
Awe is a god-game about expressing one’s creativity by shaping and building planets’ ecosystems in a soothing and relaxing ambiance carried by beautiful, minimalist lowpoly 3D art style and atmospheric music.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99 | 204reviews | 72% | — | $3.2K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awe is a color tile game that revolves around populating a 3-Dimensional shape with various objects, or as the game calls them: Assets. In order to purchase these Assets you must have "Awe", which is collected by clicking on tiles in the order the game tells you. Once you have placed so many of each Asset, and you place the final Asset down, you win the level. The game is pretty straight forward, and there isn't much more depth to it than that. It also doesn't really explain much and I almost didn't play the game at all because of it. You just kind of have to click randomly around until you figure out what to do. I'm not too sure this game qualifies as "Puzzle", because there isn't really much problem solving involved. The game can unfortunately almost be boiled down to a "Match The Color" activity. I feel like this might be fun for a young demographic, but in its current state it's not really even relaxing. It feels rather tedious and there are certain mechanics that make it infuritating at times. For example, you have to wait for the 3D object to rotate all the way around in order to get the colored tiles you want, which adds a rather unnecessary waiting mechanic. To be fair though, Awe is $0.99 USD, so for what it has I think its passable, but not worth picking up unless you really don't have anything else to do.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 172 | 42% | $0.99 | |
| $3.2K | 172 | 91% | $0.99 | |
| $3.2K | 108 | 65% | $0.99 | |
| $3.2K | 53 | 40% | $2.99 | |
| $3.2K | 61 | 100% | $2.79 | |
| $3.2K | 54 | 52% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 10 | 100% | $4.99 | |
| $0 | 246 | 77% | Free | |
| $1.4M | 4.3K | 83% | $19.99 | |
| $481.8K | 1.3K | 96% | $9.99 | |
| $202.5K | 744 | 74% | $4.79 | |
| $100.9K | 288 | 78% | $9.99 |
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A rather boring puzzle game. It's cheap, but I did not like it very much personally.
Simple game, easy to learn. Fun to play around with for a few hours.
Recommended for game farming
Curioso juego. Esa sería mi reseña. He jugado unas cuantas horas, y despeja la mente. Si lo que buscas es desconectar del mundo... Es tu juego
fets boring quick
[h1][b]Not Recommended[/b][/h1]
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
I made this game and now I don't have it...
it's enjoyable.
Selling now
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Players by region
Where this game's players are, estimated from review languages.