
Barony is the premier first-person roguelike with cooperative play! Adventure alone, or gather a party with iconic and unusual RPG classes to face off against the brutal dungeons. Test your resourcefulness, wits, and friendships, on your quest to lift the evil lich's curse!
Modeled estimate, not a reported figure. How we estimate →
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About
You have entered the Barony of the vile lich Baron Herx!
His curse has all but destroyed the town of Hamlet, and daring adventurers are the people's only hope. Prepare to face devious dungeons that demand your resourcefulness, wit, and vigilance.
The dungeons are brutal; Full of vicious monsters and deadly traps, but legendary treasures, magical artifacts, spells and equipment will empower you throughout the adventure.
Put your skills to the test with perma-death, cryptic dungeons, and no handholding
Cooperate with 1-4 players via split-screen, wireless play between Switch consoles, and the internet including crossplay with other platforms!
Master 13 classes ranging from familiar warrior, wizard, and rogue classes to unique sexton, joker, and arcanist classes
Conquer or be killed by surprises around every corner in a new dungeon every time you play
Learn deep RPG systems with loads of loot and stats to analyze and synergize
Discover and utilize tons of adventuring weapons, equipment, lore, spells, & legendary artifacts
Haunt or help your party even after death by spawning as a ghastly ghost with spooky powers
Experience ongoing free updates from an active team that loves the game and is active in the Barony community
Go deeper with 3 DLCs offering alternate ways to play with new character classes and monster races which offer even more playstyles!
Barony is a love-note to RPG classics like Ultima Underworld, System Shock, & Daggerfall, created by fans of the classics.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 331 reviews with recorded playtime.
Reviews
Themes across 329 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
goated
I wasn't expecting to like this game as much as I do. It has a lot of depth without being too complicated. Great replayability and very challenging. Really fun with friends. Devs have been making awesome updates for over a decade now. It really has that nice secret sauce that keeps you hooked. Controller implementation is actually extremely well done, and it makes using the hotbar very intuitive and easy.
just dont. save your money
Had lots of technical issues with this game that, despite enjoying it, make it hard to come back to. Done a lot of troubleshooting based on faqs and posts in the discussions section, but most are either semi-resolved or still an issue. Kind of annoying to have to tweak game launch settings, system settings, and generally have to trial-and-error the game rather than the devs build these fixes into the game themselves. Issues I've had include: Crashing, controllers not being picked-up properly (and subsequent player order issues with split-screen), HDR breaking (either washed out or super dark, with closing and re-opening program and switching between windowed and full screen like a roulette wheel until it works), general full-screen and windowing screen size issues, a weird screen flashing bug that occasionally causes the screen to quickly flicker for a few seconds intermittently, and more. I've basically had all the issues listed in the faq with some fixes only seeming to help slightly or cause an unexpected add on effect. So again, if the issues are well documented, why not fix them? It took most of my 2 hour playtime to end up with a single uninterrupted short play session, and on top of that the game is obviously pretty difficult which would be easier to stomach if I was able to play it more smoothly to get through the learning curve. The issues are concerning and disappointing given it still seems to be getting active support and *paid* DLC. Maybe some modernising and quality control could be prioritised over the next round of paid content?
ye
I bought this game because it supports local split-screen with two controllers, and from the videos it looked really fun and interesting. Unfortunately, once I started playing, I had a hard time understanding what I was supposed to do. I get that the main goal is to fight your way through the levels and eventually defeat the boss, but the game doesn't really explain its mechanics. The enemies feel very strong from the start, and overall the gameplay seemed a bit chaotic to me. That said, this is just my personal experience. I can definitely see why some people would enjoy it, especially if they're into challenging roguelikes. It just wasn't the right game for me.
PLAY. THE. TUTORIAL. Skipped the tutorial first go round cause who needs it! Played plenty of dungeon crawler games... Died SO fast. Got acclimated by attempt three, but when I went back and played the tutorial.. total game changer. Amazing how many mechanics they put it. Something for every play style!
eu fiz meu personagem, entrei na masmorra, fiquei perdido e morri para um rato, fiz outro personagem e morri de fome, dps morri pra uma pedra, e em outra vez para uma sucubbos. JOGAÇO da porra.
thank 🥚
This is a fun retro style roguelike with layered game mechanics. It looks like a straightforward game at first but don't let the graphics deceive you - this game will kick your ass and then some. The learning curve is steep (as with any roguelikes) but given time and perseverance, you can master this game, and when you do, you can conquer every challenge that it can offer.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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