
Driving a muscle car on edgy cliffs?! Sounds like a bad idea... But actually it's quite fun! Car physics will make the game-play control easy, but hard to master!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is not fully fledged out but pretty fun to play. If you want the achievements, you need to have the car not fly off the track at the end - sometimes I waited up to 3 seconds sitting still to get my time. Favorite levels: Australia, Hawaii, Iceland - straight forward, basic for racing Least favorites: Africa, Fyord, Yucatan - some turns requiring a snails pace to successfully traverse There are times where the car would be deemed offroad while still on the road and go to the exit sequence. There would also be random invisible objects in the road on occasion that would stop the car or send it off the track. *Pro tip: hit turbo while the car is off the track for wacky physics entertainment* I tried to contact the/a dev on discord but haven't heard back yet (its been a week since the 1st message) so I'm not totally sure if they are keeping up with this project. I'd recommend waiting for a decent sale for this item in its current state.
When somebody refers to a game as being a mixed bag, I immediately equate that to being very mediocre, take it or leave it. However, when I refer to this game as a mixed bag, I mean it's extreme opposite sides of the spectrum. It's both fantastically entertaining and a pile of trash at the same time. It's like a group assignment in school where half the group puts in their top effort and the rest of the group does absolutely nothing. When you open the game you are greeted with an awful menu screen that looks like it's straight out of a Miniclip game I would have played 10 years ago. The music is straight up copyrighted material. It's seems to be a random song every time I clicked back to the menu. I heard Let the Bodies Hit the Floor, John William's Star Wars score, and the theme song from Man of Steel. Whoever did the sound effects is either deaf or has never heard a car before. There is no storyline whatsoever, and no real point to the game except for getting to the end of a racetrack....or just a track i guess, since you aren't racing against any other cars. All of this aside, as soon as I clicked one of the tracks, I was shocked by the graphics. I've never seen anything like this in gaming. It's like the Polish dev team used the game's entire budget to pull off some elaborate heist to steal NVIDIA's top secret hyper-realistic graphics engine. On top of that, the game is loads of fun to play. Super frustrating, but incredibly satisfying. It's a short game, easily beatable in under an hour, but it's well worth its sale price of 90 cents.
petit jeu rigolo ou il faut amener sa voiture au bout du circuit, celui ci etant suspendu au dessus du vide et bénéficiant d'une route très fine. graphiquement plutot joli malgré quelques bugs, avec une prise en main tout à fait honnête, autocross madness se defend tres bien. Par contre, un gros souci vient entacher le plaisir de jeu : il suffit d'aller jusqu'au bout du niveau et c'est fini. pas de timer a battre, pas de classement, pas d'elements ou pièges sur la piste à part 2-3 gros cailloux. resultat, on peut faire tout le jeu en effleurant l'accélérateur, rouler a 20km/h, et c'est gagné. Donc gros manque de défi. Idem, pas de championnat, vous avez les 12 circuits proposés et basta. Donc le contenu se révèle un poil léger (en une heure, on a fait le tour) avec un reel manque de challenge (sauf si vous voulez vous amuser à battre vos propres scores... pas très grisant tout ça). divertissant entre deux AAA (le petit prix est tout à son honneur).
Got this game for free on Reddit when someone was giving away keys and honestly, it's not too bad. It's good for around an hour of play time depending on what you want to do with it. I wanted to focus on achievements so just tried to breeze through it. Basically, there's 12 levels, each of which you can beat in about a minute and a half depending on how fast you want to go. But, to finish, you actually have to stop at the finish line, not just keep driving off the edge like another reviewer said. Trust me, I got all 12 achievements in about half an hour. Really, $5 isn't too bad for a game like this, but I'd probably buy it on sale nonetheless. Great graphics, car controls aren't too bad. If this game were a proper racing game as opposed to trying to zip around a very thin track, I think it could be much better. Overall, I'd probably rate it about a 6/10.
Thanks for giving this for free on Reddit but this is a low effort game and it's just bad.
unfinished
Physics are hard to learn as they are unpredictable. Brake lights are on all the time, except for when you're braking. Not all achievements work. Very limited content. Absolute no form of progress. I know getting started with game development is hard, keep updating the game though.
Pros + Great idea + Ok Graphics Cons - Lag - Ugly GUI and no settings - Bad sound effects I feel like this could be a good game after a few updates, fixing the sound, adding settings where you could mute/unmute sounds, etc. More levels would also be nice to have in the future. There's a bunch of different cars you could choose between but I didn't notice any difference while driving them (might be because of the lag) except the model. I would recommend waiting until a update where they fix these things before you buy it.
[h1]Autocrotte madness[/h1] Horrible. Mon temps de jeu le plus court. Et pourtant : 1 - Je me suis forcé : j'ai lancé plusieurs circuits avec plusieurs voitures alors que j'étais déjà blasé. 2 - Je suis une vraie Assistante Sociale du Jeu Vidéo et peut pardonner et défendre bien des expériences. Mais celui-ci est proprement injouable et pas fini. L'idée était pourtant séduisante. Mais il y a derrière tout ça une histoire dont je suis curieux. Parce que je ne comprendrais jamais comment, alors que quelqu'un a autant avancé dans le développement d'un projet, on peut le déclarer fini alors qu'il reste du boulot mais que les bases sont posées et sympathiques. Il y a sûrement des raisons, plus ou moins pardonnables ou bienveillantes. Mais ne vous laissez pas avoir : - On croit que c'est joli et en fait non, y'a des blurs partout, du clipping et le tout pue l'utilisation d'Assets de base embriqués. - Aucune mise en situation, pas d'intro, pas de logo, juste un menu, le choix du circuit et des voitures, nombreuses, mais avec toute le même comportement. - Et le gameplay est pété du q ; la caisse avance toute seule, "tire" vers la droite, le moindre effleurement du côté de la piste provoque un arrêt brutal du véhicule ensuite coincé quand il ne déclenche pas l'animation de chute synonyme d'avoir perdu. Et je ne parle pas des bugs, de collision ou autre, nombreux sur un temps de jeu très court. Aucun menu Ingame pour recommencer, pas de timer, d'objectif. Rien. nada. On peut même pas controler les menus à la manette. Au final, c'est un jeu-arnaque comme il en pullule sur steam, juste ici pour faire du fric en soldes, mais avec une gueule et un principe plus avenant. Un ♥♥♥♥♥♥♥♥ (copyright : wam). Mais un ♥♥♥♥♥♥♥♥ de luxe dirons-nous. Le jeu détient cependant un record : celui de m'avoir dépité le plus rapidement du monde. 5 minutes de jeu alors que j'ai le sentiment de m'être forcé pour lui donner sa chance, c'est pas banal !
Unfinished game Graphics : Good, but one thing that it doesn't allows to change graphic settings , which causes low frame rate (20-28) on a system much powerful than recommended , on recommended system it will be much less, great graphics but too much Ambient occlusion from surface of car which hurts the eye and no way to turn it off Cars: Different Variety but all are same except looks Gameplay: Not fun Controls will take time to get used to, but even when you know it is not fun, all maps are rather memory based, also acceleration is random and a function of nitro, not manual, manual would be better, also sometimes steer doesn't work Scandanavia finish achievement is broken
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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