
In Awaken, a punk world that combines 2D and 3D, the protagonist wakes up unexpectedly. On the way to escape, he shuttles among various forces in the world to complete various tasks. This is an action adventure game with RPG elements, full of surprises, waiting for you to explore and discover.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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《觉醒者》是一款赛博朋克背景的2D动作清版游戏,玩家将扮演脱离穹顶科技的觉醒智能,借助隐匿的异星科技实验室藏身,操控机械体探索这个世界。游戏战斗类似清版闯关,远近错位打空气和连击硬直令人血压拉满,而独特的三人小队切换可以有效化解硬直带来的影响。随着游戏进行,玩家可以得到更多美少女机体,强化自身或各个机体性能,完成支线获取额外资源,助力主线推进。就是难度曲线有点陡峭…… [h1]游戏体验[/h1] 玩家开局只能捡到机器人的尸体拿来用,不过第一张地图就能捡到另外两名女性机体。不同机体的属性、招式、支援技能和必杀技都不一样,但伤害是差不多堪忧的。实验室地图推倒BOSS后还能靠新手配置混一混,第二张图就会被属性翻倍的小怪按在地上锤。游戏的强化内容分为全队和单机体,都需要消耗各种资源;而资源素材要靠捡敌人爆出的垃圾废物回收获得,再合成对应资源,步骤繁琐多余,而且几级提升并不明显,比较费肝。 战斗中可以通过不断切换三人小队主战者实现配合连击,非主战队友可以免疫所有伤害,但玩家并没有其他闪避攻击的手段,面对精英或BOSS单位要么顶着伤害互相换血,要么蹭一刀就跑,前者不现实,后者在缺少闪避、受身等手段,只能切人的情况下因为AI队友的低智能抱团更容易暴毙。被“强烈推荐”的支线任务比主线还坑,随便抽一个就是碾压主线BOSS的一般通过实验体,无奈全灭回家。好在普通遭遇战不会封锁地图,每次传送前都会自动存档,玩家可以随时开溜,而三人小队只要没全死就可以回城复活。 总的来说,本作的二次元小人是挺可爱,但并没有配音,游戏难度也偏高,推荐硬核横版动作玩家尝试。 [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
[h1] 《觉醒者》:我们的目标是繁华都市 [/h1] 本作是一款一人操作三名角色的国产清版动作游戏,商店那个“类银河战士恶魔城”标签似乎是假的。 其实初看印象不错,虽然采用了Q版人物,但是建模还算不错,画面也挺精致,打击感还凑合吧。 本作共有四种难度:简单、普通、困难、地狱,个人选的是普通难度。 直到上手操作,感觉制作组应该是致敬了4399小游戏,那熟悉的键位瞬间拉近了彼此的距离。 游戏还是蛮贴心的,列举以下几点 1,每个敌人被击败后都会掉落资源,正好拿来合成特定物品(蓝图+材料)。 2,BOSS战前会有补给点(存档点),血和药品直接被补满。 3,人物会有绿色箭头,直接去就行,压根不会迷路。 说说三人行的特色 玩家除了可以操作主角(有大招),还能让两名辅助角色释放技能,当然长按K和L也能操作辅助角色,只不过只能平A。 【三国战记换人一般需要按特定连招】 主角的攻击以花拳绣腿闻名,只会几招,玩不了多久或许就会让人心生厌烦,额外的就是冲刺A和跳起来下砸,当然要是能和辅助角色打出combo也不错,但有点难。 吐槽一下 1,种类稀少的小怪基本成群结队,好在都很好打,一顿连招打倒在地,守着接着痛殴就行,没啥体验感。像十年前科雷出品的《闪克》,里面的小怪被打倒后会翻滚,而精英怪起身则会霸体外放,根本不给主角接着打的机会。 再说《战国传承》里的黄袍兵,被打倒后起身直接就是一刀,想接着A,没门。 【其实可以直接溜去下个场景,打个锤子,反正也不是强制战斗】 2,BOSS有点变态,小小队长虽然会被打出硬直,但是得好多下,会听见玻璃破碎的声音。 而且它还会各种技能,有时两连冲直接给人干趴下,打个dog巴。 写在最后,本作的战斗还是差点意思,让我想起了之前的《侵入:源代码》,两者有点一言难尽。 虽然游戏画面还说得过去,但是主打的是战斗,这个部分着实不敢让人恭维,希望制作组多加打磨吧。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Japanese, Simplified Chinese*, Korean*languages with full audio support
Hours played at review time, across 23 reviews with recorded playtime.
平心而论,作为国内的横版游戏,机甲元素和打击感画面感,都还不错。 但是期望能出个爬塔模式和无尽模式,会让游戏更加耐玩一些。。。。。。
초반에 동료를 얻어서 ABXY 버튼따라 지정한 동료가 튀어나와 공격하는게 특징인 액션 게임 그런데 동료로 콤보 만들려고해도 큰놈이건 작은 놈이건 슈퍼아머급으로 밀고 들어오는게 많음 공격이 짧아서 때리다보면 적을 통과하는데 뒤로 돌아서는게 너무 느려서 답답함 한글 번역이 이상함. 뭔소린지 모르겠음 가격도 싼편이고 화면보면 나쁘지 않은거 같은데 복합적으로 뜨는건 이유가 있었음 . . . . 후반가면 어떻게 바뀔지도 모르겠지만 그때까지 버틸수가 없어서 삭제
有中文 没成就
===2022-1202 說實在的...個人感覺遊戲像是個拼湊怪,而且拼湊得不是很好 橫向動作該有的打擊爽快感沒有,大招...那能叫大招嗎? 一點保命的威力也沒有 = =a 倒地Boss可以連擊,是的,可以連擊,是你被連擊到死。真棒。 角色扮演的升級樂趣還好,感覺是要刷一堆素材合成來強化 美術風格,角色跟場景超不搭,要嘛他媽全假3D風、要嘛全2D手繪風 也許有的人不在意半3D半2D,手機小螢幕可能看起來還好,但...PC大螢幕看起來就整個怪啊 只能推薦給能接受忍者龜 1 代、格鬥三人組 1 代 這種早期按爛攻擊鈕的遊戲風格 不過本作還不錯,不會按爛一個鈕,是三個鈕( 算是有進步啦... = =a ) 第一次玩橫向動作玩到想睏 = = ,順便推薦給失眠的玩家,也許能讓你玩到想睡覺。
[H1]2023-02-06[/h1] second update is not fixing Xbox controller problem if you are xbox controller user, just wait till it fix
美术很精致 就是数值设计有点问题,打每个小兵都像打BOSS一样,又硬又难击倒,对新手来说,上手很困难 知道诀窍之后,游戏难度又陡然下降 但也算是良心作了,好评支持
好评,玩出了童年时打街机游戏的快乐。希望加个双人模式,那样我就可以和朋友一起玩了(狗头)。作为国产游戏,真的很不错了!加油!
主线任务不容背叛无法完成,那个区域不触发剧情只有杂兵,是不是BUG! 我TM的真是火大,玩了9个多小时档难道只能重玩? 还有什么时候适配XBOX-ONE手柄
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 288 | 54% | Free | |
| $9.3M | 6.2K | 59% | $59.99 | |
| $1M | 2.1K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.5K | 74 | 76% | $2.99 | |
| $4.5K | 70 | 71% | $2.99 | |
| $4.5K | 70 | 56% | $2.99 | |
| $4.5K | 59 | 81% | $3.99 | |
| $4.5K | 58 | 100% | $4.99 | |
| $4.5K | 65 | 71% | $2.49 |