
A world of Beauty and Mystery, Emotive Animations, Atmospheric Environments, Visually Driven Story, Metroidvania Exploration and Memorable Sword Duels.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Norwegian, Russian, French, Italian, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America +9 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很用心的游戏,画面简洁而不失美感,会跳舞的眯眯眼猫武士可爱,地图会把路和收集物都标出来,音乐没有印象特别深刻的但是都很好听(特别是战斗音乐),战斗手感也很好,跳跳乐基本上都不难 打到一半才知道这么厉害的游戏的作者已经去世了,唉,逝者安息…
Phenomenal. A short (but dense) metroidvania that never feels frustrating, that meets you where ur at, and respects ur time. At FIRST, it may feel a bit clunky (that was my experience coming off Silksong), but after i stopped mashing buttons and got used to the flow of the game, it all begins to click. Game “feel” is important to me, and the game feels great. Everything is rewarding and neat, and absolute blast Still don’t know how to do the special moves tho. But i think I may be dumb lol
cat with sword.
評分: 4/5 難度: 2.5/5 3小時內能通關遊戲, 但整個流程體感不錯 (應該還有很多隱藏地圖/boss沒探索) 類銀河+只有boss戰+沒有文字 畫風簡陋但操作不錯流暢 有類銀河的東西 (boss戰/平台跳躍/限時謎題/能力解鎖/適當的快速傳送...) boss戰多數都能初次通關 而且boss戰AI很聰明, 知道我很喜歡空中下斬(pogo jumping), 部份boss很會剋制向上來的攻擊XD 不好的地方是打法有所限制 嘗試不用parry/儲氣攻擊,有些boss攻擊是必中吧 (最終boss要在超精準的時候才能回避 她的parry攻擊) 還有按住下時會無法跳起的小操作問題
It's great, support good games
4.3★ Really easy to get into and love, it's more of a speedrunning game than a pure metroidvania as it is short and you don't need every power you can get, but that's also what makes it so unique and fun
I enjoyed Ato thoroughly and 100% reccomend it if you like hollow knight or metroidvanias with precision combat. For a game with an all time high of 19 concurrent players, I was not expecting to love Ato as much as I do. It is some of the most fun I've had with a metroidvania in a while and it is evident a lot of love and care went into making the game. I love how you can stagger bosses by chain dashing them right as they are about to strike. I also like the parry ability, however it is far too inconsistent to pull off the input for it mid fight so I would have used it way more if it were a seperate input. Lastly, it is a very boss-heavy game with few enemies between bosses, and the enemies you do find tend to be replicas of the bosses that take two swings to kill (However just running around is very fun so this isn't necessarily a complaint)
个人作者类银独游作品的顶级水准。除去个别解密房比较水之外,真正将内容都用在了刀刃上
战斗和演出一流,推荐
Ato is a very cute Metroidvania game in a pixel-artstyle. The movement in this game feels nice, especially later on with more skills and the combats are fun as well. There are a lot of little secrets and easter eggs hidden within the 6 hours (at least that's what I needed for one casual run) of gameplay who were a lot of fun to discover. I bet you can become really good with the whole movement and combat system and grind a lot to gain all achievements with several "hard mode" like conditions, but that's not really what I like to do. Anyways, I'd reccomend this game to anyone who either looks for a short but entertaining game with fun level and puzzle-design or anyone who likes getting good with a combat system and hunting these achievements.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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