
A world of Beauty and Mystery, Emotive Animations, Atmospheric Environments, Visually Driven Story, Metroidvania Exploration and Memorable Sword Duels.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 474reviews | 96% | — | $96.5K |
| $14.99 | 27ratings | 98% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
节奏把控相当到位的一款甜品级类恶魔城,打boss——获取新能力——新能力谜题填充路线——打新的boss。一个简单且上头的循环总结整个流程,其中也不乏各种有趣的小巧思。“类恶魔城”该品类中相当具有参考性的作品
Peak metroidvania, peak ost, peak historia. No daba un duro pero me sorprendió, si superas la barrera de los gráficos te espera temendo juegardo.
画面非常简陋,序章过后一堆转三角打方块的流程,真无聊
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Languages: English, German, Japanese, Norwegian, Russian, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America +9 more
| $14.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fantastic. I'd guess I'm around 1/2 to 3/4 through the game as of reviewing, and I've loved it so far. The movement is responsive and feels great, especially once you've unlocked several/all abilities. The boss fights tend toward a fair challenge on the difficulty I'm playing on, and many of the fights are inspired, varied, and really fun. The base parrying mechanic feels excellent. Timing is a *little* tight in some places, but it feels tuned very well dialed in. The art and music are beautiful, and the world is a joy to explore. I only have two complaints at this point. 1) The counter mechanic (I think it was in a hidden area?) uses a very strange combination of buttons, in down+square+triangle. If I could rebind it to L1 or something, I'd be using it all the time. Out of all the adjacent face buttons to combine, square+triangle is probably the most awkward to press, so I never even bother using it. Pretty dumb. 2) The animation that plays is around 7-8ish seconds long and stops you from moving entirely. It's a short amount of time, but when you're collecting so many of them, often within a minute of one another, it becomes tedious. This is pretty minor, admittedly. Overall, unless something dramatically shifts my POV by the end, this is an absolute recommend, and I think many fans of metroidvanias and side-scroller combat and platforming would love it.
----<Gráficos>---- ( ) Roblox ( ) 144p ( ) Aceitavel (X) Bom ( ) Ótimo ( ) Cada frame foi pintado por Da Vinci ----<Requisitos>---- (X) Uma pilha de batata ( ) qualquer coisa que conduza energia ( ) Um i5 com uma GPU mais antiga ( ) No minímo uma GTX 1050TI ( ) uma RTX3070 e um gerador industrial ----<História>---- ( ) Que história?? (X) Tem história só pra não dizer que não tem ( ) Uma história digna de prestar atenção ( ) Uma história bem elaborada ( )Mais complexa que Machado de Assis ----<Jogabilidade >---- ( ) Tudo travado igual a coluna de uma senhora de 90 anos ( ) Precisa de dois dedos pra jogar ( ) Ruim, mas com muita determinação vai ( ) Gostoso de jogar (x) Jogabilidade excelente ----<Trilha sonora>---- ( ) Meu peido faz um barulho mais bonito ( ) Deixa mutado ( ) Nada de especial (X) Boa ( ) Memorável ( ) Toque isso no meu funeral ----<Nível de diversão>---- ( ) Tão legal quanto assistir uma poça d'água evapora ( ) Entretém (X) Vai te prender por horas! ( ) Meu mundo melhorou depois de jogar isso aqui ( ) Já amanheceu ??? ----<Bugs>---- ( ) Esse é o novo CyberPunk ? ( ) Dá pra jogar (X) Os bugs deixam o jogo mais divertido ( ) Um ou dois ( ) A palavra bug é desconhecida ( ) Esse jogo saiu perfeito do forno ----<Tempo de jogo>---- ( ) 3 horas - É aqueles hentais pra ganhar conquista (X) 8-15 horas ( ) 24-48 horas ( ) + 100 horas ( ) Multiplayer inifinito ( ) One Piece acaba e você ainda não fez tudo ----<Dificuldade>---- ( ) Dá pra zerar vendado e bêbado ( ) Medio ( ) Com um pouco de prática vai (X) Bem desafiador, as vezes difícil ( ) Souls