
Avernus is a challenging action-adventure game set in an ancient, mysterious tomb of a dead god. Delve into its labyrinthine halls and protect its secrets from a malevolent pretender.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Desafortunadamente no lo puedo recomendar. El juego tiene un diseño gráfico muy bonito, y la vista isométrica ayuda mucho. La sensación de movimiento al comienzo, parece normal, pero luego se siente poco responsivo, el dash consume estamina, y esta última se recupera muy lenta, para ciertos enemigos es fundamental. Los enemigos en general tienen mucha salud, y si bien son originales, se vuelve frustrante perder contra ellos por el pool de energía que tienen. El diseño de nivel es frutrante también, por escenario hay un solo checkpoint e ir habilitando pasadizos para volver al mismo. Esto no es algo malo necesariamente pero al quedar tan lejos y con los enemigos que te liquidan al toque, es aburrido volver a hacerlo nuevamente. Seguramente más adelante lo vuelva a probar.
This one's a gem: a sleek, smooth playing and elegant little action game that guarantees a good time with minimal commitment.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
i recommend this game if you're into weird games that are interesting, there's so many choices in this game that make it more frustrating than other games for honestly not a great reason but i had a fun time overcoming that challenge. i especially recommend this to people who say they want more obtuse games that are rough around the edges, cos this reveals what a game that looks like that actually feels like to play (and you might not like it! i don't think i do but i still think it's worth playing!)
《地狱》(暂译)这是一款俯视角魂类游戏,其实游戏第一印象还是比较不错的,游戏画风偏向黑暗风格,以及场景氛围也很到位,手感方面也尚可,近战远程同时兼备,但是吧就是这个难度是比较高的,远程没有怪物的远,近战的话怪物僵直短又多,稍稍被碰到就是一大块血,到了小房间更是难以招架,游戏前期就感受到满满的恶意,不知后面升级完是不是也如此.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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