
At sonic speeds, Aureole - Wings of Hope takes platforming to the literal skies! Join Ramila and Ryleth on their crusade to reclaim their home from demonic forces in this unique physics-based side-scrolling game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Turn into the fastest halo ever! Join Ramila and Ryleth on their crusade to reclaim their home from demonic forces in this unique physics-based platformer.
Speed merges with precision in this celestial adventure!
Dash through levels built to challenge your movement skills and push you to supersonic speeds, taking advantage of our satisfying and snappy controls.
Ages after the demons were banished to the underworld, a new threat looms over the Heaven Kingdom. The demonic army has returned stronger than ever, with the self-proclaimed Demon King Lazel in command, ready to conquer the angels’ domains once and for all.
Our angelic protagonists, Ramila and Ryleth, fall from their celestial kingdom during the invasion and get stranded in the mortal realm with a single mission in mind: To get back home and reclaim it from the Demon King!
Travel through colorful biomes, each one expanding the gameplay and mechanics!
Intuitive controls. Easy to learn, fun to master!
Up-beat soundtrack to reinforce the high-speed gameplay!
Surpass your own limits and climb the global leaderboards.
Find hidden collectibles!
BEACH BALL!!!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 104reviews | 96% | — | $29.1K |
| $12.49 | 6ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
爽跑!!!
Una maravilla de juego de plataformas. Controlar el anillo es increíble. Los niveles están muy bien diseñados, son muy rejugables y optimizar el tiempo es muy divertido. La historia está bien y los diálogos me han sacado varias risas. Me alegro mucho de haberlo jugado y espero que sigáis así de bien con otros juegos en el futuro.
It is a crime that this game hasn't found an audience. It's extremely good, and it actually has completely unique mechanics instead of cribbing everything from Celeste.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Catalan, Korean, Simplified Chinese*languages with full audio support
| $12.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kinda like sonic but you play as a ring from sonic
I picked this up because i felt like it would fill a similar niche as celeste as a speed/precision platformer and it did pretty well, the game is very fun but i have a few minor things. before my gripes i will preface with saying this game was a lot of fun, and it was completely worth buying it at full price. i got very sucked into this one and 100%ed the game in a few days with about 13 hours. the hard levels were a really fun challenge and i never felt frustrated with the game, any death i had was my fault and it felt totally fair. however! the game is way too easy until like the 4th area, i was able to gold medal basically every level up to that point on my first try. i was hoping for something with a bit of a challenge and it took a while for me to feel like i was struggling ever. even in the mountain stage the normal levels were easy, but solving a puzzle and getting every collectible will let you open up challenge levels, and its at that point where i think the game really hits its stride. the challenge levels in the mountain and heaven kingdom were SUPER fun and the best part of the entire game imo. the puzzles to get INTO the challenge area are... a bit to be desired. you need to find "hints" throughout the level to get clues to solve the puzzle in the hub world. issue is these puzzles are kind of basic and not that fun to me. the first is a code decyphering, not that hard and a fine introduction to the challenge zones. the 2nd one was a "discover the order" logic puzzle which took me a while, and the final one was a "find a way to equalize some scales" which i LOATHED (i looked up a guide for that one because i just did not care) the collectibles were pretty easy to find for the most part. the three times i struggled to find a collectible they ended up being right behind the start of a level every time, some levels have these fairy jars that lead you to the more hidden collectibles but half the time they didnt help me because the collectibles spot just seemed obvious. usually if you saw a spot in a level with a round indent there was a collectible there. maintaining speed is a bit of a challenge sometimes, if you jump it doesnt keep your momentum but it sets you at a specific jump speed, additionally there are rings all over the levels that will set your speed to a specific level and it felt kind of bad to be zooming just to be slowed down by these rings. in the later levels your platforming is more precision based and less speed based so its not much of