like ( ) Você precisa de reflexos instantâneos e 4 mãos ----<Complexidade>---- ( ) Jogo da velha é mais complexo ( ) Dá pra jogar casualmente de boa ( ) Fácil de aprender, difícil de dominar (x) É daqueles jogos que as pessoas ficam estudando ( ) Precisa de, no mínimo, 2 doutorados ----<Preço>---- ( ) De graça ta caro ( ) Socaram o teclado e deixaram o preço que ficou ( ) Compre se tiver dinheiro sobrando (X) Espere uma promoção ( ) Preço justo ( ) Pagaria até mais ----<Para melhor experiencia>---- ( ) Desinstalar. ( ) O jogo é Offline (X) SinglePlayer ( ) Coop ( ) Multiplayer ----<Vale a pena ?>---- ( ) Arrependimento ( ) Reembolsa isso ai ( ) É bom, mas pra zerar uma vez só ( ) Recomendo! (X) Bom pra caralho, JOGUEM! ( ) Queria apagar a memória só pra me encantar de novo”
这是一款虽然贫穷但好钢花在刀刃上的优秀作品。全篇虽然几乎没有文字但却讲好了一个有头有尾的故事,可惜没有文字这点也导致了本作引导方面有些问题,就比如技能升级了到底有什么变化我直到通关也没搞清楚。 另外个人感觉本作前后难度变化有点大,我选的是资深难度,但前期boss数值却低到可以一遍莽过去,后期boss的数值才有所挑战性。说到boss本作的战斗手感相当不错,boss设计也有可圈可点之处,相比贫穷的音乐与美术确实做到了扬长避短,虽然因为糟糕的引导也让boss一些招式的处理需要摸索一番。 另外本作的翻滚在获得二段跳或者二段翻滚取消后摇之前手感极差,没有任何惯性,而且结束时速度归零。不过也有个小技巧,可以在翻滚后立刻预输入跳跃,这样用第一段跳跃取消后摇,前期跑图时相当好用。 最后补充一下,本作小bug不少,个人在第一次遇到恶魔时还遇到游戏卡死的问题。
出乎意料的好玩,个人非常喜欢的类银作品 整体大约是类银的框架,剑戟片的风格,战斗主要是Boss rush,节奏比较快,有一丢丢横版只狼的既视感(虽然做的比较简陋就是了); 画面确实比较简陋叭,但意境还是不错的,也算是比较有特点; 能力锁流程,收集和限时挑战做的很丰富,也很有意思,并且还贴心的地图上标注没有收集房间,很友好了; 战斗手段很丰富,平砍上挑下劈格挡弹刀翻滚技能法术都有,虽然掣肘于资金问题没有做的很深入,但已经很丰富了,玩起来体验很好; 节奏非常的爽,特别是最终Boss,上段危下段危弹反范围技都有,而且都不难,应对也比较容易,因为节奏较快熟练之后有种连绵不绝的酣畅感 一些缺点 1.迟滞感比较重,不流畅,攻击和位移后都要顿一下(可以跳跃取消后摇); 2.按键重合度太高了,攻击/挑飞/疾跑都在一个按键,容易手忙脚乱; 3.不能回看技能/物品,有时候忘记技能怎么搓招的,翻了半天没找到在哪看 4.地图虽然会有指引哪里还有东西没有收集,但是完全没有类似图标的东西,回过头收集很麻烦 ====== ====== ====== ====== ====== 作为游戏来说确实有很多缺点,但无论是美术意境还是战斗收集,都很对我的胃口,特别好评,推荐给喜欢类银喜欢战斗的玩家尝试
Ato is a very cute Metroidvania game in a pixel-artstyle. The movement in this game feels nice, especially later on with more skills and the combats are fun as well. There are a lot of little secrets and easter eggs hidden within the 6 hours (at least that's what I needed for one casual run) of gameplay who were a lot of fun to discover. I bet you can become really good with the whole movement and combat system and grind a lot to gain all achievements with several "hard mode" like conditions, but that's not really what I like to do. Anyways, I'd reccomend this game to anyone who either looks for a short but entertaining game with fun level and puzzle-design or anyone who likes getting good with a combat system and hunting these achievements.
难评,也可能是我玩的高难度原因,打到中后期血压极高 我很喜欢这一套反击为核心的战斗模式,但后期快慢刀,有时能反击有时不能反击,加上长按准备经常吞指令按不出来,再加上反击失败极高的硬直惩罚,让我到最后为了打的舒适居然只能选择平砍两刀躲,或者拳套硬灌伤害灌死,完全浪费了这套战斗模组设计 地图没有临时存储,过了一张图回头又要打一遍红标靶,血压一下就上来了 剧情来说,最后毫无铺垫的给老婆来一段剧情杀真的意义不明,加上老婆的boss战是吞指令惩罚硬直的巅峰,给我带来的只有挫败感 能说的只有可惜,地图还不错,战斗设计不错,能力设计也不错,但确实在两小时之后就没给我带来什么正反馈了
I enjoyed Ato thoroughly and 100% reccomend it if you like hollow knight or metroidvanias with precision combat. For a game with an all time high of 19 concurrent players, I was not expecting to love Ato as much as I do. It is some of the most fun I've had with a metroidvania in a while and it is evident a lot of love and care went into making the game. I love how you can stagger bosses by chain dashing them right as they are about to strike. I also like the parry ability, however it is far too inconsistent to pull off the input for it mid fight so I would have used it way more if it were a seperate input. Lastly, it is a very boss-heavy game with few enemies between bosses, and the enemies you do find tend to be replicas of the bosses that take two swings to kill (However just running around is very fun so this isn't necessarily a complaint)
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Players by region
Where this game's players are, estimated from review languages.
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