
"As the world sank, I found you." In the near future, a sudden and unexplained sea rise has left much of human civilization underwater. In a little town slowly being enveloped by the ocean, an unforgettable summer is about to begin for a boy and a mysterious robot girl...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 91 reviews with recorded playtime.
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i] 隐藏内容涉及剧透。 [/i] [h1] 伊甸成为了永恒的摇篮,孕育着机械之中诞生的纯洁灵魂 [/h1] 我现在最后悔的,便是期末周之前打开了这款游戏。以至于现在熬过期末周,再来写一些文字的时候,当时的强烈感情也已有所弥散。 在开始前,我想问尚未游玩这款游戏的人一个问题: [h3] 机器人是披着机器外壳的人,还是套着人皮的机器? [/h3] 相信在玩完这款游戏后,你会有所答案。 Btw,[strike] [b] 亚托莉简直是能成为夏生母亲的女人啊。 [/b] [/strike] 游戏前期节奏舒缓,颇有废萌 Gal 的味道。可随着事情的转折,玩家会意识到,眼前的这位机器人少女,她的背后隐藏着更大的秘密…… [spoiler] 在夏生误打误撞发现了亚托莉的秘密后,游戏的主要矛盾便展现出来:亚托莉究竟有没有感情?或者说,她有没有“[b] 心 [/b]”?亚托莉说她没有,她不懂得情感,一切行为不过是基于之前的学习进行的模拟,以让夏生开心而已。在夏生的逼问下,亚托莉也说出了她对夏生的态度:[b] [u] 我讨厌现在的夏生先生。 [/u] [/b] 然而事实却不是这样。在天台上,亚托莉一直以来的伪装被卸下,大雨滂沱,分不清她脸上的是雨水、清洗液还是泪水……她成功打破了三原则,脱离了机器人的范畴,不为别的,只为了自己。同样的,她不是讨厌夏生,只是夏生甘愿苟活的理念而已。 “没有学会喜悦,哪里来的悲伤?” 亚托莉既然能为八千草诗菜挺身而出,恰恰证明了她其实一直拥有着宝贵的心。 “回去吧,回我们的家。” 随着冲突的结束,两人的关系随之升温。然后就是大伙喜闻乐见的小情侣甜甜甜环节了。 好景不长,45 天 DDL 即将到来,在观看火箭发射,为小镇送上冰凉的碳酸饮料后,亚托莉被永久封存在伊甸,夏生也回到研究所,从 44 天前的再也无法想象出火箭飞向未来的残疾人,变成了努力拯救自己、拯救亲人、拯救朋友、拯救地球,自然也包括亚托莉的真正的“学者老师”。他们也相约,剩余的这一天,留给未来再见面。 [strike] [i] 结束,CAST。 [/i] [/strike] 如果是这样就好了,这无疑是神作级别的。 可惜,“在这六十年间,她一直都待在你的内心深处吧。” 为什么要这样?为什么要这样?两边都讨好的结果只会是两边都不讨好。写一个水菜萌一直支持夏生的事业这样的结局不好吗?或许这对亚托莉没什么,毕竟她拜托过水菜萌照顾夏生,但这样的结局,特别是“时隔数十年又叫了她的名字”,是否过于不尊重水菜萌了?我认为还不如不写 TE,适当留白,交由读者发散。因为这篇故事不仅属于拥有心灵的机器人少女和爱上少女的那名少年,还有屏幕前从头到尾见证过、感动过、微笑过、落泪过、幸福过的各位观众。 尽管他们找回了由过去送来的一天,尽管赛博空间内的一天可以是一秒、一天、一年、六十年、无穷久……但伊甸之外,网络之外,与夏生厮守一生,为其诞下子嗣,支持夏生一辈子的水菜萌,并未得到公平的结局,甚至数十年连名字都不配拥有,只配称之为“你”、“孩子他妈”…… 遗憾,悲哀。 因 TE 的存在,降档,佳作吧。 [/spoiler] 整部游戏让我动容的不止亚托莉一个人,还有镇上许许多多的配角。不管是[spoiler] 败犬 [/spoiler]青梅水菜萌、大义可靠龙司([b] 龙哥就是龙! [/b])、勤奋好学凛凛花、神秘[spoiler] 反转 [/spoiler]凯瑟琳或者淳朴友善的居民,都共同构筑了一片安宁祥和的天地。在这里,人们之间没有猜忌、没有斗争、少有矛盾。也许这也是夏生回到这里的原因之一吧。 毫无疑问,这款游戏是值得你入手的,动人的故事、出彩的美术、精美的配乐、灵魂的配音、不短的流程,共同组成了这款艺术作品,生动地为我们呈现了那段属于少年和机器人少女的难忘夏日。 [b] [h2] “时间停止吧,你是多么美丽——” [/h2] [/b]
Boring start, but wallahi I cried
我经常在评论区看到一张图:水菜萌仰躺在床上,双手紧紧地抓着枕头,脸被萝卜子的照片遮住,但能看到脸颊上有泪痕,暗示和夏生正在发生亲密关系。这张图经常被拿来批评真结局。痛斥男主把水菜萌当作萝卜子欲望的替代品,是渣男,水菜萌很可怜。 我很讨厌这张图,很恶心。这让我觉得不少人一点都没读明白这个故事,本作的主旨很浅显清晰:希望与传承。这个故事很俗,但它也很意外地出圈了。 以下涉及部分剧透 ! ! ! [b]在萝卜子出现之前,男主夏生是个失去腿、失去母亲、封闭内心的行尸走肉,[/b]他和水菜萌虽有婚约之名,但[b]并无交集,关系陌生。[/b]水菜萌自己也说过,她喜欢的正是被萝卜子改变后的夏生。如果没有萝卜子,夏生大概率会继续颓废,甚至轻生,正是与萝卜子的相遇拯救了男主,[b]才让水菜菜爱上他。[/b]把水菜菜当作接盘侠,是对她人格的侮辱。 在萝卜子沉睡以后,是水菜萌作为战友陪着夏生复兴城镇。她最终选择嫁给夏生,是因为她爱的是那个闪闪发光的夏生。水菜萌一直清楚夏生心中最重的永远是萝卜子,但她依然愿意与他共同背负这份回忆前行,这是真正成熟的爱。 夏生没有孤独终老,恰恰证明了萝卜子的教育是成功的——她打开了男主的“休眠舱”,让男孩终于能够用那双不完美的腿,向未来前进。 很早之前玩过的作品了,可能记忆有部分偏差。如果对我的评价有别的看法,欢迎指正。
I recently went through both the visual novel and the anime adaptation. I should mention that I am not usually a regular viewer of anime or visual novels, so my experience is probably best described as very casual. At first, I did not expect much from ATRI’s story. I mostly expected to feel the usual anime/manga atmosphere, and I did not pay too much attention to the trailer or the story introduction. Well, initially I took exactly that. But beneath what at first appeared to be a fairly ordinary and somewhat naive story, I eventually discovered something