
BALL x PIT is a brick-breaking, ball-fusing, base-building survival roguelite. Batter hordes of enemies with ricocheting balls and gather the riches of the pit to expand your homestead, generate resources and recruit unique heroes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.83/day in the week to Aug 6 → 31.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BALL x PIT is a fast-paced fantasy roguelite where heroes must find the balls to plunge deeper into a seemingly bottomless pit of monsters. Develop arcane ammunition and resources in pursuit of treasure, recruiting additional heroes to aid you in your perilous quest.
Ballbylon has fallen. After a meteoric and completely unexpected event annihilated the great city, all that remains is an ominous, yawning pit. Treasure hunters from far and wide flock to the city’s tomb to seek their fortune, plumbing the depths in search of Ballbylon’s scattered riches. Few return.
The pit plays host to armies of barbaric creatures, hellbent on ending your quest before it even begins. Armed with a growing arsenal of magic-infused projectiles, batter your way through multiple levels of increasingly challenging obstacles to claim the ultimate prizes and rebuild New Ballbylon.
The Ball Fusion system encourages explosive experimentation with over 60 randomized balls to equip and combine during your journey. Discover overpowered combinations and unexpected synergies from hundreds of possible outcomes.
Expand New Ballbylon with over 70 unique buildings that provide gameplay bonuses and unlock further power-ups, new characters, and more! As your community grows, task homebound heroes with automated tasks to keep the resources coming while you dive deeper into the pit.
Face legions of diverse enemies within the pit, battling through barren deserts, frozen caverns, savage forests and more. Each region offers its own unique set of hazards on top of hordes of increasingly challenging foes and mighty, screen-filling bosses.
As you explore the pit you’ll encounter fellow treasure hunters eager to add their skills to your expedition. Each character has unique, upgradable mechanics that totally change the way you play the game. Experimentation and adaptation are crucial to the success of New Ballbylon!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 24.6Kreviews | 95% | — | $9.6M |
| $14.99 | 4.8Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很有意思的类吸血鬼游戏
No variability at all. Stupid game.
Stat Check : The Game. The overwhelmingly positive is the biggest bait in my life, you can play this mobile game for 3 hours maximum and you will get everything it has to offer from it. NOTHING changes after that. It's a braindead grind. There is ZERO skill expression to be had in this game. I wanted to continue for the achievements but at this point I'd rather wash dishes. I could've stopped 20 hours earlier and miss nothing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish +4 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have to say no to this one. Maybe it gets better with more unlocks, but enemies just increasingly become HP tanks. It took over 10 minutes to beat the level 1 boss. Not because it was challenging, but because he had so much HP. If that's how they've balanced their level 1 boss, I don't even want to see how tanky enemies in later levels become. The whole base building component is cheesy and feels like an old mobile game. Having to 'fire' your workers around an arena so they can harvest resources is silly. All it does is add a frustrating element to what should be a straightforward process.
As far as roguelites go it's one of the more mindless ones, runs feel too reliant on RNG for any kind of strategy beyond picking early-round upgrades. I know it's a joke that most roguelikes are tedious experiences broken up by bursts of dopamine but this is the most blatant form of it, it almost plays itself.
Bola
10000/10 if you love balls.
bouncing my balls all over the walls
所有注重局外成长的肉鸽都是一群傻逼,肉鸽最重要的随机性我没看到在哪里,制作者不会以为每次升级随机选球或道具就是随机性吧?随机的道路,随机的敌人,随机的BOSS,这点才是真正让肉鸽游戏耐玩的特性,而不是你们这群傻逼制作商天天学那B哈迪斯就只有升级选择随机,还大搞局外成长拉时长,一群弱智
прекрасная игра. завязка интерсная. и подумать можно, и поиграть после работы расслабиться. рекомендую!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $3.59 | |
| $356.3K | 976 | 89% | $14.99 | |
| $220.3K | 763 | 83% | $11.99 | |
| $4.2K | 32 | 84% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.6M | 8.5K | 92% | $29.99 | |
| $9.6M | 39.5K | 96% | $11.99 | |
| $9.6M | 9.3K | 88% | $34.99 | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $9.6M | 14.4K | 79% | $19.99 | |
| $9.6M | 26.3K | 92% | $19.96 |