
"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.33/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 3.3Kreviews | 64% | — | $4.2M |
| $69.99 | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Impossible to play. You will get stuck in a tutorial battle. You are asked to use a certain item, but you don't have it, then you are done. It claims to be open world, but the truth is you will be completely stuck if you deviate even a little bit from the main story.
Highest difficulty = Good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me anime a comprar este juego porque tiene traducción al español, por lo que se agradece, y esta opinion va de alguien que nunca ha jugado otro Atelier, por lo que mi opinion (personal) no esta sesgada por comparar los otros titulos de la misma franquicia, como asi sucede en las reviews de los otros idiomas. El combate es en tiempo real, pero esta delimitada a una sola region, pudiéndote mover en forma circular al rededor del enemigo para esquivar sus ataques, si bien, puede extrañar que no se sienta "libertad" de moverse como en otros juegos similares, lejos de ser algo malo, esta característica la diferencia del resto, dandole al juego su propia personalidad, por lo que con el tiempo te acostumbras a las mecanicas. El farmeo no se me hace tan peso, digo, sin que te des cuenta ya subiste un par de niveles con tan solo matar bichos que se te cruzan en tu ruta designada para X mision, del mismo modo, la recoleccion de recursos no se siente tan pesada, ya que estos se puede recoger por el mismo camino por el que deambulas para ir a cierto punto, por lo que, no sera necesario que te desvies de tu camino ni perderte en el mundo para farmear, a menos que seas un enfermo de la recolección. El Crafteo al principio es enredoso, pero con el tiempo se le entiende, no sabria decir si es malo o bueno, ya que no he jugado otros atelier para compararlo, solo cabe decir que funciona, y se deja manejar una vez que le agarras el hilo, no obstante el juego cuenta con crafteo guiado por si tienes prisa o poca paciencia. La historia (sinceramente aun no la termino), no es la gran epitome narrativa, pero es entretenida, y como hay traduccion al español, es mas facil dejarte adentrar en la historia, por lo que, al menos para mi, le suma puntos al juego y una buena razon para comprar este titulo. Si lo recomiendo.
良くも悪くもアトリエ感はないけど面白かった 欲を言うならギャラリー?に静止画のスチルも欲しかった レイニャとルトガーが最高に好き
下了删,删了下的,断断续续的玩,最近终于静下心来坚持到通关,感觉还凑合吧,炼金差了点意思,不过剧情将就,人物塑造不错。通关后想想刚开始玩的时候,优米雅和伙伴们一路走来,从相识到熟悉,从不信任到成为知己,最后又分道扬镳,给予我的感触很大,从一开始的有点小受折磨到变得有点依依不舍,甚至感觉没玩够。明明游玩时间不算长,但是感觉完了好久好久,恍如隔世的赶脚?非系列粉丝可打折入;系列粉丝仁者见仁,想玩的早就通关了,不想玩的也不会买。
The game is really fun and really good. Unfortunately, the game runs terribly and costs $70. If your drivers allow you to override the anti-aliasing to make it supersampling, then this game will feel and look great. If you look past performance, this game is really good.
Für mich ists klar nen Daumen hoch ABER: 1. Atelier-typisch hat die Story nen interessanten Hook aber kommt nie ganz in Fahrt 2. Die Open World ist Anfangs sehr kurz sehr linear, danach sehr umfangreich und unfassbar groß, was jedoch auch repetetiv werden kann 3. Wenn man einmal geknackt hat was wie stark ist (Consumables sind Anfangs unverschämt schwach, dann unfassbar stark) Aber alles daran läuft rund! Nichts ist erstklassisch aber alles ist cozy. Das Kämpfen ist flashy und stylisch mit einzelnen Grafikfehlern, das Craften gibt viele Möglichkeiten aber ist teils auch deutlich vereinfacht. Für Neulinge in der Serie, ab dafür! Für Fans....man muss gezielt Lust auf diese Mischung haben. Und das hatte ich, entsprechend hat es mir gefallen, trotz der Schwächen! 8/10
希望这只是炼金工房革新途中的一段弯路 地图比对前作,终于改掉前几作满是加载和空气墙的问题,做到真正的开放世界 剧情终于不再是白开水合家欢,开始进入传统jrpg的水平,尤其是蕾妮雅的成长历程,更让人眼前一亮 但同时暴露出的问题也非常严重,地图玩法完全是上世代罐头水平,在已经不缺资源时,后两张地图的收集开始毫无动力,只为了刷开拓任务水平 炼金简化,但没有简化到点上,舍弃了炼金的玩法,带来的是非常累人的重复投料,加上一周目的难度实在太低,从中期开始,就要面对满技能道具乱杀的问题 还有追忆碎片的收集,败笔中的败笔,作为非常重要的材料,但经常在即将到达目的地的时候,被迫连续绕几次弯路,严重破坏探索体验
Definitivamente uno de mis juegos favs de los ultimos años. El mimo que tienen los personajes en todos los sentidos, el desarrollo de relaciones entre ellos, lo interactivo que se siente y lo vivo que está todo es sin duda algo a destacar. La música, doblaje y visuales son increíbles, colores muy bonitos aunque algo apagados (para mi gusto) en algunos puntos muy específicos. La mecánica de alquimia tiene menos protagonismo aquí, pero si te gusta puedes profundizar MUCHO en ella, igual o más que en los demás Atelier (solo que el juego no te lo exige a excepción de ciertos jefes). Dificultad personalizable a tu gusto, animaciones increíbles, traducción perfecta y variedad de contenido y modos de juego bastante sorprendente. Es un juego con la duración adecuada, pero con muchísimas misiones secundarias y un mundo abierto muy grande y variopinto. El final es INCREÍBLE, me dió ganas de empezar el juego de cero instantáneamente, dicho todo esto... saquen Atelier Yumia 2 y sigan traduciendo la saga de Atelier a Español, por favor y gracias.
Not sure what IS a atelier game but I like this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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