
Explore and uncover the mystery of a surreal alien world by blasting aliens and glitching your environment in this intense retro side-scrolling action/adventure.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Basically, if you like the classic Metroid's, you'll like this.
прошёл всё сюжетку - доволен хорошо залип игра - буквально - дань 8 биткам в наше время не для каждого больше подходит для поратитивного ретрогейминга ЗЫ. пошёл во вторую часть..
Didn't much like the aimlessness. Probably a reflection of the genre, not just this game. Date Completed: 2026-06-25 Playtime: 9h Enjoyment: 6/10 Recommendation: Meh
Es buen juego, la historia me gustó, pero no logro adaptarme a los controles, el dash, que si bien no se usaria como tal, como en otros juegos, si o si necesito que sea en algun boton y no con la doble accion de la palanca o cruceta, me parece muy mal. Lo otro que veo flojo es no poder transportarse entre puntos de guardado, conlleva a explorar a pie lugares ya visitados y se siente una perdida de tiempo en ciertas ocaciones. El resto esta bueno, en oferta vale la pena.
[h3] A Love Letter to Classic Metroidvanias Done Right [/h3] [code] [quote=Wendrex] # 🇺🇸 English 👍 **Recommended** ## 🎮 First Impressions I waited far too long to play **Axiom Verge**, and honestly, I wish I had picked it up sooner. If you're a fan of classic metroidvanias, you'll immediately recognize the inspiration, but this never feels like a simple copy of *Metroid*. It builds its own identity through clever mechanics and an unforgettable atmosphere. Within the first hour, I was already checking every suspicious wall and wondering what secret I'd missed. That's usually a good sign. --- ## 🔥 Gameplay Exploration is easily the biggest strength. The world is packed with hidden paths, optional upgrades, and areas you'll naturally revisit after unlocking new abilities. Backtracking never feels like padding because there's almost always something worthwhile waiting for you. Combat is equally enjoyable thanks to the variety of weapons. Different enemies encourage experimenting instead of relying on a single favorite gun throughout the game. The real standout, though, is the **Glitch Gun**. It's one of the most original mechanics I've seen in the genre, letting you manipulate enemies and parts of the environment in ways that constantly keep exploration interesting. --- ## 🎨 Graphics & Audio The pixel art has aged incredibly well. Every area feels strange, alien, and slightly unsettling, perfectly matching the game's mysterious atmosphere. Rather than chasing realism, it creates a memorable visual identity that still stands out today. The soundtrack is another highlight. Its electronic style fits the lonely sci-fi setting perfectly and does a fantastic job of pulling you deeper into the world. Performance remains smooth throughout the entire adventure. --- ## ⚖️ Difficulty & Progression The difficulty feels fair. Some bosses require patience and pattern recognition, but victories always feel earned rather than lucky. Progression is incredibly satisfying because every new ability changes how you interact with the world. Returning to previous areas is consistently rewarding instead of feeling like busywork. --- ## 🧩 Fun & Replayability This is the kind of game that constantly rewards curiosity. There's always another hidden room, another collectible, or another upgrade waiting for players willing to explore beyond the obvious path. Even after finishing the story, it's easy to come back for 100% completion or simply experience the world again with a better understanding of its secrets. --- ## ✅ Final Verdict **Axiom Verge** understands exactly what makes classic metroidvanias so addictive. It respects the genre's roots while introducing enough original ideas to feel unique, and its exploration remains one of the most rewarding I've experienced in years. If you enjoy getting lost in interconnected worlds filled with secrets, this is an easy recommendation. **⭐ Recommended for fans of Metroid, Hollow Knight, Blasphemous, Environmental Station Alpha, and anyone who loves exploration-driven games.** [/quote] [/code]
mesmo por ser um metroidvaina, um dos meus generos favoritos, achei esse bem fraco, pleo menos em leveldesign e os upgrades que vc pega em si, a maior parte das skills não altera muito a forma que voce interage com o mundo, a estrategia parece sempre ser a mesma, e depois de um tempo já perde a graça, o combate é irritante e a explorção não traz muita satisfação a parte de alguns poucos momentos chaves do desenrolar da história do jogo, terminei o jogo meio apressado até, sem ficar procurando segredos e conteúdo opcional, tem alguns conceitos interessantes como a estética glitchy e a pegada meio tv de tubo, mas no geral não consigo recomendar
J'ai terminé la trame principale en une dizaine d'heures environ. C'est un jeu qui a de vraies qualités, mais qui m'a laissé un avis assez mitigé. Ce que j'ai bien aimé : -Un bon feeling Metroidvania : L'hommage fonctionne très bien, tout en réussissant à garder une personnalité qui lui est propre. On n'a pas l'impression de jouer à une simple copie. -Une durée de vie correct: La trame principale se boucle en une dizaine d'heures, ce qui est un bon format pour ne pas trop tirer en longueur. Ce que je n'ai pas aimé : -Visuellement, c'est pas fou : Franchement, le jeu n'est pas très beau, ça manque de charme. Une fois le jeu fini, je n'ai ressenti absolument aucune envie de m'y replonger. L'expérience s'arrête là pour moi. - Le 100 % trop exigeant : La complétude est orienté pour le speedrun et le "tryhard". Personnellement, ça ne m'intéresse pas, c'est trop difficile et je n'ai pas la motivation de me forcer pour tout débloquer. En résumé, on passe un moment sympa même si ce n'est pas très beau et une fois fini une première fois, on passe à autre chose. Typiquement le jeu à prendre et à faire en promo.
I enjoyed Axiom Verge. It is a very retro style Metroidvania with a labyrinth to explore that is very reminiscent of the NES Metroid. I completed the game on hard mode and died a lot. The enemies can be quite challenging but one of the features of the game is that you can "glitch" them. When you glitch enemies, most become easier to kill but some can be used to your advantage to find hidden items and paths. The boss fights are okay. They can be challenging in the early game but some of the weapons and the amount of health you can get make the later fights really easy. I can see the later fights being more challenging if you do a low percentage run. I got all the items. Some of the hidden items blend into the world very well and can easily be missed. I had to use a guide at the very end to get the few I missed. You also come across some "glitched" maps that include bonus items. You get a variety of weapons to play with. Some of them are very useful for dealing with tough enemies. You get a power up which lets you glitch enemies and traverse the world which I thought was very cool and fun to mess with. There are also health nodes to increase health and power nodes to make you more powerful. I thought the map was wonderful to explore and is up there with other Metroidvanias I played. It was the best part of the game. The environments felt very alien like and each zone had a unique look. You can sequence break and I was able to early on. I didn't really get the story, it wasn't that interesting to me. There was a cool event at about the halfway point of the plot that I liked but other than that the story was meh. Overall I think this is a good Metroidvania and I recommend it!
So forking good
modern day Metroid with a banger soundtrack however, unlike Metroid, I actually beat the game 🥹
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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