
Welcome to the asteroid belt. The work is dangerous, the asteroids are temporary, and Earth is prohibitively expensive. Build automated mining operations, complete contracts, and earn your way back home.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 29 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
And make money while doing so! Astronomics is an asteroid mining automation game where every operation is temporary, every asteroid is different, and every haul gets you one step closer to home.
Procedurally generated asteroids pass through your mining claim, bringing new opportunities (and challenges) with every expedition. Intercept them with your Freighter, pilot your Shuttle to the surface, and establish an operation before the asteroid moves out of range. Time is Cube Corp Credits, you know.
Find valuable resources, build mining infrastructure, and dispatch Workerbots to transport materials around the asteroid. As your operation grows, automate extraction and logistics to get more done before time runs out. Then bring everything back to your Freighter for manufacturing before selling your goods at Cube Corp.
Every asteroid is a new operational puzzle. Explore procedurally generated environments, discover resources, and decide how much infrastructure you can build. And how much you can realistically get out before the asteroid leaves your claim.
Start by gathering resources yourself, then build toward a fully automated operation.
Explore passing asteroids and discover their unique resources, properties, and challenges.
Build mining infrastructure to extract resources while the asteroid is within your claim.
Deploy Workerbots to transport materials and keep your operation moving.
Command your bots with your Command bot and organize increasingly complex logistics.
Automate extraction and transportation to get more resources with less manual work.
Defend your equipment from the pirates who would rather take your hard-earned resources for themselves.
Plan around changing conditions as procedurally generated asteroids put your operational skills to the test.
As your mining operation becomes more sophisticated, you'll have to think beyond simply finding resources. What should be automated? Where should your bots go? What equipment is worth bringing? Did you totally forget a Workerbot on that last asteroid? Whoops. Ok, how much can be extracted with the current equipment before the asteroid is gone?
Complete contracts throughout the belt, taking on jobs ranging from data collection and search-and-rescue operations to equipment manufacturing.
Then use your earnings to upgrade your equipment and expand your Freighter. As your gathering capabilities grow, you'll need more manufacturing capacity to process materials. And protect yourself from the pirates who also want your materials.
Explore a vast map of asteroid regions, discover new resources and challenges, expand your operation, and take on increasingly ambitious contracts. But don’t forget to keep your eye on the real prize: a Residency Permit on Earth.
Because Earth isn't home anymore. Well, not yet, anyway. The asteroid belt is where the work is. It's where the money is. And if everything goes according to plan, it's where you'll earn enough to finally come home...for the very first time. Good luck!

Engagement
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just fun i like the graphics i love it
Amazing but extremely niche game. You either love it or hate it
I bought this then played it for almost 17 hours straight, take from that what you will
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 98 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
slow game of indentured servitude for fun. work your way into a ticket to live on earth. how that will look? dont know, barely made it to the 2nd station yet to unlock more equipment.
Восторг, восторг, восторг!
Nice chill game
Fun little game. Not particularly challenging, but a fun way to spend some time. It has come a LONG way in the last year. Pros: - the gameplay loop is simple, but enjoyable. - the upgrades are paced really well so you feel like you're progressing and able to do things more efficiently. - the devs are responsive and putting out updates consistently -runs smoothly - i'm excited to play future updates Cons (and these are mostly just things I wish were different about the game) - bugs (nothing game breaking or soft locking, but they exist) - the procedural generation can be annoying. You might go to say 15 asteroids, that have 3 primary resources, and one of the resources is never the main one. - not having a static resource container at the space stations is a bit irritating, especially when you have to have a lot of base materials to combine into other components. If you enjoy resource gathering, exploration, problem solving, pathing, this is definitely worth a play through.
Very good game, addictive.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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