
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.9Kreviews | 78% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
britain simulator
Soo mixed feelings about this one. If I enjoyed mystery games this game would be 10/10 but because they're not really my type of game its a close 7/10 for me, I probably would'nt have wishlisted the game if I knew it would be like this but it was a fun journey nonetheless. I think the steam tags need reviewing since "mystery" doesnt seem to be there and 'survival' along with 'immersive sim' are doing some very heavy lifting. Melee combat felt very jank almost like it was added last minute but thankfully the shooting mechanics are really well done with ammo being rare but not too rare and guns being fun to use. Its also optimised really well since alot of other games (ue5 made) that look like this often get half the fps although I think thats partially because the engine is quite old and was designed for lower end hardware, not a bad thing if it works well, which it did. Its also nice to see a game set in the north of england (even getting the accents right) since it seems like most uk set games take place either in scotland or london. the story is written well and completing it relies on you reading notes, listening to info and visiting poi's with no waypoints, this way of doing it works well and I think more games should do quest design like this. Overall if you like mystery games with the occasional shooting you'll probably like this but if your expecting fallout or stalker id manage your expectations before buying it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ja
Love it, Amazing game! Will be there more Story or not?
MOVIMENTAÇAO HORRIVEL E É TODO BUGADO
Sobrevivência retrofuturista de altíssima qualidade e super divertida. O mapa é muito bom, cheio de mistérios, bunkers e muito conteúdo pra explorar. O combate com foco no fôlego é tenso e o jogo está rodando liso, super bem otimizado! Vale cada segundo.
Fallout Northern England. That should cover the recommendation really. If you like Fallout, you'll find it here with a few notable twists to the formula. If you don't like Fallout don't waste your time. The twists are what just about pushes it to a recommendation for me. You're given leads, not objective markers. You are expected to explore your way, uncover the secrets your way. I like this element and it's what pushes it into a recommendation for me. Yahtzee's review is right though, the combat is meh, the stealth is meh and the dialogue trees are kinda meh. Somehow though I still recommend it.
Bonjour ou bonsoir à tous ! J'ai lu tous les commentaires avant d'acheter ce jeu, et je reste frustré. Pourquoi ? Car la majorité des joueurs concerné ont oublié d'omettre un détails important : la qualité graphique proposé sur la vidéo de présentation ! Je m'explique : je vois ce jeu, vidéo qui présente un gameplay bien détaillé, avec des mécaniques intéressantes (qui finalement semble pas folle, genre le mec en combinaison azmat que l'on soigne et dont cette action ne change rien), bref, j'ai poussé le jeu en ultra, et même en étant porteur de lunettes, j'avais la sensation que quelqu'un avait chié sur mon écran. je l'ai acheté en réduction, mais même a 20 euros, ça me fait mal au cul de tenter une expérience graphique moins digne que certains indépendant. (et je tiens à préciser que le jeu n'est pas tout récent, et donc il 'y avait moyen d'optimiser ce problème). Bisou.
Pretty fun experience, tho the game feels clunky. Story is decent, nothing groundbreaking or awe-inspiring. Feels like it was inspired by Roadside Picnic/Southern Reach with influence from Bioshock. I didn't get any Fallout vibes at all, not sure what other reviewers are talking about. Overall though, it's a pretty fun, short game. Combat is super clunky and is probably best to just avoid it as much as possible. Melee is abysmal, there's no mechanics other than kicking and hitting. Gunplay is just as bad, the hit boxes are frustratingly bad. It's very easy to get away if you get engaged or in a tight spot. Enemies were pretty typical with simple AI, nothing new or groundbreaking. There's crafting, but it's pretty basic and serviceable. Exploration is where the game truly shines. There's multiple ways to achieve the goals, which is fun to have that type of freedom. There's also multiple endings, tho they are all pretty much the same. There's some frustrations that can happen due to the clunkiness but with fast/auto saving, it can help. After finishing it, I felt that this game would have been far better with a lot more polish. The game is mostly enjoyable, definitely feels better if you get it on sale.
Fantastic game. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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