
BALLIONAIRE is a fast-paced, kinetic roguelike where strategy meets physics to create outrageous wealth! Find and exploit game-breaking synergies as you theorycraft your way to victory. Welcome to the autobonker genre!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1.29/day in the week after.
About

Ballionaire is a physics-driven roguelike full of kinetic chaos! Build the perfect pachinko board and trigger insane combos. Break the game with rule-bending boons. Overcome arduous tribulations as you climb the ranks of the Ballionaires.
Welcome to the autobonker genre!

Bonk Your Way to Victory: Drop a ball to bonk triggers, earn money, and spawn more balls! Draft new triggers each round to increase the chaos and your earnings! Build an overpowered scoring engine or an unstoppable spawn spammer! Or maybe both?
Satisfy the ELDERS’ Monetary Demands: Each run, survive by paying tribute to three ELDERS. They’ll challenge you by introducing devious game-changing TRIBULATIONS. Fail and PERISH. Succeed and you’ll become a BALLIONAIRE - then try a new way to win!
Master Multiple Boards: You've built the perfect layout on the Pyramid, but what happens when up is down on the Danger Wheel? Can you make a skill shot on the Pinball table? Highly varied game boards require fresh theorycrafting! Play your way! Ban triggers or boons to shape your ideal set of score-busting tools.
145+ Triggers, 55+ Boons: Spawn Eggs with a Chicken, cut Coins in half with an Axe, feed a Whale until it blows every ball back out! Get a second chance with the Boomerang, double your bonks with the Eject Button, and keep your board running smoothly with the Air Conditioner. Win with food, win with weapons… whatever you choose, just make sure you appease the Elders!
Play In A Sandbox: Experiment in the Laballatory - hone your theory-crafting before a run, make a meme, or build an impossibly busted board. Share your board with friends and see who can rack up the biggest bucks!!
Mod Support through Steam Workshop: Dream up your own triggers and bring them to life with Ballionaire’s Lua-based custom content API. Share custom starter packs you've found helpful!
Ballionaire is designed to deliver endless replayability and satisfying, brain-tickling fun!
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite having good potential and a nice artstyle, the game is badly balanced and runs tend to become unfun quickly.
May not be the world's best roguelite or it's longest lasting, but I did enjoy my time with it. Once you figure out how everything in the game works though, it does become nigh trivially easy, even on the higher difficulties. Still though, it is difficult to deny the lizard brain amazement of "number go up."
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German, Spanish - Spain
Hours played at review time, across 145 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
備忘録 ウィンドウモードで遊びたくて設定からフルスクリーンをオフにしても、フルスクリーンと同サイズのボーダーレスウィンドウになってしまいサイズ変更ができない時の手順 設定やAlt+Enterでフルスクリーン→ボーダーレスに変更してからWindowsキー+↓などで縮小することでウィンドウ枠が発生してウィンドウサイズを変更できるようになる ゲームを起動してから一度フルスクリーン→ボーダーレスにする手順を踏まないと上手く行かない 何だこの儀式?設定から普通に弄らせてくれ
it's like if Peggle was fun
看着机制类型较多,但是不同机制同质性强,而且随机性强,凑半天凑不起bd,游戏体验非常便秘
This game is a blast I can kill time for hours playing all sorts of combinatios of setups. Some of the maps are pretty hard with the interactives but it adds some extra challenge. I still have a bunch to unlock but I was suprised by the depth and quality conisdering the price! Btw best run so far has been 600 Trillion! I'll never get that again..
Fun little plinko roguelite game. Worth between $5-10. Multiple strategies/builds with varying strengths and depths. Some cool concepts on the stages.
Super fun. Wish there was more. Took a second to figure out what was going on but after an hour or so I really got in the groove. Solid.
if you play this game you know ball
This game is so freakin fun dude. I dunno why anyone would say a finished game is abandoned, but it's not. The balance is fine. There is no item bloat, there is a variety of strategies you can unlock, and you can "ban" items you unlock that you don't appreciate. There is no single strategy that works in every board. Just because you didn't draw the strategy you rely on, does not mean you have automatically failed, it just means you need to adjust your strategy. It's addictive and satisfying, with a fun loop of doing runs and unlocking new stuff from a vending machine. Most strategies I've tried so far have viability, so long as you have deduced proper placement. No, the game is not over complicated, it's a pachinko machine where the pegs have unique properties. Try it, hope you have fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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