
Quell Zen - the very embodiment of relaxing logic games - features over 200 beautifully crafted challenges.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 67reviews | 97% | — | $8.3K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So far, so good. Just like the other Quell games but with a Japanese theme. Even the titles of the levels have a Japanese translation beneath the English. There are nice visual touches: cherry blossoms on some of the stone blocks, Japanese styled window panes, samurai swords on a wall rack, a huge ornate cabinet with many little drawers. Unfortunately the music doesn't seem at all Japanese to me. It's still soft, soothing, background music for solving puzzles, but I'd think they would choose something more to fit the theme better. This game combines many features of the previous Quell games. The beginning few levels are mini tutorials to get you up to speed. I played the first game but never got around to the others (because I'm a completionist and hadn't gotten the first game 100% yet!) so some of the puzzle aspects are new to me. I assume they are in the other Quell games, or maybe they are new here? For those new to the Quell games, the object is to guide a bubble through a maze of obstacles until it hits all the pearls. You can only move in four directions: up, down, left, right. Once the bubble starts moving it will continue until it runs into a wall or another obstacle. Avoid spikes! There is also optional stuff for achievement hunters: do the level in a certain number of moves; find the hidden gem; find the warp ring to a special puzzle. You can retry a puzzle as many times as you like. And there is no time limit, so take all the time you want planning your moves. Difficulty goes from easy to brain numbing, especially if you want to get 100%. I used keyboard and mouse. Not sure if gamepad works. Will update more as I play more of the game. Just wanted to give a quick review for those wondering how it compares to previous ones.
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of those two-dimensional puzzle games you can find by the dozens here, a brain-teaser with neat abstract objects and increasing difficulty that keeps you busy for a few hours. It has more features on the board than some of its competitors. Also, the whole presentation is aesthetically pleasing, and so I can give the game a thumbs-up. I do have a small problem with the advertisement though: This is not "the embodiment of relaxation" or "an unforgettable journey", in fact it is not special at all. There are just some meditation-related buzzwords like "tranquility" and "zen" as well as pseudo-literary texts (that are completely unrelated to the actual game) thrown in, and the very good sound design includes soothing background music. You can achieve the exact same effect by playing one of the many other similar logic games and run your favourite relaxation playlist in a separate app. Still, the ad tries to suggest to you that this game would be something unique, selling you a feeling instead of a product in a quite transparent and pretentious manner. This does not mean that Quell Zen was somehow worse - but it surely is not better than the others the way it claims to be. I felt that this needed to be said.
Die Quelle ist noch nicht versiegt. Nach den als Trilogie 2015 auf einen Schlag auf Steam veröffentlichten Teilen ist dies ein würdiger später Nachzügler in der Quell-Reihe. https://steamcommunity.com/sharedfiles/filedetails/?id=3007659165 [b]Gedanken[/b] Eigentlich kann ich mir eine eigene Rezension hierfür sparen, da ich fast alles schon passend in meiner Rezension zu Teil 3: [url=https://steamcommunity.com/profiles/76561198063825413/recommended/348440]Quell Memento[/url] gesagt habe. Es sind viele bereits aus den Vorgängern bekannte Rätselelemente dabei und wohl auch ein paar neue Sachen. Das Spielprinzip ist aber gleich geblieben und ist im Wesentlichen ein Mehr von Teil 3. Es ist noch etwas umfangreicher ausgefallen. Der Schwierigkeitsgrad einiger Level ist schon ziemlich hoch. Level übersprinen kann man nicht, aber es gibt für den Notfall ein Hilfesystem. https://steamcommunity.com/sharedfiles/filedetails/?id=3007659469 Man sollte sich jedenfalls nicht von der Zen-Thematik oder sonstwie täuschen lassen. Es sind überwiegend keine entspannenden Pseudorätsel. Mir half es, ab und an eine Pause einzulegen. Für die, die nun vorhaben, die gesamte Reihe "von Anfang an" zu spielen, sei gesagt, dass Teil 1 vergleichsweise eher wie ein Tutorial wirkt. Es steigert sich langsam. https://steamcommunity.com/sharedfiles/filedetails/?id=3007659724 [b]Technik[/b] Wie in den Vorgängern und qualitativ sehr hochwertig - und das, obgleich es vermutlich zuerst für mobile Geräte entwickelt worden ist. Einziges für mich erkennbare Manko war, dass man die bisher erreichte Bestleistung (minimale Zuganzahl) eines Levels hinterher nicht mehr so einfach sehen kann. Das bedeutet praktisch, wenn man die vorgegebene minimale Zuganzahl erreichen will (Ehrgeiz, Errungenschaft), aber mit seiner Lösung noch nicht erreicht hat, sollte man an dem Level dran bleiben, bis dies gelungen ist oder alternativ sich die Nummer des Levels für später notieren. [b]Sonstiges[/b] Ich habe 24h gebraucht, wobei ich bei ein paar Mal das Hilfesystem zu Rate suchte. Es gibt viele Errungenschaften, die fast alle erreichbar sind, wenn man alle Level perfekt löst. [code][b]In Zahlen für mich persönlich ein Unterhaltungswert von 10/10.[/b][/code] Ein gutes abstraktes Rätselspiel, das teils anspruchsvolle Level bietet. [hr][/hr] [i]Dies ist mein subjektiver Spieleindruck. Für meine Wertung zählt, wie gut es mich unterhalten hat. Entsprechend der Daumen nach oben oder unten, abhängig davon, ob ich es einem ähnlich gesinnten Spieler weiterempfehle. Der Spieleindruck eines anderen Spielers kann aber durchaus stark davon abweichen.[/i] Die Spielereihe: [url=https://steamcommunity.com/profiles/76561198063825413/recommended/344480]Teil 1: Quell[/url] [url=https://steamcommunity.com/profiles/76561198063825413/recommended/348430]Teil 2: Quell Reflect[/url] [url=https://steamcommunity.com/profiles/76561198063825413/recommended/348440]Teil 3: Quell Memento[/url] Teil 4: Quell Zen
Quell Zen is the fourth and latest part of the Quell Puzzle Games. While the other 3 Quell games (Quell, Quell Reflect and Quell Memento) have nearly the same puzzle mechanic in the whole game, with improving difficulty the more you progress, Quell Zen is bit different. This game has 4 Stages with 4 unique levels and sometimes a secret hidden level. Every of those stage has a unique puzzle mechanic and in total 13 different chapters. Your goal is to collect with your blue water bubble all the pearls in the level. You earn for every perfect level and for the hidden gems coins. With these coins you can buy solutions for the perfect set of moves for the level or the location of the secret level entrys or hidden gems. (this has nothing to do with microtransctions!) After finishing first the other 3 games and while playing the fourth, I am writing this review to absolutely recommend this series of puzzle games to you.
In short, Quell Zen is harder and not as well-made and enjoyable as Quell Memento. If you buy only one Quell game, make it Memento, not Zen. In long, after Quell, Quell Reflect and the terrific Quell Memento, this is the fourth installment in the series. I am sad to report that Quell Zen does not live up to the high standard set by Memento. Zen has only a few more levels than Memento, but it is a substantially longer game. Levels requiring more than 30 moves to solve are the norm instead of the exception. The problem is, that more complexity and length alone do not equal more fun. This game again adds new mechanics to the series, but unfortunately ones I mostly did not enjoy. Many of them change the layout of the levels (arrows move rows of blocks, green bubbles leave trails of blocks), which I found very demanding/frustrating to plan out in advance. I guess in this regard Zen is confirmation of the old adage that sometimes less is more. The difficulty varies wildly all through-out the game. It's not uncommon for open-ended levels with 40+ step solutions to occur in proximity of 7 step linear levels, even quite early on. They did improve the start-up loading time compared to Memento, but virtually everything else is a downgrade in my opinion. I didn't like the new asian theme and aesthetic - Memento is easily better looking. The "story" was about as useless as in Memento, but now the competent voice acting is replaced with badly-written letters. They start out unrealistic and end up awkward and horribly clichéd. Memento had a certain charm and consistent style in its presentation, which seems all but lost in Zen. Unless you found Memento way too easy, Zen is in every regard an inferior game. A few levels are undoubtedly quite smart, the majority is decent if uninspired, but sadly there are quite a few bad apples which are just tedious and frustrating. Still, over-all there's more good than bad, and if I hadn't liked Memento so much, I probably wouldn't be as harsh on Zen. If you like the series, pick it up on sale. Personally I wouldn't pay full price.
