
The second release in the Arland series. In a search for her missing mother, Totori tours the world of Arland as an adventurer accompanied by her friends. Use Synthesis, Explore, and Battle to fulfil requests, raise her rank as an adventurer and venture into brand new lands.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wanted to play it, but as far as i can tell, the game is not super well optimized for pc specifically, resulting in pauses and stuttering when opening and navigating menus, which is unpleasant in a game that is like 30% menus. Bought the game on switch, and it doesn't have the same pause & stutter issue. Might be a linux moment with me trying to play it on steam deck, but doesn't seem to be the case as far as i can tell.
1000 inventory space is pain. The gameplay experience is by far the worst in the Arland trilogy. Both Rorona and Meruru have 2000 inventory spaces and much better quality of life features (you can equip the adventure tools instead of having to carry it in your basket, you unlock the fast travel feature much earlier, you get to choose the endings if you reach the requirements for multiple endings) I would only recommend the game if the game is on discount. you have tried other game in the Arland trilogy and you fine with the 1000 inventory space restriction.
pro: adventure themed have some great osts cute basically an anime in the Japanese dub
圧倒的な自由度! 無数にある選択肢! 何すりゃいいんだこのゲーム!? 最近のアトリエシリーズといえば、時間は無制限、長期的な目標や 短期的な目標が提示されており、何をすればいいかがわかりやすく、 システム周りもそれなりに快適なのが標準装備ですが 本作は古い作品だけあって、色々と足りてないものが多いです そもそも、母親を探すという漠然とした目標以外、何すりゃいいのか不透明 特にやることないがないから、なんとなくギルドのランク上げを目指すという、 ふわふわしたプレイを要求されます。まあ実際それで間違ってないけど…… どこかでイベントが発生してても、それに対する誘導が一切ないから たとえそれが重要イベントであっても、見ないままずーっと日が経過するなんてザラ 拠点となる街が二つあるので、当然イベントが発生するのもどちらかの街 もう片方の街で作業してると、まあ気づかないよね…… 錬金絡みのシステムも、超やりにくい 錬金中は付属効果が確認できんし、アイテムスタックはたったの999 ちむ用のパイの数もいちいちチェックしないとダメだから、それも面倒 イベントで要求されたアイテムは、倉庫じゃなくて直接もってないと いけないシステムも、それぐらい融通利かせてよ 正直問題だらけですが、ゲームとしては結構好み 自由度が高いおかげで、いかに攻略プランを立てるかという面白みがあり、 ゲームとしては非常にやりごたえがあっていい ただねうん、色々と頑張ったところで、イベントの発生が分からないから どうしようもねぇ 正直、最近のアトリエしかやってない人には、このゲームをプレイするのは 大変かと思われます ただ、好きな人は好きになれる作品ではあるので、トトリの見た目が 気に入ったらやるのもいいかもしれない 総合評価は85点
This game crashes in combat when using attack items. (This issue has existed since 2018 and will likely never be patched.) I hurts me to leave this negative review, because I love the game Atelier Totori itself and believe it to be the game in the series that uses time restrictions most effectively.
Alors j'ai eut beaucoup de crash, le jeu se mettait parfois en mode 3K (étiré) ou il fallait reprendre le jeu pour qu'il se remette bien mais parfois cela passait, parfois j'avais des séries de crash... Le problème est qu'il est en 720p et que j'ai une TV 4K et le jeu à vraiment du mal la dessus, je pense que le mieux est d'avoir un écran 720p mais cela ne court pas les rues... Sinon le jeu est mieux que le précédent en gestion du temps mais cela reste stressant sur la fin (je n'ai pas réussi à avoir le dernier niveau pour l'instant). Sur ce point je trouve qu'ils abuse car obtenir le niveau est dur même en NG+. On est laissé au dépourvu en ne sachant pas que faire pour gagner des points entre quêtes, combats et exploration et il en faut énormément. En plus de cela il y a les quêtes du jeu. Bref au final je n'aime pas trop l'idée de temps car mal fait même si c'est mieux que Rorona. Par contre je conseil fortement le dernier de la série (Lulua), il a enlever tous les gros défauts (graphisme en 720p hideux) et gestion du temps. Il est vraiment magnifique en comparaison...
忙活半天打出来个失败结局属实有点难绷,游戏的很多地方都极其粗糙,甚至不如上一作
It's hard to fully not recommend Totori because maybe part of my not liking it nearly as much as Rorona is due to it those two being the only two Atelier games I've played? But there were so many frustrations and mechanics I didn't enjoy that I can't imagine recommending it over Rorona to anyone so No it is. I had heard it was much more punishing than the other games in the trilogy, but it turns out that the time limit itself wasn't even close to my biggest issue; I had no interest in trying to mix-max following a guide the whole time to get the True Ending so I just played the game going for finishing it at all and it turned out that was much more forgiving than I expected it to be. The opening section of the game drags, and until the point where I unlocked the ability to use the lab and take requests in Arland the only thing keeping me going was stubbornness because the idea of wasting a bunch of days every time I wanted to rank up, buy recipes or items from the majority of the merchants, or make armour/weapons and then more to be able to take quests again almost made me quit. Overall the mechanics just didn't work for me nearly as well, even if the experience from Rorona meant I was able to make some really good items this time around. It was, however, very funny to realize that now they do in fact take into account the quality of items you turn in and will scold you and dock your pay if you turn in trash. I don't see myself playing this again, unfortunately, especially since there's much less motivation than in Rorona.
PC移植的兼容性实在是太差了,平均每玩半个小时就会在野外战斗时游戏崩溃一次,这个系列的存档一直是很受限制的,BUG次数一多实在是玩得很崩溃,每次都是少则几分钟多则半个小时白忙活,本来作为老古董游戏就没啥吸引力,还老报错弹出那确实根本没法玩了。
虽然相比罗罗娜,结局staff名单能跳过了,但还是有一大段演出不能跳过,为了看不同结局只能重复看。 而且部分新角色的人设属性和罗罗娜的老角色有重叠,还不如老角色有魅力,新老角色同台出场,高下立判。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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