an issue but lots of the early levels felt a bit clunky because of how often your speed would get kneecapped. im sure changing these things to maintain your momentum would have messed with a lot of the games built in precision (if you kept momentum thered be times where a speed ring would throw you into spikes instead of right onto a platform or something) so i think its okay the way that it is for what they were going for with the game, i just personally felt like getting brake checked all the time didnt feel great. the only other minor thing i have to say is it would be nice if you could turn off the slow motion every time you hit a checkpoint. when im locked into a level trying to get a PB its a bit annoying for the entire game to slow to a snails pace just because i progressed. overall though a very fun game. if they ever made an epilogue chapter or a "farewell" dlc type of thing i would totally play it! i could tell there was a lot of love put into this game and i hope to see more passion like this! a solid 8/10 game for sure
[h1][b]天使向前冲[/b][/h1] 《光轮:希望的翅膀》是一款制作精良的平台跳跃竞速游戏,玩家将操控天使化身的光轮在精心打造的关卡里冲刺,感受跳跃、速度与美景带来的无限爽快。 游戏开始在神圣的天堂里,大天使长正在布道,一遍又一遍重复着晦涩难懂的文字,这时候救世主…不,是恶魔出现了,其终于打断了这场对天使和玩家的折磨。 我们的主角是可爱的女性天使莱米拉,其坠落在了人间大地,旁边刚好放着一只金黄色的光轮,经过探查发现里面的灵魂是男性天使莱利斯,二人一拍即合,踏上了重返天界之旅。 游戏打造了众多关卡,玩家的目标便是尽可能快的通过这些关卡。 冒险途中,我们操控的对象是那只圆滚滚的光轮,按下左键便可以跳跃,空中还可以再跳一次,搭配场景中的大光轮可以调整位置,落地后则可以重置跳跃次数,以此来越过各种障碍。 处于地面时,按下右键可以向前急速冲刺,持续按键还可以积蓄能量,释放后速度如离弦之箭一般,配合地形可以节省下不少时间,不过由于速度过快,需要使用跳跃来加以控制。 整体手感非常棒的一款作品,首发时没有中文,目前已经加上了,推荐喜欢竞速游戏的玩家游玩。 [code] [h1] 游戏由鉴赏家[b]杉果点评小分队[/b]提供[/h1] 优质游戏推荐,超低优惠价格都可以在杉果找到~ 成为我们的小组一员[url=http://steamcommunity.com/groups/SonkwoClub]小组首页[/url] 欢迎各位小伙伴加入 [b]小分队群号:641445229[/b] (。・∀・)ノ゙ [/code]
Fuera de uno de los niveles desbloqueables (como te odio nivel de escalada) el juego se me ha hecho bastante entretenido y con una OST bastante buena, lo único que si me da penita es que por conseguir todos los objetos y pasar todos los niveles no te den algo extra, ya sea unos artes del juego, el poder escuchar la OST dentro del juego o alguna cosilla extra mas alla de una palmada en la espalda y el logro en Steam, pero igual lo recomiendo
clearly a little gem for fans of platformers with high skill ceiling and speedrun challenges :)
just bought this and finish the first few levels and its a good game with simple controls and a decent soundtrack, though i have tryed looking up a full walkthrough and there arent any but thats par for the course. 10/10
Played this on a Next Fest almost two years ago and knew immediately I had to play the full game. The sense of speed, platforming precision and the tools you're given to execute it all are so smooth and rounded to perfection you'd think they used a mold to design this game. It's fluid, fast, doesn't waste your time when you die, and comes up with a ton of unique level gimmicks that all come together in the final levels to really test all those skills you honed. There's collectables to find in each level, and even more interesting, there are actual puzzles for you to decipher, both of which lead to bonus levels that ratchet up the difficulty quite a bit. The game never feels unfair though, and punishments for failure are minimal, with a few exceptions. The story and world is surprisingly well crafted for a platformer, telling a tale about angels and demons in a way that feels fresh and doesn't take itself too seriously, yet still has a weight to it that really makes it feel balanced. Our two protagonists, Ryleth snd Ramila havd really great banter as well, and are excellently written, drawn and voice acted. You can tell it's a labor of love. If I have negatives, it's that a few of the collectables are unfairly hidden; I will never call hiding a secret behind the level start good design, and this game does it at least twice. The final boss also has a pretty severe difficulty spike, and has no checkpoints, odd since thd rest of the game has them frequently. There is also one bonus stage that changes the game formula up completely, and becomes extremely punishing as a result. But these are pretty minor complaints, and most of them are optional content anyway. Overall, Aureole is well worth your time if you're a platformer fan, especially speed platformers like Sonic. It can be a bit hard to master its unique controls, but once you get it it truly sings.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $64.6K | 349 | 89% | $9.99 | |
| $4.3K | 90 | 92% | $2.99 | |
| $6K | 37 | 97% | $5.99 | |
| $2.9K | 25 | 100% | $4.99 | |
| $408 | 11 | 64% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1K | 147 | 70% | $9.99 | |
| $29.1K | 150 | 95% | $7.99 | |
| $29.1K | 105 | 66% | $8.99 | |
| $29.1K | 228 | 89% | $5.99 | |
| $29.1K | 109 | 83% | $14.99 | |
| $29.1K | 51 | 96% | $24.99 |