일본을 배경으로 하는 Quell 시리즈 4편. 기본 192 스테이지, 숨겨진 52개 스테이지 등 볼륨이 엄청 커졌으며, 새로운 기믹도 추가되어 많이 어려워졌습니다. 전작들을 먼저 해보시고 괜찮다면 역시 추천. 가이드에 완벽 공략이 있습니다. [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
Quell Zen is a very relaxing and calm puzzle game that starts out easy and gets harder and harder with every level. There are 192 levels in total which means you will be busy for quite a while. The general mechanic of this game is that you control a raindrop that, when you press a direction, constantly travels until it hits a wall or obstacle - similar to ice puzzles in many other games. The puzzles themselves are fun and constantly introduce new elements like teleporters, spikes, crystals and more - variety is certainly a strong point of Quell Zen while still never straying too far from its roots. Something to note about this game is the extremely amazing music. If the backgrounds and the general feel of the game (that are very japanese in design) aren't yet "zen" enough for you, the music will do the rest. I grew up with the classics and heard plenty of amazing video game music in my life - but whoever composed the music for this game needs to be paid much more than they currently get. It sounds amazing, is relaxing, peaceful and fits the mood of the game incredibly well. It draws you in and relaxes you - "Zen" indeed. If you are looking for a relaxing experience that still teases your brain a lot, look no further. Quell Zen is a great puzzle game with plenty to do. It is visually pleasing, contains many puzzling elements and includes absolutely amazing music. Highly recommended!
Quell Zen is the fourth, and the last game in the Quell series, released separately from the main [url=https://store.steampowered.com/sub/66682/]Quell bundle[/url] a year after the first three games. And as always, I found this part of the series purely by chance while browsing the search for similar games. And... it is brilliant. Quell Zen have everything from the previous Quell games, and the game itself is the most extensive one, with really more than 200 levels introduced here, including the hidden ones. As always, there are some new mechanics being offered to the player (including the really tricky [spoiler]black hole and "reverse direction"[/spoiler]). Also, I can tell that this game is the most balanced and polished one out of all games in this series. But what makes this game so outstanding that I had to write a separate review for it? Aside from the very charming Japanese theme in this game there is the story. And the story makes it all. This the only Quell game with a story, which is conveyed not through the backgrounds or voiceless puctures, but through the written letters. And it was a very intimate and personal story for me, which actually brought tears to my eyes, since I can relate to it in a way. Well, it's true for anyone who knows how painful it could be [spoiler]to suddenly lose someone dear and then have regrets over your own words from the past[/spoiler]. It's an absolutely beautiful story of love. The title of Quell Zen suits this game perfectly. This game is very "zen" both in story and in gameplay, and it's totally a "must have" for every fan of challenging, but at the same time relaxing puzzle games. ----- If you are interested in other games I'm playing, check my [url=https://store.steampowered.com/curator/36682541-Lonely-Dev-Reviews/]Curator page[/url]. Maybe there will be something good for you.
[b]You might like if:[/b] You want a zen-tastic puzzler which is both challenging and relaxing in equal measure. The epitome of all things zen and the pinnacle of the Quell series. When this game omms, the rest fall silent (hmm... that sounded better in my head... ah well...) With a hefty 200+ levels, this title boasts around x2-3 more content than any of the other Quell titles. Suffice to say you're going to be busy for a while. At 16 hours I'm just about to head into the final section which, I confess, is a shame as it's been an outstanding journey to melt into. The puzzles have been tough, yet the atmosphere gorgeous. A perfect combo for any puzzler. Like before, you're guiding a raindrop around a board to collect all of the pearls. The catch is that, when moved, you keep moving in that direction until you hit a wall. With all of the combined mechanics from the previous titles (plus a few new ones, I believe) there's a huge amount to cover and figure out, leaving very little repetition across the stack. It's paced perfectly to give you plenty of time to get a good helping of each element before they introduce the next one... and then, just to be horrible, start combining them... In an inspired move, this version has taken on a Japanese theme. Whether it's the pastel colours, candles or backgrounds; everything has been intricately tailored to be both relaxing and inviting. The serene soundtrack from before is still there, augmented with a superb new title track, ultimately giving you one hell of a fluffy duvet of a game. If you want something to work your brain but equally let you switch off, then you really can't go wrong with this one.
