
BALL x PIT is a brick-breaking, ball-fusing, base-building survival roguelite. Batter hordes of enemies with ricocheting balls and gather the riches of the pit to expand your homestead, generate resources and recruit unique heroes.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
BALL x PIT is a fast-paced fantasy roguelite where heroes must find the balls to plunge deeper into a seemingly bottomless pit of monsters. Develop arcane ammunition and resources in pursuit of treasure, recruiting additional heroes to aid you in your perilous quest.
Ballbylon has fallen. After a meteoric and completely unexpected event annihilated the great city, all that remains is an ominous, yawning pit. Treasure hunters from far and wide flock to the city’s tomb to seek their fortune, plumbing the depths in search of Ballbylon’s scattered riches. Few return.
The pit plays host to armies of barbaric creatures, hellbent on ending your quest before it even begins. Armed with a growing arsenal of magic-infused projectiles, batter your way through multiple levels of increasingly challenging obstacles to claim the ultimate prizes and rebuild New Ballbylon.
The Ball Fusion system encourages explosive experimentation with over 60 randomized balls to equip and combine during your journey. Discover overpowered combinations and unexpected synergies from hundreds of possible outcomes.
Expand New Ballbylon with over 70 unique buildings that provide gameplay bonuses and unlock further power-ups, new characters, and more! As your community grows, task homebound heroes with automated tasks to keep the resources coming while you dive deeper into the pit.
Face legions of diverse enemies within the pit, battling through barren deserts, frozen caverns, savage forests and more. Each region offers its own unique set of hazards on top of hordes of increasingly challenging foes and mighty, screen-filling bosses.
As you explore the pit you’ll encounter fellow treasure hunters eager to add their skills to your expedition. Each character has unique, upgradable mechanics that totally change the way you play the game. Experimentation and adaptation are crucial to the success of New Ballbylon!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−34% | 27.2Kreviews | 95% | — | $9.6M |
| $14.99 | 4.8Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
balls
ЕБEЙШИЙ САУНДДИЗАЙН Я АЖ НАЧАЛ КОНЧАТЬ ШАРАМИ
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 11.83/day in the week to Aug 6 → 31.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish +4 more
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩法不错 很强的创新 有很多巧妙的机制变化 自动战斗犹如神来之笔 有不少地方缺少有效提示 美术真的丑 很毁眼睛 不最低画质简直没法玩 后台挂机的时候 前台鼠标操作会触发后台音效 闹心 +1 有中文 有成就 缺少资源 真不错
Best single player game In years. I was suggested this on a whim and I loved it, Been suggesting it to anyone looking to breakaway from multiplayer games.
说实话,自从解锁极端分子后,我就再也没有打过一把游戏直到通关,虽然很爽,但也很空虚
As others have said, this game is well made and I'll be recommending it on that basis. However it wasn't really for me, because the progression is extremely slow and tedious. - You really do have to be willing to do hundreds of runs, and each run is approx 15–30 minutes, so it's really drawn out. - You cannot actually win without upgrades and level ups, so you'll be failing most of your runs. - I had many many runs where my build gets fudged up because some items or balls never show up. - There's not actually that many ball types or combinations in total, I was expecting maybe 2–3x more. - Some evolutions are just really bad, like as soon as I evolved to Leech, my run just instantly failed because it was significantly less powerful than the sum of it's parts. Overall I just couldn't play it. I don't have the time or energy to invest into these kinds of games anymore. I suppose you'd call it "grindy". I'd probably enjoy a mode where progression is just skipped and you unlock everything as it comes, without the need to construct buildings or harvest resources or level up characters. Just the finding blueprints and gold would have been enough, methinks.
more people need to play this
decent, maybe more addictive than fun, overall well made
Another addiction in my game profile
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $3.99 | |
| $356.4K | 976 | 89% | $14.99 | |
| $220.2K | 762 | 83% | $11.99 | |
| $4.2K | 32 | 84% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 9.3K | 88% | $34.99 | |
| $9.6M | 26.3K | 92% | $19.96 | |
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.6M | 24.3K | 94% | $19.99 | |
| $9.6M | 14.4K | 79% | $19.99 | |
| $9.7M | 13.9K | 97% | $24.99 |