
Avowed is a first-person fantasy RPG set in the world of Eora, where your choices carve a path through war, intrigue, and ancient mysteries. Navigate a land in turmoil, forge powerful alliances or deadly rivalries, and wield magic and steel to shape the fate of the Living Lands—and your own destiny.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment.
The Living Lands is an island where the air hums with ancient magic, the flora seems to move with a mind of its own, and the ground beneath your feet shifts with secrets waiting to be unearthed.
Now, the Living Lands faces a dire threat—a mysterious plague that defies nature and reason, spreading chaos across its sprawling wilderness.
As an envoy of Aedyr, you are sent to investigate, but what begins as a mission of duty soon becomes deeply personal—you feel as though the land recognizes you and is pulling you toward something greater. The choices you make will ripple across the Living Lands, shaping the fates of its people, its creatures, and even yourself. But beware, for every decision carries weight, and the forces you encounter will not hesitate to test your resolve.
Can you navigate the tangled web of intrigue, power, and danger to uncover the truth? Can you save this unknown frontier and your soul from the forces threatening to tear them asunder?
Even more to do in the game! This update brings New Game Plus, a Photo Mode, a brand new weapon type with two-handed staves, the ability to change character appearance whenever you’d like, new character creation presets, additional Godlike presets, custom game difficulty settings, and the addition of three new playable races: Dwarf, Aumaua, and Orlan.
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem.
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance.
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.
High Fidelity Graphics
Discover the breathtaking beauty of the Living Lands as you embark on your journey as the envoy of Aedyr. Avowed delivers stunning visuals, enhanced on PC, with support for true 4K resolution on compatible devices and unlocked framerates for smooth, seamless performance. Every detail of this weird and wonderful world is designed to feel alive and immersive.
Ray Tracing
Enter a world of unparalleled realism with ray tracing technology in Avowed. From the dappled sunlight filtering through a canopy of trees to the flicker of torchlight in ancient caverns, ray tracing brings the Living Lands to life with lifelike lighting, reflections, and shadows. Every scene is rendered with incredible detail, enhancing your immersion in this magical, enigmatic world.
NVIDIA® DLSS and Reflex Support
Enjoy peak performance without sacrificing quality. NVIDIA DLSS leverages AI-powered upscaling to deliver sharp, stunning visuals while boosting frame rates on supported NVIDIA GPUs. Meanwhile, NVIDIA Reflex ensures ultra-responsive gameplay, reducing input lag to help you react quickly and confidently in battle.
Ultra-wide Support
Immerse yourself in the sprawling landscapes of the Living Lands like never before. With support for ultra-wide 21:9 displays, Avowed offers a cinematic, panoramic experience that expands your field of view. Take in the scale of towering mountains, vast grass-filled fields, and ancient ruins, all crafted to make every moment feel epic and unforgettable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 621 reviews with recorded playtime.
Reviews
Themes across 616 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Once you get past the woke crap.. not a bad game.. you do have to stop and restart it a bit to fix frame rate, especially if you alt tab and come back. The only bad parts is the gay crap they force down your throat.
Fun to play, reminds me of a DND campaign
Not a Skyrim killer...but an excellent attempt!
意外的好玩 最大的不足是人物刻画的太丑 其他剧情和游戏性都非常棒
A sloppy game with unremarkable characters, clunky combat and boring story. yet another game i wish i hadn't bought.
I want to love this game, and I'm sure I would if it was so damn crash-happy
Pretty damn good game - I've enjoyed it a lot. It feels like a modern take on games like Skyrim with gorgeous graphics, deep lore and a very good movement system. The combat flows well, though for me, ranged weapons felt much better than melee, which is a little..."floaty" for a lack of a better word. NPCs and quests are top notch and all choices feel like they have an actual impact - even in the long run. At times though, the game is trying a little too hard to put the fact that "there's no black and white choices, only shades of grey!" in your face and it becomes a bit tiresome that most of your actions make you as many enemies as friends. It's realistic, but maybe not always what you want from a game. It's not a bug-free game either, though the glitches I've had were never game-breaking in any way...and I run it on Linux, so yeah, happy it runs as well as it does. Avowed is not quite in the top-tier list with games like Cyberpunk or Dark Souls 3, but it's damn close and worth a try imo.
