
Choose one of four heroes and explore the Garden, an astral prison guarded by 12 powerful mystical bosses: the Zodiacs. Challenge them with dozens of unique spells and faithful friends by your side to unfold the story of this platform roguelite with lightning fast combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 3.43/day in the week after.
About


Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.6Kreviews | 95% | — | $2.9M |
| $9.99−60% | 695ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice game crush on steam deck randomly after this major update, hope fix
From absolutely stunning art to an insanely customizable web of stacking mechanics, this game rivals the likes of Binding of Isaac: Rebirth and Hades. I would go so far as to say the moment to moment gameplay is similar to Hades, but the level of customization and choices you have far surpass it, IMO, and I've already put many hours into Hades 1&2. Cannot believe I didn't play sooner, and it somehow is only just getting started. Starts out a tad slow, but ramps up every single run before it even starts throwing pure difficulty modifiers at you. You will see a new room every attempt for at least 20 attempts, assuming you make it past the first progress checks. The fact that every character has... let's say... multiple choices to be made BEFORE a run drastically increases replayability and the want to grind and grind.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 521.83/day in the week to Jul 17 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, Korean, Russian, Japanese*, Portuguese - Brazil, Spanish - Spain*languages with full audio support
| $24.99 |
| 33ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | #30 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have been holding off buying this game because of the lack-of-control on the spells stacks. during the recent discount, finally bit the bullet and bought the game. So far, I am having fun, and have yet to be the final boss (did reach it though!). Art direction is very lovely and entrancting, i like it. gameplay is very snappy and constantly asking you to think what would synergise to your other kits. so many unlocks and so many unlocks and different characters and kits. it is much fun. if you want something to play, i would recomment picking up this game.
Top. Un peu fouilli mais de bonne idée
peak game hella hard
不错,一款将死亡细胞和哈迪斯的特色融会贯通并形成独属于自己特点的游戏,自脱离抢先体验以来3年依旧保持着不间断的更新,这点诚意值得肯定,美中不足的一点就是哪怕更新了那么久还是让人觉得内容不够饱满,但也是跟头部的动作肉鸽比才显得内容不多,跟通常的动作肉鸽比那就是降维打击了 还有一点就是dlc的性价比不太高,不过本体史低27块或者去key平台买个15块的key又很好地把性价比给补回来了,成就也不会硬卡你,手残党也能全成就狂喜好吧,现在这种不卡成就的游戏可不多了 总的来说是各方面都可圈可点的动作肉鸽,尤其是独游界里奢侈的全配音和每个Boss专有的出场动画,动作手感也调教得很扎实,能提供十到二十小时的新鲜体验,动作肉鸽爱好者无脑买就对了
好玩,爽游(指难度没开满的情况下)
BOM
好玩的,只不过游戏一小部分英文没有翻译并且打到后面几层特效有些多了
不知道为啥感觉正式版更新了开了个新档感觉还没之前EA的时候好玩。。。这个诅咒房真是无力吐槽了,没见过惩罚这么离谱的。 各种构筑也很难说爽的起来,法术升级太难,钥匙还经常溢出,前边一半房间还拿不到什么好东西,越玩越心累,还有那个破bDLC房入口,没买就不能隐藏起来吗?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 33 | 92% | $24.99 | |
| $76.8K | 4.5K | 85% | $0.89 | |
| — | 0 | — | — | |
| $277.9K | 786 | 72% | $19.99 | |
| $96.8K | 429 | 96% | $8.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 3.5K | 67% | $39.99 | |
| $2.9M | 3.2K | 84% | $39.99 | |
| $2.9M | 2.6K | 95% | $39.99 | |
| $2.9M | 2.4K | 80% | $44.99 | |
| $2.9M | 5.5K | 76% | $39.99 | |
| $2.9M | 6.1K | 83% | $19.99 |