
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 35.1Kreviews | 75% | #73 | $20.4M |
| $69.99 | 40.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
boring ass piece of ♥♥♥♥. worst ac game ever
既然是开放世界为什么要做双主角,并且有些地方还强制换人
Bem legal, se não fosse o directx11 crashando meu jogo a cada 30 min, seria mais legal ainda
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.4M | 59.9K | 90% | $14.99 | |
| $20.4M | 175.5K | 88% | $7.99 | |
| $20.5M | 38.1K | 91% | $19.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.2M | 18.3K | 94% | $23.99 | |
| $20.6M | 34.2K | 97% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 12.4K | 76% | $14.99 | |
| $1.6K | 88 | 50% | $0.99 | |
| $34.5M | 188.7K | 89% | $11.99 | |
| $17.1M | 119.8K | 86% | $8.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $66.2M | 30.3K | 81% | $53.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #32, worst AU #95 · 13 markets collected
US · last 30 days
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $31.49−55% |
| 6ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Доел
Assassin's Creed Odyssey den sonra en oynanılabilir olan bunda da max 60 saat dayanılabilir
this games combat is ♥♥♥♥♥, i cant find throwing knives to save my life you get a box maybe every 5 hours, resources are scarce, the cutscenes are boring asf automatic skip, your character is weak asf till you basically beat the game then whats the point of having max skills when your already finished pretty much, the reviews speak for themselves, whoever made black flag resynced needs to take over cause shadows is ♥♥♥♥ and the new Black Flag is 100 times better
还没有通关,但实在是玩的难受的不行了。剧情空洞无聊,不停做着根本看不懂为什么要做的跑腿任务,割裂感很严重,刚把一座城的人都杀完了,下一个任务告诉你BOSS就在这个城里,但你不能正面突入,要先找帮手、找敌方大将,然后做一堆不明所以的任务才能进去;双主角的设定也很难受,经常玩着玩着发现这里要换另一个主角才能完成,好多主线甚至强制你两个主角都要用到,实际上同时要顾及两个主角体验感真的很糟,也导致了没有什么代入感;战斗也很烦,一个暗杀游戏天天强制正面作战就算了,打黑十字任务的BOSS真的给我打破防了,读指令加无限霸体,主角的能力直接不让你用了,我用短刀打涅玛拉普攻都打不中人,还连续两段剧情杀,真不知道是怎么想的;地图也很糟糕,放眼望去四周全是无意义的树啊山啊河流啊,唯一的作用就是给玩家跑图添堵,山找不对位置怎么都爬不上去,下山一不小心还能卡在树上,真的受不了了
首先最反感的就是白左那套用爱感化、以德报怨的幼稚思想、夹带lgbt、zzzq私货讨好这些群体,但最后大翻车两头不讨好,把自己也玩崩了。毕竟是罐头游戏,大量的支线内容很多都是无聊凑数的,二位数的骨折史低才是好作品,优点 1.跑酷和大革命一样是第一梯队水平 2.战斗系统丰富,两个角色都有各种武器各种流派 3.刺杀是经典老刺客味儿,可以一击必杀,也可以双重暗杀 4.天气系统+四季系统无敌 5.画质水平和整体技术力系列最佳 6.神话元素特别少,走的老刺客的写实风格 7.玩家可选择设定特别多,比如可以探索模式也可以任务模式,可以跳过全程无对话速通 8.UI舒适,可以一键隐藏所有UI,并且可以深度自定义UI显示 9.家园系统系列最强,甚至可以自建四合院
超级爽,超级好玩,可惜没玩到结局。 切换到黑人后被打击感深深征服,水墨风的斩杀动画,黑人武士的重武器打击感,还有小江的灵活。 唯一的缺点还是太罐头。 画风超级美。
i dont wanna varify my account for something that ill just play for thirty minutes...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.