
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it means to be Na'vi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.29/day in the week to Sep 18 → 20.25/day in the week after.
About
Avatar: Frontiers of Pandora™ is a third and first-person action-adventure game set in the Western Frontier. Abducted by the RDA, you, a Na’vi, were molded to serve their purpose. Fifteen years later, you are free, but find yourself a stranger in your birthplace. Reconnect with your lost heritage and discover what it truly means to be Na'vi as you join other clans to protect Pandora.
Experience the epic wonders of the Western Frontier, a never-before-seen continent of Pandora. Journey through beautiful yet unpredictable open world regions, where lowering your guard can lead to deadly mistakes.
Harness your incredible strength and agility while customizing your character, crafting new gear, and upgrading skills and weapons to fit your playstyle.
Bond with your own personal banshee that will give you an edge in aerial combat and can be used for traveling across the vast Western Frontier.
Fight off the dangers of Pandora as you embrace the precision of traditional Na’vi weapons, including your bow and spear-thrower, or leverage your human training with more destructive weapons, such as an assault rifle or a shotgun.
Play the full story campaign in single-player or with a friend online in two-player co-op.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.49−45% | 15.9Kreviews | 78% | — | $10.7M |
| $39.99 | 27.8Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1281 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing gameplay
bayildim
Awesome graphics and just fun to be in the world of Pandora. All the side activities do become a bit repetitive and grinding Best in Slot items can truly be a nightmare.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.6M | 429.3K | 81% | $19.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $8.4M | 74K | 85% | $5.99 | |
| $4.8M | 18.1K | 81% | $9.99 | |
| $1.7M | 6.3K | 84% | $9.99 | |
| $1.4M | 2.3K | 88% | $16.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #54, worst UA #95 · 9 markets collected
Reviews, worldwide (the counter carries no country): 13.29/day in the week to Jul 23 → 27.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +1 more
| $29.99 |
| 5.2Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
일단 컴퓨터고사양이시분강력추천합니다 그래픽좋고 하늘을나의 동료와날면서 나의새는아크라인데 일단 죽여요 ㅋㅋㅋㅋ 표현력이떨어지는점을양해드리며 잘만들었어요
La historia,los personajes y todas las cosas que se pueden hacer, es una inmersión total en Pandora
As a fan of Avatar, I found it almost impossible not to get excited about Avatar: Frontiers of Pandora. If anything, the game only made me even more excited for what could come next. From the moment I stepped into Pandora, I was completely captivated by the world around me. The environments and views are absolutely amazing, and the game does an incredible job of making you feel like you are genuinely standing inside the world of Avatar rather than simply playing a game based on it. There were so many moments where I found myself stopping what I was doing just to look around, and you can easily spend hours exploring without even realizing how much time has passed. One of my favorite parts of the game is simply how peaceful it can feel. There is something incredibly relaxing about wandering through Pandora, discovering new areas, learning about different creatures, gathering resources, and taking in everything around you. At times, the game becomes so peaceful that you completely lose track of time. For me, that feeling was just as important as the main gameplay itself. I also really liked seeing how the character creation has improved since the game first came out. While it isn’t the most extensive customization system out there, I appreciate that they have added more options for shaping how your character’s face looks compared to what was available at launch. It gives you a little more freedom to make your Na’vi feel like your own without making the customization unnecessarily complicated. Being able to change your character’s appearance and outfits is a nice addition as well, and I especially like that you can have separate playthroughs without having to erase your previous character. The main character’s story was also communicated extremely well, and it ended up becoming one of my favorite parts of the game. I became especially invested in the relationships surrounding my character. One character I found myself wanting to learn much more about was So’lek. Because of how close our characters seemed to become during my original playthrough, I genuinely wished the game had given us more opportunities to understand his story and the relationships he had with the people around him. That made the From the Ashes DLC especially interesting to me. I really enjoyed finally getting to see more of So’lek’s background and the experiences that shaped him, as well as learning more about his relationships with the other characters. It was genuinely mesmerizing to see someone I had already become interested in given so much more depth and to experience his story from a different perspective. I also couldn’t help but notice how experienced and aggressive So’lek feels during some of the fighting sequences and cutscenes. You can really see how much experience he has, and honestly, it made me wish more of that had been reflected in the original game. Seeing him fight with that much confidence and intensity made me think about how much more interesting it would have been to see that side of him carried into the