
It’s time to join the Brotherhood.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10年前玩的第一部3A大作,主打一个跑酷耍帅的剧情体验游戏。剧情方面流畅,有沉浸感,但是有点地方逻辑有点怪。最让人红温的就是视角锁定了,经常不注意就摔死了。还有奇怪的跳跃判定,有时候在房梁和扶手上就跳不下来,被敌人追很急。难蚌的是疾跑和跑酷跳跃都是同一组按键,跑着跑着就跳出去了。
Simplesmente EZIO AUDITORE DA FIRENZE. Pra mim o 2º melhor jogo da franquia, só perdendo pro seu antecessor (ACII). uma obra de arte essa prr desse jogo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Danish, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese - Portugal, Spanish - Spain, Swedish, Korean +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Siempre es genial regresar a un gran juego de la franquicia
Penso che sia molto facilmente il miglior AC di sempre. E' un peccato che non si possa più giocare online.
ein sehr cooles und herausforderndes viedeospiel es ist gut das sie den 2ten teil fortgesetzt haben
el mejor prota que puede existir
GOOD
Its sad how such a master peace a game (in my opinion second best in the franchise) has to be cured by the horrible log in system of Ubisoft. Brand new tools, assassin allies you can call in the middle of battle are the key components of this AS game. Though I do think that the main story of Desmond got left behind a big in this game and that it would have been great if we weren't just in Rome all the time. 8.8/10 Ezio can't stop being charismatic.
Brotherhood is a disgrace to the entire series in terms of mechanics. From now on I will use exclusively pirated versions of Ubisoft games. These crooked-handed idiots do not deserve to be rewarded for this mockery of gaming.
三部曲
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 19.3K | 84% | $5.99 | |
| $5.9M | 61.5K | 89% | $4.99 | |
| — | 12.1K | 73% | — | |
| $2.9M | 15.9K | 63% | $9.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $12.2M | 85.8K | 78% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.7K | 88% | $29.99 | |
| $3M | 3.3K | 90% | $29.99 | |
| $3M | 4K | 53% | $29.99 | |
| $3M | 11.3K | 92% | $7.99 | |
| $3M | 4.7K | 83% | $19.99 | |
| $3M | 7K | 94% | $19.99 |