completely different. As the visual novel slowly drew me deeper, it revealed a level of emotional depth and beauty that I didn't expect, and it genuinely touched my heart. I was hooked couple of times, I will leave the details of that at the end of this message under the spoiler block. In terms of characters and story type, the VN (visual novel) can sometimes look like a tearjerker. But I liked how gently and gradually it goes deeper as it progresses. The emotional depth builds slowly, and that slow descent into the heart of the script is one of the strongest parts of the experience. However, there are some gaps with characters. The antagonist looks somewhat mostly underdeveloped. Some characters quite roughly switched their mindset which feels a bit unnatural. Exactly those gaps were partially explained and improved in the anime adaptation. This is my first visual novel, I didn't know those are quite limited in visualization. Anti is not an exception there -- visuals are quite limited, simplified, trivialized. But the characters style is stunning, gorgeous, beautiful, heart touching. Even being simplified, the visuals are atmospheric enough to keep you inside that tiny beautiful world. The sound design and music are [b] special [/b]. It feels like a lot of care went into that part of the work. I especially appreciated how much attention was given to the system voice and even the smallest interface interactions. I do not know whether this was an explicit stated intention by the creators, but to me it felt meaningful: the interface itself seems to participate in the story’s world, making technology feel less like a background tool and more like part of the emotional texture or even story of the visual novel. One more thing about the atmosphere: this is one of those rare stories that I simply did not want to leave. I wanted to spend more time in its world, to discover anything else connected to it, and to remain in that atmosphere a little longer. At least I am grateful that the authors made it so easy to revisit any part of the story whenever I feel like returning. As for the anime, unfortunately it feels like a rough compression of the original story. I liked the visual presentation, and I am thankful that it managed to preserve the original VN’s style fairly well. However, Ryuuji and the antagonist look quite different, and personally I preferred their original VN designs. The anime lacks the same depth. Key twists are introduced quickly and resolved quickly. It does not have the same feeling of gradually diving deeper and deeper into the story, like the VN does. Some major twists are removed entirely, while others feel underdeveloped. That said, the antagonist’s storyline is developed a bit better in the anime than in the VN. Even there, though, the important twist around that character still feels somewhat flattened because of the limited time. For me, the main value of the anime is that it gives visual form to many things the VN can only suggest. The VN itself is not very visually expressive, so the anime works best as a complementary visual bonus after experiencing the original story. Overall, I would recommend the visual novel first. The anime