I like to think that because my ADHD runs rampant, im never able to gain satisfaction from high end games. i bore too easily, i forget about games(even the ones i like), and i always pick apart pieces that i don't like. "DuHZ It PlAY LiKe sKYrIM?!" yes and no. if you're expecting skyrim, just go play skyrim... it's not rocket science. clearly thats the game you want. what it does similar to skyrim: -Open world RPG -first person action -choices matter(moreso in this game than skyrim tbh) some of the things i've noticed people failing the game because skyrim does it: -so you can't pick everything up. it's all static. that fork? can't pick it up. -no... it's not skyrim, so you can't pull arrows out of a tree(fr, this game got ♥♥♥♥ on for this) -NPCs don't really react when you take their things. i like to think its because im the Envoy... so try it.try to stop me, i have diplomatic immunity! - companions... even though skyrim had like 12 companions(not including mods) and only 2 of them were memorable to me Things i love about this game: it's not skyrim. if it was skyrim, it would be skyrim. Dialogue options are good and hold weight. The combat is the special sauce that skyrim forgot to add. slapping people feels so damn good. A DODGE MECHANIC!!! this is what skyrim should've had, in my opinion. Skyrim on it's own is mid, but high tier mid. it really only shines with mods. While i can put in a dodge mod... it's way better when it's implemented into the game, rather than me having to organize files like im a freaking developer. Skyrim cant be all THAT great when people have to modify it to fit their fancy... just sayin. did i mention the combat? bro... slapping people ♥♥♥♥♥♥♥ SLAPS. the spell work , visuals, and sound effects are so well done, that i crave the next battle. shield bashing someone is so satisfying. THE WORLD!!! dear god, this is a beautiful world. lush forests that follow a specific fantasy trope: large shrooms, trees with visible ley lines shown, rolling hills with a sexy green, sprawling towers and camps... and the cities!!!! oh lord the cities feel like cities. not a two street town that winds into a stair case, no... streets everywhere! houses, alleyways, roof tops, sewers... this game has so much level design and verticality that you could spend hours in each town just exploring. The lore is on par with Elder scrolls. the PoE games laid the foundation and it's deep and mysterious at the same time.every major landmark has some deep backdrop behind it. the local level design of the wilderness... so good. i don't need a mount. there's so much to see and do, that even having to walk feels fun. even gun play!!! this game has shoot outs!! nuff said the companions are a little dull, but i feel like it's because of burn out with similar games. all of them are trying to paint everyone's picture, and it only resonates with a few people. i personally like the companions, but there have been times where im not in the mood to listen to their life's story. this isn't Baldur's Gate, after all... nothing they say changes an outcome in the grand scheme of things... at least not from what i've experienced so far. overall a solid 8/10 not sure what it is... but sometimes it feels like theres something thats missing. i can never quite put my finger on it... but every once in a while i feel something... lacking. WONDERFUL game, though.
Tried to push through and finish it but was just not having a good time, I don't care at all about the story, combat is pretty lame in my opinion, none of the characters really got me invested in them at all. Hope they return to making CRPGs
FINALLY ADDED DWARVES, now its worth picking up lol. Edit: Also extremely happy about them adding third person mode, I have a hard time getting into first person games so that actually made it way more enjoyable for me
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Tainted Grail: The Fall of Avalon | $15.8M | 33.7K | 88% | $22.49 |
| Rain World | $15.8M | 55.2K | 94% | $11.24 |
| Grand Theft Auto IV: The Complete Edition | $15.8M | 200K | 83% | $5.99 |
| Far Far West | $15.7M | 35.3K | 96% | $19.99 |
| Resident Evil 7 Biohazard | $15.7M | 124.4K | 95% | $7.99 |
| Saints Row: The Third | $15.8M | 69.6K | 96% | $9.99 |
Related
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| Hogwarts Legacy | $323.8M | 370K | 90% | $59.99 |
| God of War | $146.7M | 182.5K | 96% | $49.99 |
| Kingdoms of Amalur: Re-Reckoning | $5.3M | 8.1K | 77% | $39.99 |
| Immortals Fenyx Rising | $3.4M | 4.6K | 73% | $39.99 |
| Two Worlds Epic Edition | $628.7K | 5.9K | 77% | $4.49 |