
Experience an epic action-adventure story set in feudal Japan! Become a lethal shinobi assassin and powerful legendary samurai as you explore a beautiful open world in a time of chaos.
Modeled estimate, not a reported figure. How we estimate →
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“Shadows is some of the most fun I’ve had with a stealth game in a decade” —PC Gamer
Play as Naoe, a quick-witted shinobi, and use light, sound, and shadows to evade detection. Infiltrate enemy strongholds with many parkour options including the new grappling hook, distract guards with shuriken or smoke bombs, and assassinate your targets with your Hidden Blade. As the samurai Yasuke, use silent bow takedowns or unleash devastating melee combos with your katana or naginata.
Switch between these two heroes to adapt your strategy and experience feudal Japan through two radically different approaches – stealth and strength, shadows and steel.
“Assassin’s Creed Shadows creates one of the best versions of the open-world style.” —IGN
Step into feudal Japan like never before! From majestic castle towns to serene shrines and sweeping countryside, Assassin’s Creed Shadows offers a breathtaking open world where dynamic seasons, shifting weather, and environmental destruction affect your tactical approach.
And, to get full immersion, experience the game through Japanese voiceover.
“It leads to one of the most dynamic, fun, and best-looking open-world games I’ve played this generation.” —Kotaku
Experience a true next-gen leap with Assassin’s Creed Shadows, powered by the updated Anvil engine. Explore a world brought to life with ray-traced Global Illumination, real-time reflections, virtualized geometry, and dynamic wind and environmental particles.
From the shimmer of lantern light on rain-slick rooftops to the rustle of cherry blossoms in the wind, every detail is crafted to immerse you deeper into feudal Japan.
Whether you are a veteran Assassin’s Creed player or new to the franchise, feudal Japan awaits you! Join a community of millions of players and discover a title GameSpot describes as "an absolute blast to play," Eurogamer.es as "the best Assassin's Creed of the modern era" and GamingTrend as “the new benchmark for the series.”
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 825 reviews with recorded playtime.
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
吊打前几部
不好玩
Плюси: сюжет, графон, бої, персонажі, зміна сезонів, а саме - весна, літо, осінь, зима. Мінуси: бойовка - щоб прихований ніж вбивав ваншотом - треба качатись, система прокачки, трошки пустий світ, так як він дуже великий, ще за мінус вважаю підказки, ти їх сам шукаєш, щоб бодай щось знайти на карті. Можливо це через рівень складності, не перевіряв. В цілому - гра чудова, рекомендую.
great game and great blowjob
太尼玛的zzzq,女性npc加女主没有一个好看的,战国第一美女阿市长得和三哥拉的屎一样。tmd玩时间久了,你看弥助都眉清目秀。
Update 1.1.11 just scks.
아이 오디세이 이후로 첨으로 잼게 했띠
hiding in the shadows
gg
我完成刺客信条和黑旗所有的任务的时候,我觉得我的耐心有了足够的耐心,应该重新把刺客信条已经重新捡起来,但是当然我真正的重新打开这个游戏的时候,我就发现为什么我前三次会在打到一半的时候把它弃坑。他的优点是它的景色特别好,风景美,其实战斗手感也不错。除此之外,想不到其他什么优点。第一,每次做过任务要骑半天马,马呢,开启自动逻,又不能加速,得慢慢悠悠过去,你不开自动巡逻,那个路又经常绕一大圈 山又很多,你要是想抄近路直接上去,不行,你会从山上滑下来,你还是只能走原定的那些路,然后随便一个小的支线任务就会让你去杀五六个人,然后这些人都分布在那个全国各地,然后跟着离那些传送点贼远。游戏过程中你80%的时间都在骑马赶路,然后杀掉他,又要开始启起码赶路了。就在这个无聊的赶路过程中你就会觉得你为什么要玩这个无聊的的东西,然后就弃坑了 ,还有那些奖励的东西。那么多金色的东西,搞了半天只给你一点升级的东西,而且是用来升级你的家园系统,家园系统不像黑骑的船,你升级之后你能用有好处,那个家园系统聊胜于无。它的升级给你的东西就是,你可以更快的获得资源,或者你的盟友的冷却时间减短,或者武器能升级能升级到80级 它作为升级,唯一给你的体感就是伤害高了一点点 他完全没有升级武器之后你有了什么质的变化这个东西 放的金色东西又多的要死,一个小小的主城的话,起码有20个左右。每一个都捡完,如果你的武器需要升四五级的话,可能还不够 最主要的游玩体验就是你去跟一个人对话,然后他让你去b点杀一个人,然后你要从传送点,先要激活那个传送点,然后从传送点骑嘛,骑个半天,然后到那。战斗大概5分钟解决他,然后回去复命,然后另一个人又说一个人在c点,然后你又要去传送点,又起码半天,然后花个5分钟把那个人干掉,又有一个人让你去杀掉f,之前的刺客信条不管有多罐头,起码我都会把主线通了,或者说上一个叫。英灵殿虽然它是罐头,但起码他不会给我这种强烈的不适感,甚至我把英灵殿的所有支线都通完了,现在是双主角,叙事混乱就算了,毫无代入感。然后你入侵主城,刺杀完了之后就会有一个箱子在那,然后只有迷住能去移动它,然后你又不能当场换角色,你得跑出去或者跑到那个传送点上才能更换角色,然后迷鹿的动作系统呢,比正常的角色都慢,你在那爬个东西要爬半天,有时候也爬不上去,当你发现爬不上去的时候,你要换角色的时候,又要从你刚才那天跑到到城外面去了。他双角色完全没给我两个角色有两种特色很爽的意思,感觉还是在我游玩A角色的时候,我觉得这时候有B就好了,游玩B的时候就希望自己这时候有A就好了,我已经跟自己和解了。通关就没通关吧。
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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