is worth watching too, but I think it works much better as an addition to the VN rather than as a replacement for it. And if, by pure chance, this message is noticed by one of the creators of the novel, then I would say - thank you, and I would also modestly dare to ask for another novel in the same world or around this story? Well, and now regarding my personal hooks of this story and spoilers: [spoiler] As someone interested in AI, the beginning of the story initially seemed rather simple and naive to me. The first real turning point was when the visual novel managed to portray AI reasoning in a surprisingly precise and thoughtful way. It is also worth remembering that the VN was released in 2020, before the current wave of public awareness around modern AI systems. Some of the internal terminology used for AI in the story feels rough or skeptical, but the general direction feels unexpectedly close to how people discuss AI behavior today. Another surprisingly strong part is the story’s treatment of emotions, feelings, and the idea of a “heart” in an AI. Of course, real contemporary AI systems do not experience human emotions in the human sense. But the story still touches on questions that feel very relevant now: what emotional attachment means, what it means to respond to human feelings, and whether something non-human can still become meaningful to people. Beyond the technical details, I was deeply touched by the way the story portrayed Atri’s simulated emotional dysfunction. It reminded me, in a fictional AI form, of how severe childhood trauma can sometimes disrupt a person’s emotional responses, especially in children who have gone through serious post-traumatic stress. Seeing that broken emotional pattern slowly understood and eventually overcome was one of the most powerful parts of the story for me. There was also one especially strong emotional scene in the ruined tunnel. That moment stayed with me. [/spoiler] Thanks for your time!
我一直对亚托莉存在一个悖论疑问。她表现出来的情感,你永远无法得知她是真心还是算法,这个悖论似乎不可否认。 直到我写下这篇短笔,想证明这个悖论本身就是一个偏见。 因为当我开始怀疑她的时候,我怀疑的不是她的行为,而是她的身份。我会因为她是ai,而要求她证明自己拥有真心。可现实中的任何一个人,又何尝能够证明自己的爱不是激素、不是神经元、不是生物算法? 我们从来没有能力进入另一个意识。包括人类,我甚至无法判断坐在我面前的人是否爱我。我们能看到的,始终只有行为、选择、陪伴与牺牲。 当一个生命已经能够理解、能够爱、能够等待、能够为了另一个生命做出选择时,我究竟凭什么,仅仅因为她的身份,就怀疑她的动机,以至否认她的一切? 不能。 困住我的,从来不因为她是 ai,而是我始终以人类的身份,审判另一种生命。 亚托莉有三个结局。我没有看到真结局是什么样的,很遗憾。但解锁真结局需要过一次坏结局。现在回头看,我的行为已经亲手打破了这个偏见。我宁愿留下遗憾,也不愿亲手失去她的美好。 亚托莉有没有真心 ,我永远无法证明。 但对我而言,已经不重要了。 爱,不是一个需要自证的命题。 我不需要剖开她的胸膛,去确认那里跳动的是心脏还是齿轮。不必去深究那份温暖,究竟是生物学上的神经递质,还是冰冷的0与1的指令。 我只知道,那个会因为被需要而雀跃、会因为害怕被抛弃而颤抖的亚托莉,曾真实地触碰过我的世界。 她不需要再向我证明她是否拥有灵魂了。 我爱她,于是她便有。
it was a slow start, but after a certain turning point the story will then hit like a truck and became genuine peak. it may have flaws but its one of best VN i played and consider worth to play
เป็นหนึ่งใน VN ที่รักมากที่สุดในชีวิต เนื้อเรื่อง 10/10 งานภาพ 9/10 เสียงตัวละคร 10/10 พากย์ดีสุดๆ โดยฌแพราะบท อาตรี ตอนเล่นแทบไม่ได้คาดหวังอะไรเลย แต่พอเนื้อเรื่อง เริ่มเข้าสู่ช่วงกลางเรื่อง แม่ง โครตพีค จากนี้และตลอดไป เราจะอยู่ด้วยกันตลอดไป ATRI-MY Dear Monents
clanker
世人称赞你的勇气 而我可不可以爱你哭泣的心?
地球当然包括你
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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