
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.6Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好,根本玩不完,价格极其合理,就是背包太小了才一万个,建议加大5万个
Cozy and comfy as it gets. Probably the best game in the Atelier-series, with an awesome crafting system, ni time limit, fun battles and a sympathic cast of characters.
蘇菲很可愛
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏不满的地方挺多的,不过整体还是好玩的
개 그지 땅땅이 같은 퍼즐게임
赞
It's a fun game with an interesting crafting mechanic. it is enjoyable and will play again. It plays like a typical JRPG. The major cons of this game come down to the engine. Using the Atelier-sync-fix mod helps a lot with frame rate and also makes the game actually playable on the Steam Deck. There is also the issue of sometimes during a loading screen the game with just hang and you'll have to restart.
NICE
時間有啲長 中間精簡啲就係神作劇情
한줄평: 2라고 적혀있지만 2는 아니다. 그러나 2다. 소피의 아틀리에, 아틀리에 신비 시리즈를 하지 않아도 전혀 문제가 없는 스핀오프 작품 스토리가 정말 일절 관련이 없다. 그나마 초반에 소피랑 플라흐타랑 플라.. 흐타? 다만 이걸 먼저 하고 전작을 하면 그래픽(특히 모델링) 역체감이 상당하고 시스템도 꽤 다르다. 그래서 이 게임은 소피2지만 2는 아닌데 2임 소피 1, 피리스, 리디수르 전부 다 했습니다... 소피 1로 입문한 아틀리에 시리즈 뉴?비지만, 내가 만약 연금 시스템에 재미를 느끼지 않는 사람이었다면 아틀리에 입문을 아마 라이자로 진입했을지도 모름 하지만? 취향이 맞으면? 뿌와앙뿌와아아아앙ㅋㅋㅋㅋㅋㅋㅋ한 라이자는 눈에 들어오지도 않을 정도로? 연금 시스템 자체는 제가 해본 시리즈 중에선(그래봤자 별로 없지만) 신비 시리즈가 제일 재밌습니다. 만약 퍼즐 시스템을 좋아하는 사람이라면, 라이자나 마리 리메이크보다는 소피2를 추천합니다. 사족_ 재료 수집 노가다? 개좃같고 빡빡한 시간제한? 딸깍으로 끝나는 연금? 해당 안함 열심히 조합해서 품질 999, 특성 짱짱한 걸로 생산해서 개쩌는 아이템 조합하기, 보스러시 하기, 날씨 바꾸고 자체 하드모드 하기, 귀여운 소피 보기, 농농한 플라흐타 보기... 사실 이 중에서 제일 재밌는 건 아이템 조합하는 겁니다. 그리고 그 아이템을 사용해서 보스를 박살내기 스킬?? 알빠노 그냥 프리즘 꽂고 폭탄 던지면 적이 싹 다 뒤지는데ㅋㅋㅋㅋ 라이자도 전부 샀는데... 1은 스팀 버전은 번역을 안 해줬고, 2, 3... 하다가 연금이 노잼이라 때려쳤음 1은 화면 번역 앱으로 번역하면서 하다가 힘들어서 그만둠 마리는 SD 스타일의 모델링이 귀여운 맛에 하는 거고, 코에이에 기부를 하겠다, 난 돈이 많다, DLC로 고전 게임을 하겠다 하는 사람 아니면 굳이? 그렇다고 소피2가 거의 7만원 돈 하는 값을 하는가?는... 음, 솔직히 팬이어서 샀을 뿐이고, 만족은 하지만, 이건... 요즘 코에이가 많이 힘든가 싶어지는 가격이긴 함... 관심 있으면 세일할 때 사는 게 좋을 것 같음 내 생각엔 적정 가격 마지노선은 4만원 선? 솔직히 이 돈이면 다른 게이머들은 엘든링이나 발더게를 사지ㅋㅋㅋㅋㅋㅋ 코에이에 대한 불평_ 아니 근데 코에이야 왜 구작 DX판 왜 한국에 지역락 걸었음??? 소피 2는 스팀으로 할 수 있는데 이걸로 신비 시리즈 유입된 한국인 있으면 어쩌라고 지역락을 걸었음??????????
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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