
You enter a strangely familiar place, like a forgotten dream. Together with your friends, explore dreamlike spaces, uncover scattered records and hidden memories, solve puzzles, and escape whatever is waiting in the dark.
Modeled estimate, not a reported figure. How we estimate →
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About


You don’t escape because you understand this place.
You escape because staying feels wrong.
The Backrooms are not just endless —
they feel familiar in ways you cannot explain.
Dreamlike spaces shift and repeat,
as if they were built from fragments of memory.
The deeper you go,
the more reality begins to blur.
This is not about finding answers.
It’s about enduring the feeling
that you’ve been here before…
and may never truly leave.

Explore surreal, dreamlike environments that constantly distort
Investigation through interaction, not combat
Solve environmental and object-based puzzles
Dynamic spaces with looping paths and shifting layouts
Psychological horror focused on atmosphere and tension
Play alone or navigate the unknown with others

BACKROOMS: We Escape Forever is a psychological horror experience
focused on exploration, atmosphere, and subtle interaction.
Players traverse a series of surreal and unstable environments,
where logic breaks down and familiar spaces become unsettling.
Progress is driven through observation and interaction.
Objects, pathways, and environmental clues must be examined carefully
to uncover routes forward.
Puzzles are integrated naturally into the world,
requiring players to think, interpret, and adapt.
There is no clear guidance.
Only movement.
Only the feeling that something is not right.
And the quiet urge to keep going.
Move: WASD
Sprint: Left Shift
Voice Chat: V
Interact: F
Crouch: Left Ctrl
Jump: Spacebar

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
안녕하세요 유튜버 표록수달입니다. 먼저 이 게임은 제가 했던 백룸 게임들 중 손에 꼽을만큼 퀄리티가 굉장합니다. 일단 인벤토리가 없는점이 살짝 아쉽네요 챕터2 에서 우리가 어떤 아이템을 먹었는지 확인이 필요한 부분들이 있는데 그걸 몰라서 조금 헤맨 구간이 있습니다. 그것만 좀 개선되면 더 재밌는 게임이 될 것 같네요. 그리고 조금 더 무서웠으면 좋았을 것 같습니다. 마지막 챕터에서 삐에로가 자기 혼자 문에 껴서 되게 쉽게 깼습니다. 버그 가 있는건 얼리엑세스라 어쩔수없으니 해당 버그도 고친상태로 정식출시 한다면 아주 좋은 평가를 받을 수 있는 게임이 될 것 같습니다.
친구랑 둘이서 겜할려했는데 누가자꾸 들어옴 셋이서 같이했는데 고인물이라 개재밌게 놀았다 ㅎ 휘파람 잘못 불렀다가 고인물 한테 엄청 혼났음ㅋㅋㅋ 소리 꽤 많이 질렀다... 하이라이트 클립 자동으로 따놓게 했는데 20개는 이상 딴듯 무서웠고 무서웠음 친구들 여러명 옆구리끼고 겜하세요 혼자는 못할거같음.... 쫄보는............. 앞으로가 기대됩니다
Впринципе норм,графика в конечных уровнях стала имбой,до этого хилая была,оптимизация так себе,уровни достаточно простые, но из за того что когда умирает 1 то умирают все и прогресс уровня сбрасывается они становятся душные,баги есть но не существенные,анимации и интерфейс плохой,но не прям ужасный,короче где то 6\10
I can't really recommend the game. There we some very annoying bugs, such as when one player dies, everyone gets the animation and dies. And some problems with the microphone I will list below. I completed the game in 90m, which is very short when compared to the other backrooms games, and the levels were pretty boring, just looking around collecting stuff and then put it in something, often it wasn't even clear why it was needed. There were also no instructions, however since the objectives were so simple, they weren't really needed. It became even easier because the enemies often got stuck on things like doors or other objects. Not every level fit the backrooms vibe: The mall was too vibrant and the school was too cartoonish, probably because the entire maps were ripped. For the price I just cannot recommend this game when there are many others that are better and longer. Here are some other negative points: If one person dies, everyone dies cant change microphone volume ingame (setting is there, but it changes back to old value) cant move mouse until you change sensitivity inventory is shared, so if someone picks up a quest item, someone else can use it action tips are also shared, if someone else can't do something, the others also get the same message which can be confusing entity in parking lot gets stuck on cars and light posts I constantly heard myself in the first level, combined with not being able to turn off the mic was horibble In voice chat (V) you also hear yourself monsters are so slow that just walking you are faster than them, eliminating the fear of being caught school map is staight up ripped from persona 4 What was the grass level? We just walked around for a minute and we passed?
개 뷰우우웅신 똥겜.
아 게임시작 까지는 렉이 좀 걸리고 오래걸렸지만 게임을 해보니 진짜 너무 재밌네요. 강력추천합니다. 한글도 되는 갓겜?
친구와 같이 즐겼습니다. 게임은 렉이 있어서 좀 힘들었지만, 특정의 맵의 디자인은 정말 아름다웠습니다. 그러나 엔진오일을 모으는 곳에서 버그가 있습니다. 한번에 많은 오일통을 집으면 사라지는 버그가 있습니다. 인벤토리를 꺼내는 방법을 몰라 이런 현상이 생긴건지 모르겠습니다. 설정에서 키설정 변경을 만들어줬으면 좋겠습니다. 또는 조작법 설명도요! 게임 제작해줘서 감사합니다! I enjoyed it with a friend. The game was a bit difficult because of the lag, but the design of the specific map was really beautiful. However, there is a bug where you collect engine oil. There is a bug where it disappears when you pick up a lot of oil cans at once. I don't know how to pull out the inventory, so I don't know if this happened. I hope you can make a key setting change in the settings. Or instructions! Thank you for making the game! 우리랑 같이 게임해준 사람이 개발자 당신일줄이야...쩌네요 I don't think you're the developer who played the game with us... it's amazing
혼자 해도 재밌어요
This is one of the best backrooms games I've played so far. I really, really love the atmosphere with the space sky and the poolrooms. The graphics is great and the levels are nice to play. Highly recommended if you like backrooms games.
Игра для балбесов, она не стоит тех денег. 3 часа в пустую потратил на лагучуе дерьмо.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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