
The first entry in the Assassin’s Creed Chronicles saga takes place in China, 1526, as the Ming dynasty starts to crumble. You embody Shao Jun, the last remaining Assassin of the Chinese Brotherhood, returning to her homeland with a vendetta.
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Languages: English*, French, Italian, German, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Probably the only Chronicles game worth playing. Still lowkey ass tho
топчик !
At First I Hated The 3 Games In The Chronicles, But Now I Really Like It, Its A Simple 2D Style, The Style Is Not Like Other Games In The Series, Like A Cartoon Or Hand Drawn, It Is A Left To Right Platformer, There Are Up And Sometimes Down, There Are Hiding Places And The Blood Is More Streaks, There Is Ways To Attack, Swords Throwable Knives And Use Other Ways To Kill.
Tinha um certo preconceito com os chronicles por serem 2.5D e nunca terem me chamado atenção mas graças a promoção da steam comprei pra dar uma chance e realmente me surpreendeu. A história é meio rasa mas ganha uma certa profundidade e ele tem um desenvolvimento de personagem com a protagonista ok mas esse não é o exato foco dele. A ambientação mesmo em um jogo desse estilo ainda é o carro chefe e eu particularmente gostei bastante das cutscenes. Outra coisa que também curti foi a progressão de dificuldade onde me colocou pra pensar várias vezes. Vai me fazer jogar os outros chronicles.
great
Assassin's Creed Chronicles: China - A Stylish Spin-Off That Doesn't Quite Reach the Main Series. Assassin's Creed Chronicles: China is an interesting experiment. Rather than trying to recreate the massive open worlds the series is known for, it takes the franchise in a completely different direction with a 2.5D side-scrolling stealth platformer. It's a refreshing change of pace, even if it doesn't always hit every mark. The game's strongest feature is undoubtedly its presentation. Inspired by traditional Chinese ink paintings, every level has a striking artistic style that gives the game its own identity. The environments are colourful without being overwhelming, and the historical setting during the Ming Dynasty feels distinctive compared to other entries in the franchise. Playing as Shao Jun a character introduced in Assassin's Creed: Embers is another highlight. As Ezio's last studant. She has a compelling personal motivation, and it's nice to see a protagonist who brings a different perspective to the Assassin Brotherhood. Stealth is where the game is at its best. Rather than encouraging direct combat, Chronicles: China rewards patience, observation, and careful planning. Slipping past guards unseen, using noise distractions, and navigating the layered environments captures the spirit of being an Assassin surprisingly well, despite the side-scrolling format. Unfortunately, the game is held back by several limitations. Combat feels intentionally weak which fits the stealth focus but when you're forced into a fight it can become awkward and frustrating. Enemy AI is functional but predictable, and level design occasionally relies on trial and error rather than clever problem-solving. The biggest issue is that the gameplay can become repetitive. Many levels ask you to perform similar actions with only minor variations, and because your movement is largely constrained to a 2.5D plane, exploration lacks the sense of freedom that defines the mainline Assassin's Creed games. The story is serviceable but relatively brief and never quite develops the emotional weight or intrigue seen in larger entries. It feels more like a side story than a major chapter in the franchise. Assassin's Creed Chronicles: China succeeds as a compact stealth game with a unique visual identity. It understands the fantasy of being a hidden assassin, even within the limitations of a side-scrolling design. Players expecting a traditional open-world Assassin's Creed adventure will probably come away disappointed, but those willing to embrace its different approach will find a competent and occasionally excellent stealth experience. It's best viewed as an enjoyable spin-off rather than a replacement for the main series. Pros Beautiful ink-painting-inspired art style. Shao Jun is a likeable and capable protagonist. Strong emphasis on stealth over combat. Clever level design in many sections. Short enough to finish without overstaying its welcome. Cons Combat is clunky and often best avoided. Gameplay becomes repetitive over time. Limited exploration compared with the main games. Story is enjoyable but relatively slight. Some stealth sections can feel trial-and-error. Overall: 7/10 - A solid and stylish Assassin's Creed spin-off that successfully adapts the series to a 2.5D stealth format, even if it lacks the freedom, depth, and ambition of the mainline games.
güzel çıtır çerezlik oyun kontroller biraz sıkıntılı.
玩到这一作,变成2.5D,初玩感觉很有新意,画风也很好,玩起来也不难,非常推荐的
Recomiendo este videojuego, esta entretenido, es un vector convertido en assasins creed, su estilo artistico representa muy bien a China, aunque sus defectos son tener una historia sosa y una jugabilidad limitada a consideración de los juegos importantes de la saga, aun asi vale la pena darle una oportunidad
楽しくなかった
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