrid game design this one has! Camera angle, floaty controls, wonky combat and fast traps along with upgrades being behind backtracking and very tedious platforming. Didn't like 1st level with moving roots and spam birds, 2nd was even worse mass dogs and stronger rapid fire enemies and insane traps with a speed to behold. On 3rd did give up, vanishing platforms with instadeath i pushed through, but that lava chase phase really got to me in the end. Landing next to checkpoint killed me even though in that camera angle it seemed to be safe already. Jumps did work all over the place and timings became different. It's clear that game was inspired Crash which are great, but this game makes basically everything gameplay wise wrong. Removal pile it goes.
üstten görünüm aksiyon platform oyunu tek yemek sinir bozucu hemen ölüyor karakter kontroller biraz yavaş kaçıyor oyuna göre kapsamlı yapılmak istendiğini düşünüyorum ama olmamış
They weren't kidding when they said __hardcore__ top-down shooter! The checkpoint system is a bit annoying as you get respawned with very little life.
賞金稼ぎ志望のヤングな宇宙人の活躍を描いた、トップダウンのツインスティックシューター+3Dプラットフォーマー。 様々な舞台で撃ったり飛び跳ねたりしつつ。各ステージの最後にはボス戦がある。最初のステージ以降は急に難易度が上がっていき、死んでは覚えの連続で攻略していくことになる。とはいえ5時間もあれば全ステージをクリアできるだろう。 各ステージには収集用のアイテムがあり、これらの拾得によってステージ間でプレイヤーキャラのアップグレードができ、ゲームを有利に進めることができる。ただし全てのアイテムを拾得するには道中拾える武器や、ジェットパック、2段ジャンプなど移動用のアイテム等を駆使しなければならない。ここら辺だけパズル的な頭の使い方を要求される。 その他に各ステージには目標時間内にステージをクリアするタイムトライアルがあり、おそらくこれはチェックポイントを破壊することで付加されるスピードブーストを駆使し、約3~4分間でステージをほぼノーミスでクリアするということが求められる。超ハードコア。 筆者は収集用のアイテムを全て拾得し、タイムトライアルは最初のステージのみ達成している状態で、全体の達成率としては9割弱ほど。ここまでの所要プレイ時間は約10時間だった。 セールで購入したが、購入理由としてはブルース・ウィリス主演のPS1用ゲーム『アポカリプス』(1998)の類似作品と期待してのことだった。残念ながら本作はストーリーや演出などの点でより薄味で期待外れではあったが、ゲームプレイの取っ付きやすさや、難所を段々と攻略していくアクションゲームとしての楽しさ自体は評価したい。 ハードコアなゲーム性に抵抗なければおすすめ。
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Eliosi's Hunt não tem muito a surpreender. Com a proposta de ser um shooting up-down com gráficos 3D, existem alguns pontos positivos a serem destacados, como a modelagem dos personagens e o character design muito bom, que criam um mundo novo para o jogador. No entanto, esse mundo não é apresentado de nenhuma forma, seja por meio de cutscenes ou de diálogos internos, sendo assim, o título não possui história e consistem apenas no jogador sair atirando loucamente por aí. Outro ponto negativo de Eliosi's Hunt é a sua dificuldade extremamente alta mesmo no início do jogo. Dessa forma, mesmo nos primeiros minutos do gameplay, o jogador sofre até mesmo para se acostumar com os controles. Sem contar com as constantes quedas de FPS. Portanto, se você procura um jogo para sair atirando loucamente por aí e que possui um bom gráfico, esse pode funcionar para você, mas, por experiência própria, jogos como Enter the Gungeon cumprem muito melhor com a proposta de unificar shooting com up-down games.
