
Immerse yourself in the world of Decay Of Logos and unravel its mysteries. Explore old dungeons, battle unforgiving foes and journey through a vibrant interconnected fantasy realm with your mystical elk companion.
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About
Also available on PlayStation, Switch and Xbox.
Embark on a journey of revenge and betrayal set in motion by the destruction of our young adventurer's village at the hands of Crimson Knights. Find solace in your mystical elk companion as you battle the unforgiving foes that roam this once peaceful realm. Venture into ancient ruins and dungeons in search of their rewards in a quest to find the truth behind the attack of Ada’s home.
Take heed - there’s a dark and treacherous force at work in this world that corrupts even its inhabitants.
Third-person action/adventure RPG with an emphasis on player exploration and minimal hand-holding.
Challenging combat with high risk-reward battle system; various short and long-range weapons featuring different move sets, combos, and ancient magic.
Elk companion system; strengthen your bond with the mystical elk as you solve environmental puzzles and unravel sinister mysteries.
Deep lore and intricate voice-acted narrative that will leave you guessing until the end of your journey through the far-reaching ancestral high-fantasy world of Decay of Logos.

Her village destroyed, she traveled North with her elk companion hoping to find any clues about those who wronged her. You’ll start in the outskirts of the Laetus Grove, only to find that all is not what it seems - strange hostile dwellers with wooden bodies and vacant eyes now patrol this land...


Lock-on to enemies for a more tactical approach; parry, dodge and counter-attack while always keeping your stamina in check as you deliver deadly blows and combos. Prepare your battles ahead by using the elk's secondary inventory to store a variety of short and long range-weapons, defense gear, and potions.


Set in a far-reaching and interconnected semi-open world, you’ll explore a divided kingdom once ruled by a warring King. Tragedy struck when his beloved Queen died during childbirth - the royal family was irreversibly broken and the King’s sons drifted apart, each claiming a piece of the realm. Make your way through the lush woodland, the great Howling Rift, degraded swamps, ancestral grounds and many other unique locations.


You’ll travel alone with your companion, facing off the likes of giants and many other mystical foes while clearing the path by solving ancestral environmental puzzles. With a will of its own, and more than a mount, you must strengthen your bond by petting and feeding the elk before you can ride it. Ada will come across several charismatic NPC's along the way; fully voice acted, they're a good source of lore, guidance and items.


Decay of Logos invites player exploration with minimal hand-holding by using a minimalistic interface while relying on environmental cues and dialogue for guidance. Ada even displays all gear and items on her while animations reflect her physical state. Leveling is fully automated and based on your play style, Ada gains stats when you kill an enemy, activate a mechanism or even when finding a secret chest.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Portugal, Portuguese - Brazil, French, German, Spanish - Spain, Japanese*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would gladly pay for this game (and I have two years ago).
[h1] UNDERRATED [/h1] 🔹 Qual Souls Like que você recomendaria para alguém que nunca jogou? [b] Decay of Logos [/b] As influências são imediatamente evidentes: uma jogabilidade e level design inspiradas em Dark Souls e um estilo artístico moldado por The Legend of Zelda: Breath of the Wild. 🔹 As avaliações estão ruins, não sei o que me motivou a joga-lo, mas valeu a pena. O jogo segue um modelo muito próximo do gênero de aventura, colocando-nos num mundo dividido por zonas interligadas com vários caminhos alternativos e níveis secretos para descobrir. É um RPG de ação puro e duro, com um sistema de níveis, três tipos de magias e várias armas e armaduras que não só influenciam o poder de ataque e defesa da nossa personagem como alteram a sua aparência. 🔹 Eu gostei muito deste jogo, ele me surpreendeu positivamente. Mas não me entenda mal, estou recomendando para os iniciantes em Souls Like. Os reviews destruíram o jogo, zerei e não achei uma experiencia nada ruim, ele cumpre com seu papel de diversão e entretenimento. Espero que goste!
Related
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Вообще не интересно играть в игру с пластилиновыми моделями.
Lo recomiendo porque es un proyecto ambicioso. Mezclar una atmósfera similar a Zelda: Breath of the Wild con elementos Souls es surrealista y, sorprendentemente, funciona en este juego. Sin duda, tiene sus bugs y algún que otro error, pero nada que rompa el juego. Creo que hay mucho margen de mejora y más elementos, pero incluso con su simplicidad, el juego logra transmitir lo que creo que los desarrolladores tienen en mente. Aunque las reseñas son un poco alarmantes, creo que el juego ha mejorado significativamente desde 2022 y tiene mucho margen de mejora. Denle más tiempo y esfuerzo a los desarrolladores, porque este proyecto es increíblemente ambicioso. ¡Enhorabuena a todos los involucrados!
I rather like realistic limited inventory and the way all things Ada carries are displayed on her. Even vials on her belt are of correct color and they clank when Ada moves! Cute! Parrying with light weapons and blocking with heavy ones are so logical. Parrying eats stamina and it's actually so realistic when you have to keep an eye on your stamina bar at all times during a fight. And how you need some sleep after a while and get debuffed if you fail to find a resting place. What I don't enjoy is the way my mount is controlled. It's rather clumsy, so I prefer running. I use my steed as a beast of a burden. And the design is cartoon-ish, which is a flaw to my taste. But gameplay easily overshadows the small minuses, so who cares )
Блин игра годная, локации нудные большие, у всех одинаковых персов одинаковая атака. Если увидите пиявку в 2 локации, бегите ♥♥♥♥♥ это говно отьебёт вас не давая и нормально атаковать. Игра понравилась из-за сюжета, графики и боёв. Есть прикольная деталь если сохранитесь 2 раз наступает ночь и вам идут бить ебалою. Это всё
Занадто "сира" гра. Потенційно можна було б і пройти до кінця , але дивні механіки і неприємне керування сильно цьому заважають. А якби розробники підкрутили гру до кращого стану, був би солідний продукт. 5 ваншотів від моба з 10
not worth it I think
What starts off feeling interesting quickly collapses into frustration. The difficulty feels poorly designed rather than challenging, with combat and progression that become punishing for no meaningful reason. Any early enjoyment fades fast, leaving an experience that feels messy and unrewarding. By the end, the negative reception makes complete sense — this is a game with ideas that never came together in a satisfying way.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.