
A first-person point-and-click exploration adventure set in a mysterious post-apocalyptic swamp filled with giant insects and abandoned robots. Observe your surroundings, find the right objects, and progress through the ruins in this 3–4 hour atmospheric journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A first-person, point-and-click adventure set in a retro-futuristic, post-apocalyptic world where giant insects and abandoned robots reign supreme.
Take your time to explore and find your way.
Combine specific items to create new ones in your inventory.
Pick up items that can be used later.
Engaging narrative that invites you to explore and understand the world's secrets and history, including discovering lore by collecting pages of drawings in a journal.
Explore atmospheric locations brought to life with immersive environmental sound and detailed scenery.
Observe your surroundings carefully — subtle cursor animations reveal hidden objects and interactive elements.
Interact through hand-drawn sketches that visually show the actions your character can perform.
Find and use objects to trigger events and uncover new paths forward.
Combine certain items in your inventory to unlock new interactions.
Trigger cinematic sequences that reveal the story and open new areas to explore.
Travel between locations using a fast-travel map once areas are discovered.
Collect illustrated sketchbook pages that gradually reveal the world’s history.
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]《Back in the Swamp》简评[/h1] 这款带有废土、昆虫灾难、机器人等元素的科幻题材解谜游戏,核心玩法就是两项——探图和寻物,玩家需要在一张半开放的地图里,四处游荡寻找到各种关键性道具物品,然后将其用于地图某个特殊地点的解谜之中,从而开启新区域地图或者获得其它关键的任务道具。虽说地图的探索过程比较自由,但是整个解谜过程循序渐进,依旧遵循线性,需要玩家一步步解开环环相扣的谜题。游戏难度不低,主要还是在于某些关键物品难以找到,容易出现卡进度的情况。 [h1]剧情设定[/h1] 玩家是一名士兵乘坐直升飞机执行某项任务的时候,在空中遭遇虫群攻击,发生坠机事故流落到这个与世隔绝的地区。这片地区基本可以称之为废土,至少明面上是见不到活人的气息的,人类几乎死绝,然后只剩下各种巨型昆虫和机器人的存在。根据过往的经验,大概可以猜出来,这里曾经绝对就是一个搞那种见不得人的基因研究之类的科研场地,然后因为某种原因失控了,导致大量变异的昆虫和失控的机器人占领了这个区域。主角流落至此,无非就是要找到回去的道路。 [h1]探索解谜[/h1] 要找到回去的道路,那就需要在这个世界里探索,该溜子一般到处闲逛,把能够逛到的区域全部跑到,在这些区域里仔细观察寻找到所有可以获得的任务道具物品。但凡是能够拿到背包里的道具,全部都是有用处的,都是用于某个地点的谜题,至于这些谜题在哪里也需要玩家寻找。整个区域的探索属于半开放式,只要是已经解锁的区域,玩家可以随便走随便逛,但是解谜的流程基本上就是线性的。即玩家找到了道具A、B用于谜题1,谜题1解开后开启新的区域β或者找到新的道具C,之后之后发现新的谜题2以及继续寻找谜题2的相关道具D以达到更新的区域γ。总之,整个解谜的流程环环相扣,设计得非常巧妙。 [h1]挑战难度[/h1] 理论上来讲,游戏的挑战难度其实不算大,每个谜题需要什么道具都会给予玩家直接的提示,之后玩家就去想办法找到这些道具即可,甚至于一些列链式的谜题同时出现,玩家一眼可以看出需要先做什么再做什么。不过,理论是理论,实际是实际,理论并不代表实际。在游戏过程中,经常会因为某个关键解谜道具找不到,已经开启的地图都跑遍了也找不到,导致整个链式解谜环节卡进度,这种情况并不少见,而这些道具物品很多也并非制作组特意隐藏,就是单纯的不明显导致玩家直接忽视了。这里建议玩家在设置菜单中,把“显示可点击区域”、“显示提示”以及“显示区域中的遗忘物品”三个选项都勾中,否则很容易就忽视掉一些道具或者隐藏的小道。 [h1]最后[/h1] 其实游戏的DEMO版本就已经玩过了一部分,就觉得本作还是相当不错的。当初DEMO版本的解谜流程和正式版本对应的内容有了一些改变,并且当时DEMO版本提出来的一些建议,制作组也都采纳并且完善了,就挺好的。这款解谜游戏制作质量很不错,就是热度不高,希望游戏能够大卖,有更多喜欢解谜游戏的玩家可以玩到这款小品级的作品。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Czech, Japanese, Polish, Portuguese - Brazil, Korean +3 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a short indie game and a classic B-movie mixed together into a rough little diamond. Positives: The raw style and atmosphere in the visuals and sound perfectly fit the mood of the world. Negatives: I struggled with the controls (arrow-key system) and wished there was a better way to move around. The puzzles are okay, but you’d better not rush - some objects are really well hidden.
Игра крутая!) Стильный визуал, хороший квест!) Прохождение на все достижения: https://www.youtube.com/watch?v=vSVl4_n1sYU&t=5769s
A very enjoyable post apocalyptic Myst-like game. Not very chalenging, but a nice 4-5 hour play.
Back in the Swamp may be a rather short game, and there’s little in the way of defined story and lore to make sense of it all, but sometimes a game just wants you to explore and experience a world the developers built for you. It’s clear that something bad happened here, and the oppressive isolation of the environment – even when you arrive at a couple populated settlements – just keeps adding to the atmosphere and the feeling of being alone, perhaps with the fate of what’s left of the world resting entirely in your hands. In all, this is a game to look at and listen to – to experience – more than anything else. And I’m fine with that in a game as effective as this one is at establishing player immersion. https://adventuregamehotspot.com/review/6248/back-in-the-swamp
Sehr gut gemachtes Point & Click Advenutre! Die Rätsel sind logisch, wenn man sich auf die Welt einlässt.
Awesome old-school adventure game. Great visuals and music make for a truly immersive atmosphere. We need more like this!
I like it! very chill. walking around finding stuff and get further into the game. Breath of resh air from all the never ending games i am used to. I am about 2 hours in and i enjoy it alot.
挺好玩
Игра с выдающимся визуалом, в лучших традициях старых point and click игр. Аутентичный мир, окружение которого хочется исследовать и разглядывать каждый его уголок. Достойное саунд-сопровождение — в некоторых местах треск и шорохи амбиента реально пугают. Моё прохождение на 100% заняло около 3 часов. Из недостатков: простые задания "возьми, принеси, поставь". Местами длинные, пустые переходы наскучивали, но их заполняет красота и подача мира, нивелируя "пустоту". Немного разрушает погружение обратный полёт камеры — игрок будто идёт спиной вперёд. Местами это сильно режет погружение. Всем любителям фантастики в стиле Стругацких, Лема, Булычёва — 100% рекомендация к прохождению.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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