
Interact with strange new worlds in a unique and tactile way, molding the environment itself as if it were clay in your hands. Build your base, master resource management, automate your production lines, and more as you unravel the mysteries of the universe, alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.57/day in the week to Sep 1 → 25.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Astroneers undergo rigorous training to explore the frontiers of outer space for the good of all humankind. Creativity and ingenuity are key to their survival!
Astroneers are trained to use the Terrain Tool, a powerful instrument which can dig, collect, shape, build, and color terrain in any way they wish.
Build custom bases throughout the solar system to survive and thrive anywhere! Objects are snapped into place in a modular system that allows Astroneers to create unique builds. Automation systems, crafting stations, power plants, resource harvesters, and railway facilities are built from the ground up and can be customized to suit any situation.
This unrecognized system consists of seven celestial bodies. Each of them can be explored entirely, from the rounded surface all the way down into the core. Astroneers will have to grapple with their unique geography and challenging biomes if they seek to understand them.
These strange worlds are dotted with mysterious structures and artifacts, while Astroneers themselves receive confusing comms from unknown sources. Curious Astroneers may seek to understand these anomalies, and with them, the secrets of the solar system.
While they're perfectly capable on their own, Astroneers are team players who are always happy to offer a helping hand! Group up with other Astroneers and work together in 2-4 player online co-op. Playing solo online allows fellow Astroneers to drop in and out of your world at their leisure.
Astroneer began as an Early Access title on Steam in 2016, and reached 1.0 in 2019. We wouldn't be here today if not for our community's support, feedback, and ideation. As we continue on our journey, we want to reiterate our pledge to continue building on the foundation that is Astroneer with free, ongoing content updates.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 139.4Kreviews | 92% | — | $45.5M |
| $29.99 | 22Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1593 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
傻逼游戏,bug满天飞,创意很好,但是非常多的恶性bug严重影响游玩
It's a good game... I don't own it, but its great regardless....
Vários planetas um objetivo encontra por que tô ali
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #76, worst RU #100 · 4 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil +1 more
| $29.99 |
| 8Kratings |
| 83% |
| — |
| not modelled |
| $7.49−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best games to play with a group of friends. The difficulty progression is balanced exceptionally well. When dividing roles in multiplayer, the gameplay feels incredibly smooth and satisfying. The crafting system—specifically printing items with 3D printers—is executed flawlessly. The exploration and progression loop is equally effective and engaging: you discover new resources, learn how to track them down, explore cave networks, and salvage scrap and debris left behind by "other astronauts." A massive plus is the ability to automate production, which takes the busywork out of resource gathering and frees you up to explore. The multi-planet system is thrilling, offering a completely distinct experience on each world. Every planet has its own pros and cons, especially regarding renewable energy generation via wind turbines or solar panels. Batteries are essential here, as storing gathered power allows you to plan your energy grid efficiently, even in the early game. The only real downside is the sheer volume of resources required to fully automate off-world logistics so critical materials are delivered right where they are needed. There is also a minor issue with the main progression and storyline: beating the game is surprisingly straightforward. You do not really need advanced gear (aside from Drill Mods for your Terrain Tool to chew through harder rock), meaning you can wrap up the primary objective fairly quickly without ever touching the late-game tech tree. The game would benefit from pushing players toward side content and systematically taming each planet in sequence. As it stands, once you have enough digging power, the speedrun strategy is just flying to each planet and burrowing straight to the core—that is pretty much all it takes. I'd rate the game a very solid 9/10, though the challenge could definitely be bumped up—for instance, by adding more hostile flora deep within the tougher planets to force a more methodical, step-by-step approach to the story. Other than that, the game leaves very little to be desired.
cool and good
Самый кайф когда тебя оставили на другой планете без воздуха 10 задохнувшихся алкашей из 10 и за бл1биков респект
It's very mind-breaking hahaha, I have to learn each and every mechanics but it's enjoying because once you discover something new, It'll satisfy you, and the more you play, the more addicting it is. This is solid 4.6 STAR, the only thing that is missing to make it more challenging is by adding Alien(Monsters) and water, I heard adding water can be impossible due to the terrain is hard to balance and idk. which is hard for the liquid(water) to move. T_T hope dev's will find their way ^^ although it's still fun!
fun with friends
Bad. The worst research tree I have ever seen. 2.5 x 4 scrollable table with colored items in each of 5 iconed categories. 10% of the screen. Half screen empty. No search. Click through ALL of them to find if there is something you need or not. Build menu is stupid. It says: you can build 7 items (7 leds, active one highlighted). Scroll one by one to figure them out. Bad mining. Press button for a few seconds, Get 1/12 of the resource (nothing says how much you will get, what fraction you have), and a hole you can not get out of. Bad building. You need to connect buildings with power cords. If you place one, you do not know if cord will reach or not. Check how much is not enough, move, connect. If you move building, it disconnects cord. Have not figured out, how to rotate buildings to align these cords. Some spaghetti factory. Bad exploring.
L'un de mes jeux préférés. Qu'est ce que c'est agréable de développer petit à petit sa base, de chercher les technologies qui nous permettront d'accéder à de nouvelles ressources et d'automatiser peu à peu sa production ! (La cerise sur le gâteau, c'est qu'il n'y a pas d'ennemis à faire peser une menace permanente au-dessus de nos têtes. De temps en temps, je trouve ça appréciable de jouer à des jeux pacifiques.)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 2.3K | 63% | $29.99 | |
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| $326.2M | 279.7K | 97% | $39.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
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| $57.8K | 77 | 70% | $19.99 |
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|---|---|---|---|---|
| $45.6M | 109.6K | 85% | $19.99 | |
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| $45.2M | 72.7K | 93% | $39.99 | |
| $45.9M | 30.2K | 80% | $49.99 |