
"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.29/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 3.3Kreviews | 64% | — | $4.2M |
| $69.99 | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is my first entry to the franchise, and so far, my experience has been positive. It has a storyline pace that felt natural, and blends in with the pace of your progress really well. The character cast is charming, (really like Isla and the MC, they're cute!). The overall gameplay is great, with the map that make me and my collect-everything-on-the-way-to-my-destination sense on full blast. Aside from that, the synthesis system needs quite a bit of touch, it felt too easy to grasp, so much so, that it makes the difficulty of the game felt the same on many occasions, since you can just brute force without much of the issues with high-stats gears you get by systhesising. You can also got into various cases that you can be clipped on the map terrain, or even in some rare case, got drop out of the map when you just walking normally. In addition, the New Game+ system felt rather bored, you start the game from the beginning, with everything but the last equipped gears reset, and that's it, no additional content, no changes to the game, nothing. I wish it could have been expanded more. With all that said, I'm looking forward to the second instalment of the series, with a more complex alchemy system, and a better game balance
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 4.2K | 77% | $44.99 | |
| $4.2M | 4.1K | 88% | $39.99 | |
| $4.2M | 2K | 73% | $49.99 | |
| $4.2M | 4K | 93% | $24.99 | |
| $4.2M | 81.9K | 85% | $3.99 | |
| $4.2M | 7.5K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.9K | 4.8K | 79% | $7.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $156.4K | 1.1K | 89% | $5.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Potuzhno
好可以
Fun game, combat system is kind of like the tales of/star ocean series but i'd say much more limited, it's like half way between turn based and action if that helps. Story so far has been good although I am not that far yet, will update as I go further.
(I've been playing these games since the original PS2 Atelier Iris) Not bad, it has it's issues but it is a fairly decent game. Thankfully not having time limiteations. I don't particularly enjoy action button mashing combat (which is one of the reasons I waited for a sale) or the DLC farming that this franchise has pulled since the PS3 releases. It also has issues running at 4K resolution (screen goes mostly a shadow white during combat)
스토리 나름 진중하고 주제의식도 잘 챙겨줘서 JRPG 스토리겜으론 나쁘지않음 오픈월드 맵도 열심히 만든 티가 나서 풍경 감상하는 맛도 있음 캐릭터야 아틀리에니 말할 것도 없이 매력적임 다만 게임성은 버그도 많고 문제점도 많아서 플러스마이너스 제로가 됨 ㅋㅋ 기간을 더 오래두고 검수를 했다면 수작으로 나오지 않았을까 아쉬운 작품
我朋友看我玩了一会,评价是不如Y神。
ส่วนตัวเคยเล่นเกมส์ตระกูล Tale + The legend of hero + atellier มุมมองในแง่การนำเสนอ Ok ได้ เล่นกึ่ง Rpg นำเสนอได้ดี เพราะมันเร็วทันใจกว่าระบบเก่าเยอะ การสำรวจมันค่อนข้างเยอะไปหมด ไหนจะของไอเทมเกลื่อนพื้น พอเห็นแล้วเกิดอาการขรี้เกียจทันที ส่วนการคราฟเพื่อทำไอเทมสนับสนุนการเล่นเพิ่มความเก่งให้ทีมตัวเองก็ Ok แต่คาดว่าของที่จะใช้คราฟก็น่าจะต้องมีเงื่อนไขแน่ๆ เนื้อเรื่องไม่ได้ดูเท่าไร เพราะเล่นไปกระจึ๋ง การออกแบบตัวละคร เอาไป9/10ในแง่ความเป็นกลาง ถ้าไม่เป็นกลาง 999/10 (ตัวเอกเห็นปุ๊บหลงรักปั๊บ ค่อนข้างมีเสน่ห์เลยทีเดียว ไม่รู้ไอ้คนออกแบบมันใช้ต้นแบบจากสาวข้างห้องรึเปล่า) ส่วนเพื่อนๆก็มีสไตล์ดูดีตามแบบที่ควรเป็น ไม่ใช่เอาหน้าม้า สิวเยอะมาเป็น กราฟฟิค กินสเปคค่อนข้างแรง 4070 ปรับได้แค่ 2560*1440 (สูง) ก็สิ้นใจตายที่ 50-70เฟรมละ เรื่องแสงเงา ปรับไม่ได้ รายละเอียดยิบย่อย ปรับไม่ได้ โดยรวมถ้ามีม๊อดไทยและเข้าใจเนื้อเรื่อง เกมส์นี้ผมให้ในวันนี้ที่เล่น 1.4ชม.ไป 7.5/10 แนะนำ รอเกมส์ลดราคาเถอะ เพราะราคาขนาดลดแล้วยังได้มา 1000นิดๆ (ร้าน Key) ถ้าจะเอาคุ้มๆสัก 4-600ก็กดได้ละแต่ถ้าไม่คิดไรมาก กดแม่มเลย เอามาโฟโต้เล่นเพลินๆ ปล. ชุดกุหลาบดำจากแพ็ค อัลติเมต คุ้มสาดดๆ ดูบั้้นท้ายน้องเพลินๆเวลาโหนสลิง
好玩游戏就是优化确实一般
Need 2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.