
BALLIONAIRE is a fast-paced, kinetic roguelike where strategy meets physics to create outrageous wealth! Find and exploit game-breaking synergies as you theorycraft your way to victory. Welcome to the autobonker genre!
Modeled estimate, not a reported figure. How we estimate →
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About

Ballionaire is a physics-driven roguelike full of kinetic chaos! Build the perfect pachinko board and trigger insane combos. Break the game with rule-bending boons. Overcome arduous tribulations as you climb the ranks of the Ballionaires.
Welcome to the autobonker genre!

Bonk Your Way to Victory: Drop a ball to bonk triggers, earn money, and spawn more balls! Draft new triggers each round to increase the chaos and your earnings! Build an overpowered scoring engine or an unstoppable spawn spammer! Or maybe both?
Satisfy the ELDERS’ Monetary Demands: Each run, survive by paying tribute to three ELDERS. They’ll challenge you by introducing devious game-changing TRIBULATIONS. Fail and PERISH. Succeed and you’ll become a BALLIONAIRE - then try a new way to win!
Master Multiple Boards: You've built the perfect layout on the Pyramid, but what happens when up is down on the Danger Wheel? Can you make a skill shot on the Pinball table? Highly varied game boards require fresh theorycrafting! Play your way! Ban triggers or boons to shape your ideal set of score-busting tools.
145+ Triggers, 55+ Boons: Spawn Eggs with a Chicken, cut Coins in half with an Axe, feed a Whale until it blows every ball back out! Get a second chance with the Boomerang, double your bonks with the Eject Button, and keep your board running smoothly with the Air Conditioner. Win with food, win with weapons… whatever you choose, just make sure you appease the Elders!
Play In A Sandbox: Experiment in the Laballatory - hone your theory-crafting before a run, make a meme, or build an impossibly busted board. Share your board with friends and see who can rack up the biggest bucks!!
Mod Support through Steam Workshop: Dream up your own triggers and bring them to life with Ballionaire’s Lua-based custom content API. Share custom starter packs you've found helpful!
Ballionaire is designed to deliver endless replayability and satisfying, brain-tickling fun!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German, Spanish - Spain
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ballionaire is wildly addicting and knows how to implement visual and audio feedback to give you them good chemicals whenever you get a multi-minute long combo going. While the game has it's hooks in you, it's a real joy in figuring out synergies and playstyles but unfortunately after the discovery period is through, actually implementing what you've learned makes this game pretty easy. In reality there are about 5 or so playstyles that you take despite there being a fairly impressive amount of pegs to place, perks to choose, and hurdles to avoid, but for all that there is to work with, Ballionaire feels like it steers you into those 5 set paths if you want to be successful. It does take a little while to get to that point, and the gameplay cycle of attempting a run, getting unlock tokens to add more pegs to your proverbial box-of-options, and going back in, is really solid and will absolutely eat hours of your life. As opposed to other rougelikes where your knowledge unlocks a whole new layer of understanding and satisfying mastery of the game, Ballionaire becomes fairly one-note instead. The journey to get to that point is not to be understated, I absolutely loved my time with Ballionaire and I still go back every-now-and-then but it's tail is not as long as I expected. Still a great game. Still an absolute dopamine milking machine. Cannot wait to see what the world of pachinko rougelikes holds.
so many synergies, and so heavily reliant on ♥♥♥♥♥♥ RNG, becomes not very fun quickly. okay for first few hours
I must admit that my time with this game was a disappointment. Despite giving it a fair shot, I found myself struggling to grasp its mechanics and progression. The gameplay feels inherently unpredictable, with outcomes seeming to hinge on chance rather than skill or strategy. While I'm not one to shy away from challenges, this game's design seemed to prioritize complexity over clarity, making it difficult for me to discern what actions were effective. Fun for a few sessions, and then got bored since i could not progress to other levels.
Fun little plinko roguelite game. Worth between $5-10. Multiple strategies/builds with varying strengths and depths. Some cool concepts on the stages.
if you play this game you know ball
[h2]To be honest, I agree with most of the negative reviews. But buy on a sale and you'll get 1-2 days of decent fun out of it. 6.5/10[/h2] At time of writing, it's 60% off and under a fiver. I'd say it's worth it, at that price.
This game is so freakin fun dude. I dunno why anyone would say a finished game is abandoned, but it's not. The balance is fine. There is no item bloat, there is a variety of strategies you can unlock, and you can "ban" items you unlock that you don't appreciate. There is no single strategy that works in every board. Just because you didn't draw the strategy you rely on, does not mean you have automatically failed, it just means you need to adjust your strategy. It's addictive and satisfying, with a fun loop of doing runs and unlocking new stuff from a vending machine. Most strategies I've tried so far have viability, so long as you have deduced proper placement. No, the game is not over complicated, it's a pachinko machine where the pegs have unique properties. Try it, hope you have fun.
This game is a blast I can kill time for hours playing all sorts of combinatios of setups. Some of the maps are pretty hard with the interactives but it adds some extra challenge. I still have a bunch to unlock but I was suprised by the depth and quality conisdering the price! Btw best run so far has been 600 Trillion! I'll never get that again..
Better if you don't.
Have fun with balls
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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