main storyline. The game also offers a lot for achievement hunters. There is a good variety of objectives to work toward if you want to complete everything, and some of them can be surprisingly challenging. I enjoy games that give me reasons to keep exploring after finishing the main story, and Frontiers of Pandora does a good job of giving you plenty of things to discover and accomplish. Another feature I absolutely have to mention is the photo mode. Being able to stop and take pictures of your character whenever you want, regardless of what you are doing, made me feel much more attached to my character. It almost feels like creating a personal gallery dedicated to your own Na’vi. Instead of your character simply being someone you control, you start to feel like they are actually your own character within Pandora. Being able to capture different outfits, locations, moments, and environments adds another personal touch to the experience. I know the gameplay itself may not be for everyone. Some people might find certain aspects of it repetitive or too familiar, especially if they are looking for something completely different from other open-world games. Personally, though, I didn’t mind that at all. I actually enjoy that kind of gameplay. For me, the appeal was never simply about rushing from one objective to another. I wanted to discover creatures, learn about Pandora, explore the environment, uncover more of the world, and simply experience what it would feel like to actually exist there. And that is ultimately what makes Avatar: Frontiers of Pandora work so well for me. It gives me the freedom to experience Pandora at my own pace rather than constantly feeling like I have to move from one objective to the next. Whether I’m following the story, hunting, exploring, completing achievements, customizing my character, taking pictures, or simply riding through the environment with no particular destination, the game gives me plenty of reasons to keep coming back. So far, we’ve been given two amazing storylines, and I genuinely cannot wait to see where the game goes from here. I’m especially curious about what future DLCs could introduce, which characters we might learn more about, and what other parts of Pandora we might get to experience. I could honestly go on about this game for days, but if I had to sum up why I enjoyed it so much, it would simply be because it made me want to stay in Pandora. As an Avatar fan, being given a world that I could explore, learn about, and experience at my own pace is something I had wanted for a long time. And for me, Frontiers of Pandora managed to deliver exactly that. Screenshots: [url=https://images.steamusercontent.com/ugc/10444599755082032012/19CCB6ED8A59BA9A890750A959AD027941F3A77C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #1[/url] [url=https://images.steamusercontent.com/ugc/13348226965570399909/6C73CF9896F9E54793EBAD1C6F3480F19D8B9101/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #2[/url] [url=https://images.steamusercontent.com/ugc/12317255348797645544/4A2C9B13E78BC7AEAEA842BD0F880088537AAA42/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #3[/url] [url=https://images.steamusercontent.com/ugc/15269304318858744634/6DDAA7F0BDD9398F0C3B6DB8ED5F5647505BA486/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #4[/url] [url=https://images.steamusercontent.com/ugc/15046647978957553485/AC7BF323D3486AE7E0CEA68966B91397924E3399/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #5[/url] [url=https://images.steamusercontent.com/ugc/12143527904277114232/50383F085F1C7BD2AA322870708B0DD70BB5DAD1/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false]screenshot #6[/url]
Dès le premier regard, Pandora m’a allumé : un corps incendiaire, des courbes tropicales à couper le souffle et des zones phosphorescentes qui vous aguichent au moindre regard. Puis fendre l’air sur son Ikran au coucher du soleil procure une jouissance brute, un shot d'adrénaline qu'on n'oublie pas. Au plus chaud de l'action, l'extase est totale, empoigner le gros arc avec fougue ou faire cracher le fusil à pompe offre un plaisir purement charnel. Mais aussi de pouvoir soigner son allure de prédateur insatiable sans jamais devoir sacrifier les performances de son équipement. Mais hélas, l'excitation est vite retombée. Les beaux Na'vi se sont révélés être des amants de bois, magnifiques à contempler, mais froids, figés et totalement incapables de vous faire vibrer. Quant au soi-disant grand méchant, il manque cruellement de ce côté sadique et toxique qui fait monter la tension ; il est juste assommant d'ennui. Et que dire de la voix du héros avec son timbre d'ado en pleine mue qui vous achéve net au pire moment. Sans compter qu'interrompre une partie de plaisir mortelle avec la RDA pour aller bêtement sucer des baies et calmer une crampe d'estomac, ça tue carrément l'orgasme. Les quêtes secondaires s’enchaînent comme des coups d'un soir manqués : mécaniques, répétitives et sans la moindre étincelle. En résumé : C'est visuellement somptueux et très excitant sur le moment. Pour une vingtaine d'euros en promo, c’est le genre de plan d'un soir torride et mouvementé qui vaut carrément son pesant d’or.
ss
A neat story for the Avatar universe, could have been a bit more interactive but overall a nice experience tbh
most beautiful and immersive game ever made
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 6.6K | 80% | $59.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $10.8M | 21.1K | 47% | $34.79 | |
| $10.8M | 6.5K | 86% | $59.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 11.9K | 97% | $39.99 |