
It’s time to join the Brotherhood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In my opinion the best game of Ezio trilogy. Played it in 2026 for the first time and liked the improvement compared to previous one. AC Brotherhood added some new gameplay elements and advanced the Ezio´s story further. Solid sequel 3.5/5*
17块钱独享意大利风情
Loved it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Korean +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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[h1] ★★★⯪☆ [/h1] [h2] ✦ 𝟑.𝟓/𝟓 ✦ [/h2] [h3] More Ezio, more assassins, more fun. [/h3] ◆ [b]Assassin's Creed Brotherhood is a very solid sequel, but for me it's just a little worse than Assassin's Creed II.[/b] It keeps the things that worked so well in the previous game and expands them with the Brotherhood system, where you recruit and train other assassins and can call them in to help you. It's a really cool addition and fits Ezio's progression nicely. ◆ Rome is also a great setting, and I really liked the idea of gradually taking the city back from the Templars. Rebuilding shops and other parts of the city gives you a nice sense of progression, while the combat and parkour remain satisfying despite showing their age. ◆ One thing I really didn't like was [b]the full synchronization system.[/b] Being given extra objectives during missions, like completing them in a very specific way, sometimes feels like the game is telling you [i]how[/i] you're supposed to play rather than letting you play your own way. It can be fun as an optional challenge, but tying it to 100% completion definitely takes away some freedom. ◆ The story is enjoyable and Ezio remains a great protagonist, although it doesn't have quite the same impact as his journey in AC II. Some missions are memorable, while others feel like they're mainly there to pad things out. Still, the Brotherhood system and the Roman setting give the game enough of its own identity. ✦ [b]A good Assassin's Creed game that improves the formula in some interesting ways, but never quite reaches the heights of its predecessor.[/b] It's still a lot of fun, especially when you're running across Rome's rooftops with a whole brotherhood of assassins ready to do your dirty work.
[h3] Honestly... [/h3] I think I liked Brotherhood about as much as AC2, which is saying a lot. I wasn't expecting to like it quite as much as I did, but it improves on a lot of the things AC2 already did well. The game grabbed me pretty much immediately, and I think that's one of the biggest differences I felt compared to Revelations. The pacing felt better, and I actually wanted to keep playing and see where the story went. Ezio is pretty much the same Ezio I liked in AC2, but seeing him grow up and become more responsible was cool. Rebuilding the Assassin Brotherhood and slowly getting everything back together was probably my favorite part of the game. It actually felt like you were building something throughout the story rather than just going from mission to mission. Rome was also a really nice setting. I still think I loved Venice from AC2 more, but Rome was great and felt like a good place to have the entire game centered around. I also didn't expect to care much about the Assassin recruits, but I actually really enjoyed that system. Recruiting random people and training them up until they could actually help you was surprisingly fun, and calling in a bunch of assassins to absolutely ruin someone's day never really got old. Combat was pretty good too. The kill streaks made fighting multiple enemies feel satisfying, and overall I think Brotherhood improved on the combat from AC2 without changing it too much. I didn't really play a ton of the side content though. By this point I was mostly just trying to finish the main story, so there's probably a lot of Brotherhood that I didn't properly experience. The villains were good. I wasn't completely obsessed with them or anything, but I liked them and thought they did their job well. The ending was also good and felt like a satisfying way to wrap up everything that had been building throughout the game. And then there's the modern-day sections. I swear these are always the weakest part of the Assassin's Creed games. I don't hate them, but every time the game switches away from Ezio I'm just sitting there waiting to get back to the actual game. Thankfully, I didn't really have any technical issues with Brotherhood either, which was a nice change after the absolute mess I had with Revelations. Overall, Brotherhood is probably one of the strongest games in the Ezio trilogy for me. It takes what worked in AC2, improves a bunch of it, gives you a really fun setting, and actually makes the whole "rebuild the Brotherhood" idea feel meaningful. Definitely a good game and one I enjoyed a lot more than I expected to.
Bokusoft
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good
steam版AC补完计划——兄弟会
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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