Eliosi’s Hunt is an indie action-platform shooter developed by TDZ Games in collaboration with Gamecraft Studios and published by TDZ Games. The game blends elements of classic arcade shooters with platforming and top-down combat mechanics, resulting in a fast-paced experience that emphasizes precision, reflexes, and careful positioning. Rather than focusing on cinematic storytelling or a sprawling open world, the game offers a tightly designed adventure where each level functions as a challenging obstacle course filled with enemies, environmental hazards, and strategic combat encounters. The design philosophy centers on rewarding skill and persistence, encouraging players to master the mechanics through repeated attempts. The story introduces players to Eliosi, a young alien bounty hunter from a race known as the Zelicyans. Unlike many heroic protagonists in action games, Eliosi is not portrayed as physically imposing or naturally powerful. In fact, members of his species are generally considered small and fragile compared to the creatures inhabiting the galaxy. Despite these limitations, Eliosi dreams of proving himself as a capable bounty hunter. His journey begins when he accepts a contract that leads him across dangerous alien landscapes filled with hostile creatures and powerful adversaries. What initially appears to be a routine mission gradually becomes a far more dangerous adventure that tests both his abilities and determination. Gameplay unfolds through a series of mission-based levels that combine exploration, shooting, and platforming challenges. Players control Eliosi from a top-down perspective while navigating environments filled with enemies that attack from multiple directions. Movement is an essential part of the combat system, as players must constantly dodge attacks while returning fire against approaching enemies. The combination of shooting mechanics and platforming obstacles creates a rhythm where players must think quickly and react precisely to survive each encounter. Combat plays a central role in the experience, with Eliosi equipped with a variety of weapons and tools to confront enemies. As players progress through the game, they unlock upgrades and equipment that enhance their combat effectiveness. These upgrades can increase damage output, improve movement speed, or provide additional abilities that help Eliosi survive difficult encounters. Learning when to use certain weapons and abilities becomes an important part of the gameplay, particularly when facing tougher enemies or navigating challenging environments. One of the more interesting systems in Eliosi’s Hunt is the risk-and-reward mechanic associated with checkpoints. Throughout each level, players can activate checkpoints that allow them to respawn after defeat. However, the game introduces an optional mechanic where players can destroy these checkpoints in exchange for temporary bonuses, such as increased movement speed. This system forces players to make strategic decisions about whether they prefer safety or additional power. Choosing to remove checkpoints can provide advantages during combat but also increases the risk of losing significant progress if mistakes occur. The level design plays a major role in shaping the game’s challenge. Each mission places Eliosi in a unique alien environment filled with complex terrain, traps, and enemy patrols. Some areas require careful platforming across narrow paths or hazardous terrain, while others emphasize intense combat against large groups of enemies. Boss encounters serve as major highlights within the game, presenting powerful adversaries that require players to carefully study attack patterns and react accordingly. These battles often demand precise timing and patience, reinforcing the game’s emphasis on skill-based gameplay. Visually, Eliosi’s Hunt features a colorful science-fiction aesthetic that gives the game a distinctive personality. Alien environments are filled with unusual creatures, futuristic technology, and vibrant landscapes that help establish the sense of exploring unfamiliar worlds. Character animations are fluid and expressive, allowing Eliosi’s movements during combat and platforming to feel responsive and dynamic. While the visual presentation may not reach the technical complexity of large-budget titles, the art direction successfully conveys a playful yet adventurous tone. The sound design complements the gameplay with energetic music and responsive audio effects. Weapon fire, enemy attacks, and environmental interactions are accompanied by clear sound cues that help players stay aware of their surroundings during intense combat situations. The soundtrack maintains a steady rhythm that matches the pace of the action, helping sustain momentum throughout each mission. Despite its engaging mechanics, the game does have a few shortcomings. Some players may find the controls occasionally challenging, particularly during sections that require extremely precise movement or rapid reactions. Because the game demands careful timing and accuracy, even small control inconsistencies can lead to frustration during difficult segments. Additionally, the relatively limited number of missions means that the overall experience can feel somewhat short compared to larger action-platform titles. Another potential limitation is that the game’s difficulty may feel punishing for players who prefer more forgiving gameplay experiences. Many encounters require multiple attempts before the correct strategy becomes clear, which can be discouraging for those who are not accustomed to challenging arcade-style games. However, for players who enjoy mastering difficult mechanics and overcoming tough obstacles, this challenge becomes one of the game’s most rewarding aspects. Even with these limitations, Eliosi’s Hunt succeeds in delivering a focused and engaging action experience that rewards skill and persistence. Its blend of shooting mechanics, platforming challenges, and strategic upgrades creates a gameplay loop that encourages players to continually refine their approach. Each victory feels earned through careful movement and quick decision-making. Ultimately, Eliosi’s Hunt stands as a solid indie action game that combines classic arcade influences with modern design ideas. While it may not offer the scale or polish of larger titles in the genre, its challenging gameplay and imaginative alien world make it a memorable adventure for players who enjoy skill-based action games. Rating: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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