
Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Russian, Hungarian, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil +1 more
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I personaly played it for 5 hrs myself and its a pretty fun game its hard to get started but once you do its fun i have not played it since the 1.0 update however.
Super recomiendo!! adictivo, se te pasa la hora como si nada!!
I've played this game by myself and with a friend, I would say its a good game, i dont get why people are acting as if an indie developer needs to make a triple A factory game, bugs are there but i have a lot of fun playing this, progression is just a bit slow i would say. Edit: corrections, and I've been playing more recently and i like it even more, like i said everyone is too harsh.
gut
Баговый кусок говнa, была надежда что разработчик хоть как-то доделает продукт, но нет, как было УГ так и осталось УГ...
2026/07/04 正式版で倉庫の収納数締め付けられてたのが今日少し緩んで倍の数入れられるようになってた。ありがぇ 倉庫は種類少ない&ストックできる数あまり変わらないのがまだ少し不満ではあるが今回ので大分いい感じのバランスになってきたと思う ぜひ遊んでみよう よくみたら倉庫の種類増えてた!素晴らしい あと焼却炉も追加!いやー何か足らないと思っていたけど そうか焼却炉だったかコレで資材詰まりの解消や中途半端に手に持って邪魔になった資材が燃やせる!ありがたいほんと助かります
Everything works but it feels unfinished for a 1.0 release. If this came out as it is now in early access, i could see people getting excited.
This game moves the goal posts one too many times for me to like it. After rebuilding everything....again, I'm just done with yet another new mechanic that takes up a bunch of space that I need to rebuild for yet again.
This game is great.
Es un buen juego en general, no lo he probado en multijugador pero merece la pena si te gustan juegos como Satisfactory o Factorio, aunque este es un poco más sencillo, la automatización es un poco rara y tras jugar la 1.0 se me ha hecho corto, estaba construyendo una gran nave pero ya he terminado el contenido y no merece la pena seguir optimizando ni construyendo tras llegar al fin del juego, ya que la única razón para automatizar las cosas es lograr investigaciones, y no hay nada que investigar al final. Se juega rápido y fácil y presenta retos de automatización, pero no merece la pena crear sistemas de balanceo de carga muy complejos, (al menos, comparados con los juegos mencionados), el sistema no te premia con mayor productividad si lo haces. Tienes cosas como cintas sushi que gestionar, y nunca uses sistemas manifold, porque las cintas son muy lentas, y cuando escalas a mk3, necesitas velocidad mk5 para la productividad que tienes en ese momento, y no existe, el máximo es mk3, y mk4 para los tubos, aunque los tubos dependen de las cintas por lo que no sirve de mucho y es la penúltima tecnología que te dan antes del final. En fin, es un juego voxel de fábricas espacial en gravedad cero, es entretenido, pierde comparado con sus hermanos mayores, hay decisiones un poco raras del desarrollador, pero merece la pena ser jugado.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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