[h1] Quell Zen, le meilleur de la série! [/h1] J'ai découvert le jeu Quell sur l'iPad en 2012 environ. Je sais que plusieurs gamers puristes snobent les jeux vidéos sur les appareils portables et je peux comprendre pourquoi. Plusieurs jeux pour tablettes et smartphones sont créés de manière à faire le plus d'argent possible sans penser à l'expérience du joueur. Plusieurs jeux sont des "pay to win" (payer pour gagner), d'autres ont des micro-transactions qui ruinent complètement le plaisir du jeu (Clash of Clan par exemple). Même les meilleurs jeux pour PC peuvent être un échec lorsque portés sur tablette (on n'a qu'à penser au blockbuster récent qui débute par un D et se termine par un O, l'un des meilleurs jeux de tous les temps réduit à un jeu frustrant "pay to win"). D'autres sont des jeux réalisés en vitesse avec un puzzle design déficient. Ce n'est pas du tout le cas avec Quell, un puzzle game génial qui est aussi disponible sur Steam depuis 2016 pour mon plus grand plaisir. Quell a toutes les qualités d'un bon puzzle game : il est très abordable (au moment d'écrire cette évaluation, il y a même une promo sur le jeu à 80% de rabais), il est soigné avec un visuel agréable, une musique relaxante, un puzzle design haut de gamme, diverses mécaniques qui font en sorte que le jeu n'est jamais répétitif et pour terminer, 192 tableaux, de quoi nous occuper pour de longues heures si on a le projets de compléter le jeu à la perfections en collectant toutes les pierres et en découvrant tous les tableaux cachés. [u] [b] 4e opus de la série [/b] [/u] Quell Zen est le 4e opus de la série, après Quell (2006), Quell Reflect (2011) et Quell Memento (2013). Pour avoir joué à tous les opus précédents, je dirais que Quell Zen est le plus intéressant des 4, même si les autres opus étaient aussi très réussis. Ici je précise que c'est très subjectif. Comme son nom l'indique, Quell Zen mise sur une thématique "zen" avec une musique relaxante et une esthétique qui fait très japonaise. [u] [b] Mécanismes du jeu [/b] [/u] Tel que précisé plus haut, les mécanismes du jeu sont multiples. À la base, vous êtes une goutte d'eau qui peut se déplacer dans les 4 directions (nord, sud, est, ouest). Une fois lancée, la goutte s'arrête seulement lorsqu'elle frappe un mur. Si la goutte touche une pierre par exemple, elle l'entraîne avec elle jusqu'à ce qu'elle soit arrêtée dans sa course par un mur. Le but de chaque tableau variera. Souvent, nous aurons à collecter toutes les perles en déplaçant la goutte dans les labyrinthes du tableau. Le nombre de déplacements minimal pour accomplir notre objectif sera toujours indiqué. Si vous réussissez un tableau à la perfection, vous aurez un crochet doré pour vous indiquer votre accomplissement. Même si vous ne réussissez pas à compléter un tableau dans un nombre de déplacements parfait, vous pourrez tout de même accéder au tableau suivant. Et si vous êtes réellement bloqué dans un tableau, vous pourrez acheter la solution qui se paie à l'aide d'objets que l'on amasse dans le jeu (non, ce n'est pas des micro-transactions). À l'intérieur des tableaux se trouvent souvent des pierres cachées que vous découvrirez en cassant des parties vulnérables des murs qui constituent le tableau. D'autres fois, votre mission sera d'aligner des pierres d'une même couleur. Des trous dans le sol seront aussi présents. Il s'agit d'une sorte de cerceau au sol servant de portail vers un autre endroit. Lorsque vous entrez dans l'un d'eux, vous ressortez par l'autre disposé à un autre endroit dans le tableau. Pendant vos déplacements, vous devrez faire attention à tout ce qui est piquant puisqu'en tant que goutte d'eau, votre résistance sera nulle. [u] [b] Quell Zen, le meilleur des 4 opus [/b] [/u] Ce jeu est une merveille que vous pourrez acheter à tout petit prix. La musique est aussi très relaxante. Il n'y a aucune limite de temps dans ce jeu, vous prenez donc le temps qui vous plait pour terminer chaque tableau. Je suis étonné de voir si peu d'évaluations sur ce jeu sur Steam. Il s'agit d'un puzzle game incontournable. Pour cette évaluation, j'ai tenté de trouver des défauts au jeu et sincèrement, je n'ai pas pu en trouver. J'imagine que vous en aurez pour une vingtaine d'heures si vous décidez de compléter le jeu à la perfection. N'hésitez pas à commenter si jamais vous y jouez.
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